
Made in a close partnership with Games Workshop, Warhammer 40,000: Rogue Trader is a story-rich classical RPG from Owlcat Games, developers of the critically acclaimed game, Pathfinder: Wrath of the Righteous.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 27.57/day in the week to Aug 14 → 31.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Begin your adventure aboard your personal, giant voidship, traveling between the multitude of systems within the Koronus Expanse, a barely charted and incredibly perilous region of space. Despite being considered a backwater of the Imperium, this region encompasses an enormous stretch of the void, filled with dangerous creatures and prodigious opportunities for profit and exploration.

Rogue Traders never travel alone. Gather your retinue of righteous heroes, twisted psykers, and perfidious xenos. All of them are ready to follow you into the darkness between the stars. They will offer you counsel, aid you in battle, and allow you to amass ever more power. In return, you can guide them through their own personal journeys, changing their destinies forever.

During quests show your subjects mercy or disdain, stay faithful to the God-Emperor, or consort with enemies of Mankind - your every decision and every act, even in character creation, is changing the in-game open world and those who inhabit it.

Slaughter the enemies of Mankind in a fully-fledged isometric turn-based tactical combat. Take advantage of cover, the environment, and careful positioning to overpower your enemies. When that is not enough - use your companion`s powerful abilities to turn the tide of battle and achieve victory even in the direst of situations. Our video game adaption of the classic Rogue Trader ruleset allows an enormous number of possibilities for you to explore.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 48.2Kreviews | 88% | — | $48.5M |
| $49.99 | 3.6Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2321 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hot take first- Rogue Trader is better than BG3, it just lacks the overall production value. Without spoilers- Rogue Trader is one of the most, if not the most reactive RPG I've ever played. Your choices through out the story and events that unfold are very important to the narrative. Every dialog choice is tracked behind the scenes, causing an insane amount of variety and small variations. Just be ready to read a lot. Sadly not everything is voice acted in-game. Exploration consists of exploring an overworld map, going from system to system scanning planets for resources and chasing rumors. You'll come across a lot of roleplay events and smaller PoI's to explore while doing this, but the bulk of the game is story driven through the main, side and companion quests. The companions are all very interesting- all of them have a personal story, react to what's going on around them, tons of depth in general with a great selection of both unique and different classes. Mechanically it's a very satisfying CRPG to play with tons of build variety. You get to pick an Origin and Archetype at character creation. Origins offering unique perks that lean into different kinds of playstyles and roleplay options, while Archetypes act as your standard classes of other CRPGs. Each Archetype offers a different variety of secondary Archetypes to pick from at level 17 creating a huge variety of combinations when you take into account Origin/Tier 1/Tier 2 choices (An example from my Dogmatic for The Empire playthrough. I did a Psyker/Soldier/Arch-Militant gunslinging wizard basically). Itemisation is peak- there are items supporting so many different kinds of playstyles. The newly introduced Augmentation system adds even more depth to this. In true owlcat fashion you have a couple of mini-games- in Rogue Trader those are ship combat and colony management. Colony management is pretty straight forward. As you adventure the Expanse you find resources- use those resources to upgrade colonies for various stat bonus/items/refreshing consumables. There will be tons of little events that come up requiring you to make choices for both roleplay and mechaniacl strength. Ship comabt is probably a love it or hate it mechanic. It's basically it's own turn based combat system. Your ship is basically it's own party member, you level it up, equip it with stuff, get talents etc. Overall, if you like CRPG's with tons of depth, world building, lore, stasfying buildcrafting and you don't mind the lower production value (not as many flashy cutscenes and a lot of reading)- Rogue Trader is an absolute gem. One of the best showing of what Owlcat does, and probably the best 40k game ever made.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese, Japanese, Turkish*languages with full audio support
| $49.99 |
| 2.7Kratings |
| 84% |
| — |
| not modelled |
| $49.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Idk why people like warhammer, everyone is ugly and corrupt and crazy. The rpg mechanics seem a lot more convoluted than Pathfinder. I don't care for it.
Warhammer 40k Rouge trader is one of the best Warhammer 40k games i ever played, i enjoyed playing it so much. it a long game, but it is worth it. this game make you feel how to live as rouge trader in the 40k universe. even with 202 hours of play i still did not experience everything this game can offer. i might to another playthough when dlc 4 releases.
2023 년도에 나온 게임이 그래픽이 왜 이렇게 처참한지 모르겠네, 무슨 딥락 갤럭틱 모델링 보는 느낌입니다. 명도와 채도가 낮은 색감에 어두운 분위기의 다크판타지를 기대했으나, 알록달록한 어린이 동화 같은 느낌이라 이게 워해머 세계관이 맞나 싶습니다. 턴 개념의 전략게임이라지만, 엑스컴이나 뮤턴트: 로드 투 에덴처럼 모션도 좀 신경 써서 만들지 무슨 무기를 써도 마네킹에 줄 달아놓은 듯한 성의없는 동작에 몰입감 다 떨어집니다. 전략게임임에도, 시야를 최대한 당겨서 지형지물을 한눈에 파악하고 싶으나 시야가 매우 매우 좁고 이걸 더 와이드하게 보려면 모드를 깔아야 하는데, 이건 개선이 필요해 보입니다. 대화에 선택지 다양하고, 스킬에 따른 대화선택이 추가되는 것은 좋으나 발더스게이트를 모방하고 싶은 건지 대화 사이사이에 상대방의 감정이나 '재채기를한다' 같은 대화에 아무 쓰잘떼기 없는 지문을 넣으니까 가독성이 너무 떨어져서 성우의 대사와 지문을 매칭해서 읽다가 계속 놓쳐서 몰입이 계속 끊깁니다. 그 밖에도 무슨 모바일 게임에서 가져온 듯한 아이템 창 UI부터 여기가 조병창인지 엔진룸인지 긴지 아닌지 똑바로 표기도 안 되어있는 지도하며, 1시간도 안 했는데 한눈에 보이는 단점만 5개가 넘습니다. 다음작품도 개발 중인것으로 아는데 위 부분 개선이 되었으면 하는 바렘입니다.
This is a very Warhammer 40K game, It is rather self aware of the world it lives within. Grim dark horror. Try to be nice, your retinue wonders if you've been dropped on your head too often. Play nasty, well, depends how nasty. The game responds to your choices in the graphics of your flagship. So does the background music.
Игра потрясающая! Баги тоже потрясающие! Играю в режиме "Мрачная тьма" выпадает событие с нападением порождений варпа на корабле во время варп-перелёта. Отбиваюсь от нечисти, и всё. Игра закончилась для меня. Тупо, выходы с локации не появились, врагов нет, головоломок/квестов/триггеров нет. Просто из-за бага не появились выходы и 3,5 дня моей игры улетели в помойку. Да, кстати, написал разрабам, но им пох, даже не ответили.
Это тупо топ. Любителям вахи игра обязательна к ознакомлению, остальным соболезную)
Колоссальный уровень забагованности даже спустя столько времени после релиза. Не знаю, у кого как, а мне исчезновение ключевых неписей на корабле добили все остатки желания допройти игру до конца, которых и так оставалось очень мало ввиду пофигизма разработчиков в отношении первоисточника (если я не прав - прошу объяснить мне, что такое "аспектные торпеды").
ABELARD, LET THEM KNOW.
Abelard write a positiv review for me.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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