
Embody the superhuman skill and brutality of a Space Marine. Unleash deadly abilities and devastating weaponry to obliterate the relentless Tyranid swarms. Defend the Imperium in spectacular third-person action in solo or multiplayer modes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Embody the superhuman skill and brutality of a Space Marine. Unleash deadly abilities and devastating weaponry to obliterate the relentless Tyranid swarms. Defend the Imperium in spectacular third-person action in solo or multiplayer modes.

Fight the enemies of Mankind as Lieutenant Demetrian Titus in this sequel to 2011’s Space Marine, and prove your loyalty once again as you are reinstated to the Ultramarines. Hold at bay the horrors of the galaxy in epic battles on far-flung planets and uncover dark secrets to drive back the everlasting night.

Dive into a war of galactic proportions! Enjoy intense, gory and fast-paced third-person action with hundreds of enemies on screen, and purge the relentless Tyranid swarms made possible by Saber’s trademark Swarm Engine.

Jump in endlessly brutal and replayable PvE and PvP modes as your own Space Marines, unlocking new skills and cosmetics the more you play! Fight as one of seven unique classes, unlock up to 25 perks for each class, add perks to each of your weapons, and customise your appearance with a huge array of armour and weapon cosmetics!


Tear through unending waves of Tyranid and Chaos assaults and fight to survive as long as you can in the unforgiving 3-player Siege mode. Accumulate points with each wave you defeat to spend on ammunition, equipment charges, Medicae Stimms and more… or use them to summon reinforcements like Cadians, Space Marines or the mighty Dreadnought.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 226.2Kreviews | 84% | — | $221.5M |
| $129.99 | 38Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3458 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Видели сколько у меня часов? 10% - это геймплей. Остальное я красил человечков.
actually one of my top 20 games. such an epic game if you like killing monsters with a giant chainsword. 10/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best CN #14, worst JP #84 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 69/day in the week to Sep 4 → 161.71/day in the week after.
Of the 2 markets with a position on both sides, 2 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 11255.6/day in the week to Jul 16 → 121.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Russian*, Czech, Japanese*, Korean, Polish, Portuguese - Brazil, Simplified Chinese* +5 more
| $20.99−70% |
| 14.9Kratings |
| 88% |
| — |
| not modelled |
| $59.99 | — | 95% | #42 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Style for days. Substance what's that? 90mins in and I'm bored af, zero desire to continue. Repetitive uninspired snoregasm on any of the difficulty settings. No tactics, strategy or anything besides the same flashy-button-mashy animations again and again for hours. It's almost like the entire point of the game is to showcase big setpieces and cinematics that advertise someone's expensive collectible toys...
玩法少不说了,总有那么几周的策略词条恶心人。那个负面buff策划是用屎想出来的嘛,正面buff里面还夹带私货,有没有考虑过部分玩家的感受,不是人人都是高手。
挺上瘾的
I enjoyed playing this game
ЗА ИМПЕРАТОРА!!!!
为了帝皇!!!!!!!!!!!
9.5 hours and only about 4-5 of it is actual playtime, the rest is begging the game to open or not crash on startup. couldn’t even refund the game cause by the time i even got the game to start it had clocked 3 hours of play time. No consistent fix anywhere, just have to pray that it actually just wants to work this time around. When i actually got into the game it was great, fun to play, smooth controls and you felt the weight of the guns and characters, felt like i was apart of the universe, but i cannot in good faith recommend this to other PC players if this is a consistent issue with numerous players over the years with no straight forward fix.
Massive quality hack & slash. Would like to see more unit types, but that's me being a game nerd.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $49.1M | 43.7K | 65% | $59.99 | |
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| $90 | 6 | 50% | $0.62 | |
| $93 | 1 | 100% | $4.99 | |
| $0 | 0 | — | Free | |
| $0 | 0 | — | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $220.4M | 839.8K | 94% | $19.99 | |
| $216.2M | 137.4K | 88% | $49.99 | |
| $228.6M | 86.7K | 83% | $69.99 | |
| $230.1M | 295.6K | 90% | $29.99 | |
| $231.4M | 1.3M | 97% | $9.99 | |
| $210.3M | 99.7K | 51% | $69.99 |