
Wartales is an open world RPG in which you lead a group of mercenaries in their search for wealth across a massive medieval universe. Explore the world, recruit companions, collect bounties and unravel the secrets of the tombs of the ancients!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.43/day in the week to Sep 8 → 20/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.79−72% | 35.9Kreviews | 86% | — | $7M |
| $39.99 | 4.8Kratings | 72% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1251 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
game rules
戦闘に独特な自由さがあって面白い。特徴的なものをあげる。 ・味方の行動順が自由。敵の行動順は決まっている。 このゲームは個人のターン制で進み、味方は誰でもどの順でも動かせる。 例えば、タンクを動かす→敵が動く→弓兵を動かす。これを逆順にもできる。 敵の順番をみて、バフを先にするか敵を抑えるのを先にするかなどを選べる。 味方のいわゆる「素早さ」のステータスに縛られなくて良い。 ・移動は途中に攻撃やスキルを挟んでも再移動可能。敵は出来ない。 例えば、移動→味方にバフ→移動→敵に直接攻撃→移動→敵に遠距離攻撃。が一度にできる。 しかも移動量を2倍にするスキルがある。脆いキャラは攻撃して引っ込めれるのが嬉しい。 ・通常の移動は、敵と味方を通過できない。 これにより、敵の渋滞がおこせる。前述の行動順の工夫によって、敵を封じるのが楽しい。 特に動物は身体がでかくて渋滞しやすい。動物は登場数が多いが、これで対応できる。 ・毒や出血などのデバフダメージはキャラの行動後に受ける。 これによりキャラを動かす前に死ぬことがない。味方は回復するだけの余裕がある。 そして敵も同じなので、先に倒してしまうか、1ターン渡しても毒で倒すか選択ができる。 前述の渋滞戦法で敵を動けなくして毒を入れるのがとても楽しい。 ・味方を増やすと敵も増える。 私は現在12人の仲間がいるが、敵も同数くらい出てくる。上限はわからない。 仲間が多いと戦闘が長引くが、仲間を減らせば敵も減るので、好みで選べる。 これは難易度にもよるかも。 ・基本的に攻撃には確率がなく、絶対に当たる。 例えば「そらす」というスキルがあるがこれは回避ではなく、ダメージを75%カットする。 こちらの攻撃は外れ、敵の攻撃は当たるという、運によるストレスがないのがあまりに良い。 逆に言うと、絶対に逆転できない詰みの状況が出来やすいが、これはこちら側も一緒。 運なんてものに左右されない戦術を練り上げて、敵を封殺しよう。 戦闘システムはほとんど味方側に有利に働く。 それでも味方に死者を出さないようにプレイするのはなかなか難しく、良い難易度。 私は移動の自由さと、運要素がないことに気付いてから一気に面白くなった みんなも時間、溶かそう。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best RU #38, worst PL #98 · 12 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Korean*languages with full audio support
| $9.79−72% |
| 230ratings |
| 84% |
| #158 |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very fun turn based combat and RTS world exploration
Интересная игра, приятный визуал, классно играть с друзьями, закончить ее, правда не получится, потому что в какой-то момент даже одиночная игра не запускается, что уж говорить о кооперативе. Куча просиженных часов в лобби в попытке подключиться к друзьям незабываемы, травма, оставленная этим эксприенсом тоже. 10 сгоревших жоп из 10
Игра весьма занимательна и атмосферна. Позволяя пройти тропой приключений средневекового отряда наемников, который вы формируете сами. При этом интересно не только разнообразие классов, но и возможность вооружить двух представителей одного класса по разному. Мир (несмотря на вид сверху) очень красиво прорисован и игра поощряет к его исследованию. В целом игра заслуживает внимания. Прохождение множества квестов и странствия по миру определенно доставят удовольствие.
C'est pas Wartales mais WarofDLC
The base game is fun, with the turn-based combat being engaging and interesting for a while and surprisingly well balanced despite high level player and enemy abilities feeling like borderline cheating. The open world is a little less robust, but good enough to blend in the background. The presence of mini-games (for profession interactions, like Bard songs, mining, smithing, etc.) is a little annoying, but not too obtrusive. The lack of sufficient free content with every expansion is visible compared to publishers like PDX, and the expansions can be a little small, but this is a review of the main game, so I'll only mention a few of them do provide nice extra open world content if you end up liking the base game enough to want more. There are plenty of mods on Nexus, but due to the small and fairly passive community, they're not very involved and most are limited to fixing bugs or making the game easier (under the guise of QoL).
Tudo que o jogador de estrategia gosta
吃相難看,數值平衡很差
Es wird einfach nicht Langweilig
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7M | 9.3K | 94% | $24.99 | |
| $7M | 15.7K | 78% | $29.99 | |
| $7M | 11.1K | 63% | $24.99 | |
| $7M | 18.8K | 92% | $14.99 | |
| $7M | 34.5K | 77% | $9.99 | |
| $6.9M | 8.2K | 82% | $39.99 |