
Wage a campaign of brutal conquest in this realm-shattering real-time strategy game set in the Warhammer Age of Sigmar universe. Become a warlord and lead four unique factions to conquer the wild and savage Realm of Ghur in tense and tactical battles.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−80% | 3.1Kreviews | 52% | — | $857.8K |
| $59.99 | 955ratings | 73% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 823 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
~12小時,僅戰役。玩得蠻開心的,撇開人還能操作獸人跟奸奇,這種體量的作品有中文配音也讓我很驚喜。個人水平不足導致部分戰役沒辦法以勇士難度過(+也完成不了對應挑戰,建議想盡可能看更多劇情的自己額外考慮下怎麼行動,達成條件與否有時候會有不一樣的小展開),前期的劇情跟我讀過的40K小說裡瘟疫衛星的橋段偶有重合之處,這屬於戰錘系列經典流程還是什麼?感覺碰過的少數幾部衍生作都有相約的展開。 缺點是操作很不流暢,我對上一次玩rts是小學時期,本作簡化了蠻多操作,對於沒接觸過/很久不玩rts又想嘗試的玩家來說應該是款相對容易入門的一作?印象中這類型是能靠拉兵來規避遠程單位的部分傷害,可本作不能,卡距離來拆塔這類行徑能做到。很難微操,在戰鬥中,玩家後續輸入的指令是很難覆蓋當前的行動(除非用技能),重複進行戰役的體驗也不太好(不是每段過場動畫都允許跳過)。 以後大概不太會再首發買策略遊戲,半年已經80% off.
Expected more, cool graphics but slow and unenjoyable gameplay
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 11 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese* +2 more
| $59.99 |
| 366ratings |
| 74% |
| — |
| not modelled |
| $59.99 | — | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 826 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
kontroller leş saçma sapan bişey çıkarmışlar. bir heyecanla almıştım ama hayal kırıklığı
Ich hab selten so ein Langweiliges Spiel gesehen. Bisher hat jedes Warhammer Spiel es geschafft mich in Ihre Welt zu ziehen. Durch den Start fällt es Leuten die nicht mit dem AoS Setting vertraut sind mega schwer, sich zurecht zu finden. Die Charaktere haben 0 Tiefe und sind alle so Aalglatt, dass ich nach einer Stunde keine Lust mehr hatte zu spielen. Das Gameplay ist auch so extrem repetitiv und langweilig, dass ich in Zukunft vorsichtig sein werde ein Spiel dieses Entwicklers in Zukunft anzufassen. Absolut nicht empfehlenswert-
Je n'ai que quelques heures sur le jeu, mais la campagne me plaît. Les cinématiques sont assez bien foutues et les missions arrivent à se renouveler. La D.A. du jeu est particulièrement réussie et rend bien hommage à l'univers, avec des décors, des unités ou même un level design de qualité. Par contre, je ne suis pas trop fan du fonctionnement de l'UI qui a l'air designée pour de la console, mais le paramétrage d'accessibilité est assez large pour la rendre assez agréable au final ; surtout pour mes vieux yeux fatigués. Niveau gameplay et ergonomie, c'est un peu rigide au début mais on finit par s'y faire. Je ne suis pas convaincu par certains choix de mécaniques : l'accrochage au corps à corps, les angles de vues des unités de tir ou encore la mécanique de repli. Mais à part ça, on retrouve certaines sensations du wargame sur table, le fait de devoir protéger les tireurs derrière des cordons, le fait d'avoir des unités rapides pour chopper les objos ou encore les pouvoirs de zones des héros. Après le jeu est relativement lent mais apparemment certains moddeurs ont bûché pour dynamiser tout ça. Et c'est peut-être une impression liée à la lourdeur des Stormcasts en Armures qui se traînent un peu sur la map. Enfin, en l'état, ça me va, car pour l'instant je n'ai testé que la campagne en facile, étant donné que je suis assez rouillé sur les RTS et que j'ai le temps de réaction proche d'un éléphant de mer neurasthénique. Voilà, j'arrête de raconter ma vie. Mais au final, je prends du plaisir sur le jeu, alors que lors de mes premiers tests avant la sortie officielle, je galérais bcp. Mais apparemment, ils ont réussi à ajuster un poil les gros bémols sur la violence de l'AI et la réactivité des troupes.
Literally underrated hidden gem, warhammer fans are very demanding, I have been enjoying a lot the campaign, it is very 3a campaign for rts genre, I loved the fact of each unit feeling very special, I hope to see more content and I would absolutely buy any other dlc you throw at us, thanks a lot, I bought it for my brother as well, please add more content, sadly I think it's dead, but it's bakery replayable! Don't hear the bad reviews about lore accuracy, it is a great game if you dont feel picky for lore accuracy
es spielt sich schlecht, und das Gefühl, dass beim Spielen entsteht ist auch schlecht. sinnlos
[h1] 战锤西格玛时代毁灭之境 [/h1] 出之前我还真加了愿望单,可惜出之后光速凉凉,光速进包,玩完之后果然是屎 [h1] 缺点 [/h1] 1、部分地图优化不行,老生常谈了 2、所有单位都是慢吞吞的,这游戏根本没有跑步选项 3、部分关卡恶心的要死,这游戏所有的难度都在于无限出怪 4、剧情也是屎,本来以为剧情还行,结果到后面,剧情也是屎 5、征服战模式更是屎,重复性超级高 6、由于游戏光速凉凉,所以已经被放弃了,BUG是不可能修的,例如单位在冲锋过程中死了,冲锋还能打出来,以及部分关卡进行到后面不让造兵了 [h1] 总结 [/h1] 看了这个差评还能买的,鉴定为吃屎大王
Спасибо, что позволили увидеть, как действуют любимые миниатюры.
The story was interesting although I'm not really a fan of the tone of Warhammer AoS. The gameplay just wasn't as good as classic RTS games like Starcraft 2 or even Warcraft 3.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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