
Wage a campaign of brutal conquest in this realm-shattering real-time strategy game set in the Warhammer Age of Sigmar universe. Become a warlord and lead four unique factions to conquer the wild and savage Realm of Ghur in tense and tactical battles.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−80% | 3.1Kreviews | 52% | — | $857.8K |
| $59.99 | 955ratings | 73% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 823 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Dinguerie ce jeu ! Non je déconne on s'emmerde c'est plutôt très mauvais. Quand tu as peints des Warhammer pendant 20 ans tu prends (vraiment) ton pieds dans l'onglet customisation, et puis.... Bha et puis tu test le gameplay, les escarmouche etc et tu as soudainement envie de porter plainte contre les devs. Voila, je retourne sur Total War warhammer III et Dawn of War II
Decent game if you can get it on sale rather than full price. Similar to Dawn of War 2 there is no base building and combat is squad based around control points. Feels more like a lane pusher than a true RTS though Good: - Captures the Warhammer aesthetic really well - Brilliant voice acting and visuals - Decent sized campaign with some intense missions Bad: - Unit AI is pretty bad, especially when pathing for spread out groups - No way to disengage from melee combat aside from retreat to HQ - Above makes kiting with Skirmisher type units hard to use as they love to run into melee - [spoiler]Why isn't there more signposting to the Deepstrike ability on the 2nd to last mission?[/spoiler] Ugly: - Generally clunky UX design - Units feel slow and unresponsive - Opportunity for meaningful micro is limited, mostly ability spam - Slightly abrupt ending - Why can't muster points be hotkeyed? Would make adjusting rally point during combat much easier
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 11 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese* +2 more
| $59.99 |
| 366ratings |
| 74% |
| — |
| not modelled |
| $59.99 | — | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 826 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Completely abandoned, could have been fixed if developers cared
Most of my time on this was via the console version (I play it with a Keyboard and Mouse) and my experience has been underwhelming. I'll only give this a recommendation out of pity and only worth picking up. Some say it was the console market that was the reason it failed, which to me comes off disingenuous when we had Halo Wars, matter of fact, if the game has base building like Halo Wars and more varied game modes than just capturing points I think we would've actually had an amazing title—sadly this isn't the case, and we got instead was a watered down DoW II with mechanics that shouldn't even be considered like having no control when your units are locked in combat apart from a retreat button. Lack of modes with only just one, but apart from that there's a lot from a map editor, an army painter and a pretty good campaign. Its a shame that the rest didn't live up to what we hoped for the grand AoS game is fans have long waited for. I do hope Frontier makes a sequel in the future, unlikely but I'm allowed the naive dream. If they can make their money back I'm sure they would learn and adapt what they did wrong.
Это буквально Даун Войны 3, но во вселенной Вархаммер Фэнтези!
This is actually a very competent RTS with good graphics, I liked its slow pace so you were able to use each units unique skill for maximum effect. Campaign story was diverse enough to keep you wanting to play to the finale.
Well, it plays like Starcraft, which I hate, so there's that. Secondly, Age of Sigmar is a really dull setting with ITLS (Incorrect Tolkien Language Syndrome), meaning everything isn't called what it should be called, such as ork being an orruk. We get it Games Workshop, you wanted us to forget Fantasy. Unfortunately for you, Total Warhammer exists. Play those instead.
Game is slow, unbalanced and a chore to play. I only paid 6 dollars for this game and regret my purchase.
no es tan malo como dicen, tiene buena historia y buenas facciones, pero claro que el precio normal esta muy elevado paro lo que es su jugabilidad algo extraña, lo mejor es comprarlo con descuento
I liked it, but bare in mind I'm one of the five age of sigmar fans that exist
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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|---|---|---|---|---|
| $857.8K | 830 | 71% | $34.99 | |
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| $858.1K | 951 | 92% | $18.74 | |
| $857.3K | 1.8K | 97% | $29.99 | |
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| $859K | 762 | 95% | $24.99 |