
An automation puzzle game in which the player must build factories to produce various shapes and patterns, as well as to perform more dynamic tasks - featuring a system of portals that allow one to cut apart and reconnect space in paradoxical - and productive - ways.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Nice little zach-like puzzler - a bit like a 2d infinifactory with a touch of portal - definitely scratched that zachtronics itch. Would have been nice to have more stats (and graphs) for the full zachtronics dopamine experience.
Fantastic little automation game. Plenty of puzzles and infinite ways to solve them. Most tasks can be completed with no (or minimal) portal usage, but once you get more comfortable with them you can make some very elegant contraptions. If you're like me and your brain gets tickled by building and optimizing machines, then this will scratch the itch perfectly. The only thing it's missing is the ability to record your best scores for parts/size/speed. In Zachtronics games, these scores let you compete against yourself and other people online to make better machines, which makes the game even more fun. If you're more competitive, the absence of this may be a turn off, but if you have the drive to optimize things yourself or if the act of solving a puzzle is enough to satiate you then it's fine. Some puzzles also have specific optional limitations that make things more interesting, like asking you to beat a level in a small area or without using sensors. All in all, a great game that stands alongside others like Infinifactory and is absolutely worth your time. I hope it finds the success it deserves.
Great puzzles!
Great concepts but the game itself is unpolished and buggy. This game also has an identity crisis and struggles to decide whether it wants to be a traditional puzzle game or a zachlike.
Yes, it's a factory building game with portals. What more is there to say.
It's a really good puzzle game. Leaving a positive review because more people should play it.
I recommend watching the trailer on [url=https://youtu.be/pF8R1K7Z8uo] Youtube [/url] Despite the game's appearance, this is actually a really good game. It gives you all the (very simple) tools you need to solve harder, more complex problems... the only limit is you! At times you will look at a problem and think "HoW?!", only to come back some hours later with a fresh mind and new ideas, on how to manipulate, this simple blocks...
this game gives you theoretically infinite space to make your factory, or what ever else you want to make. for example someone made Conway's game of life. and theirs a steam workshop, were there is an entire campaign called The Story Book. theirs information puzzles, sorting puzzles, and regular factory's (relatively speaking). you could also theoretically make doom.
As a big fan of Zachtronics games I'm surprised how this flew under my radar for so long. This definitely competes with other games in the genre and I highly recommend it.
This game is nasty hard for a smooth brain like me. Still hella fun
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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