
Lead humanity’s greatest weapon, the Grey Knights, in this fast-paced turn-based tactical RPG. Root out and purge a galaxy-spanning plague in a cinematic, story-driven campaign, using the tactics and talents of your own personalised squad of Daemonhunters.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Sep 2 → 3/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $44.99 | 11.4Kreviews | 77% | — | $15.9M |
| $44.99 | 1.2Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 922 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I am not the best at writing reviews, but this is one of those hidden gems that can easily draw you in for a lot of hours. Don't expect the highest budget game in the world but it does well what it sets out to do. Its strong suit is definitely the level of customisation and playing around with the classes and loadouts to achieve maximum cheese. Easy recommend if you like tactical combat, 40k, Grey knights or all of the above.
O jogo é bom mas não tem como recomendar. Se você for muito fã da 40k, talvez o que eu vou pontuar aqui não faça diferença, mas eu não consegui continuar. Dois principais motivos que me fizeram abandonar e negativar: 1 - Repetitivo demais. Um jogo que apresenta um desafio considerável precisa ser mais criativo nas missões e não ficar repetindo missões que você já fez, seja pra farmar recurso ou pra evoluir level, já que perder personagem ou ter que esperar eles se recuperarem é algo que vai acontecer com frequência. 2 - Esse aqui me fez desistir: a interface de usuário desse jogo cansa. É a pior interface de todos os jogos da 40k. Árvore de habilidade não é grande mas mesmo assim consegue ser confusa, com ícones parecidos e que pouco te ajudam a navegar com facilidade pela ideia de build.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.9M | 42.9K | 95% | $14.99 | |
| $15.9M | 16.2K | 81% | $24.99 | |
| $15.9M | 24.2K | 62% | $29.99 | |
| $15.8M | 22.3K | 94% | $12.49 | |
| $16M | 8.8K | 84% | $49.99 | |
| $15.7M | 48.3K | 86% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $28 | 2 | 100% | $0.71 | |
| $2.7M | 2.3K | 54% | $39.99 | |
| $1.3K | 5 | 80% | $7.99 | |
| $194 | 10 | 70% | $0.99 | |
| — | 0 | — | — |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 27: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Jul 23 → 4.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese, Korean*languages with full audio support
| $44.99 |
| 387ratings |
| 72% |
| — |
| not modelled |
| $44.99 | — | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 923 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
These Grey Knights are the most pathetic Space Marines you have ever seen. Unintuitive ability tree with uninteresting talents. Gear is a chore to sort through. If you like Xcom, then this game will just make you wish you were playing Xcom and if you like Space Marines or 40k then this game will just make you wish you were playing Space Marine 2 or the tabletop game lol.
I find this game as a lot of anti-fun designed into it. Everything has a negative to it - you can't use abilities without spawning more enemies. Your weapons seemingly do next to nothing to the enemies you fight. You stun an enemy for a turn and the next turn they are not stunned. The recovery time for your units is a terrible mechanic that detracts from the game. Graphics are too cartoonish and don't feel like a good fit for a 40k game. And frankly there is just too much ♥♥♥♥♥♥♥♥ going on all the time - from blooms to warp spawns to enemies seemingly getting infinte grenades - again its just anti-fun at its core and I don't recommend it unless you get it at a very steep discount.
Love the game but unfortunately it's too buggy. Every playthrough when I come across a certain enemy, the enemy turn wont end.
ui就是一坨屎,蹭战锤热度的三流游戏
Just get XCOM. This game is not bad, similar to xcom but the BIG problem is that all descriptions are heavy on lore and completely nonsensical. Its impossible to know what's going on based on descriptions of tallents, buffs, debuffs, etc until it happens several times. This forces you to start over several times just to learn by trial and error on what should just be written in a tool tip. I still have no idea what some of the ship upgrades and strategems do because I have not used them yet. If you have played all XCOM games and have a lot of patience, sure, this isn't too bad.
1st review on the platform because IMO it deserves more praise. Obviously it is long after the publishing date, but I have not encountered any technical difficulties at all. The setting is done wonderfully, the aesthetics, sound of weapons and ambience are fantastic. Characters are interesting and adequate, voice acting appropriate. The game took a lot of inspiration from XCOM, but used the absurd power fantasy of 40k and designed systems that do them justice: One moment all seems lost and then you combo some desperate moves together and all the Silver Knights are saved once again - it is so great and fun when it comes together. Despite lots of info in the game it is a lot to discover and ALSO: this type of game suffers from being the hardest at the beginning, when it is most unforgiving eventhough players have not mastered the essentials and when you make it through the mincer it gets actually easier. I will start of things quiet differently in another playthrough. Bought all together, but I assume the DLCs make it even better and enhance the game feel through more diversity and also another wonderully bonkers aspect of 40k. I have hundreds of hours in XCOM 1&2, but this might be my new go to - it is dense, challenging and fun. Never have I ever seen unite design so smartly inspired by a ♥♥♥♥♥♥♥♥ crazy setting: Highly recommend.
通关了 为了帝皇, 已经打到要分手了
The game is mostly alright but the bloom assault missions are such a drag that they made me drop a game I really wanted to enjoy, at least if I don't like an aspect of a DLC I can disable it but there's no way to reverse what was ruined by this poorly thought out game ruining free update. They are incredibly long, incredibly boring, unrewarding and not even all that challenging if you know what you're doing. The pace's already on the slower side but it reaches unbearable levels when you have to sit through your turn (made longer by having a larger area to cover, divided forces forcing you to optimize and game design decisions forcing longer than average turns coupled with more turns to boot), the useless guardsmen's turn (they'll do no damage and will survive long enough to waste your time in between turns but not enough to serve as a meaningful speedbump) and the enemy's turn (multiple enemy squads throughout the map, each unit slowly playing it's animation one at a time, and then finally you have to sit through the reinforcement portals doing their thing and taking even more of your time). I've seen quite a few games made worse after launch throughout my life but this is the first time I've seen something so minor in scale do so much damage.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.