
'Warground' is a turn-based strategy that aims to be casual. Use 26 units of 6 troops to win the battle.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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The tutorial is pretty basic, it's about as straightforward and bare bones as a strategy game can get. You can move and attack and those actions require 'action points', you can spawn more units (up to 6) using points you get each turn (up to 10)... and doing so will take an 'action point'. There's no time limit in the multiplayer so a typical match can vary widely in time, I had games that lasted 10 turns and one that lasted 50. Essentially you win if you kill the other player's starting unit... and you lose if they kill your's (obviously). Be warned if both you and the other player are strident defensive players, a lot of the time can be spent retreating and chasing each other until one of you dies of old age. I had a game that wouldn't end, so I surrounded my main unit with my other ones and performed perhaps the first suicide in this game just so the game could finally be over with (friendly fire is turned on). Aside from that... games are typically fun when both players are aggressively pursuing a kill. Finding a game might take a while, depending if whether or not this game will get a player base, and there's no telling how long that base will even last... my guess is that it will completely fizzle in about a month if not a week. But if you reading this, it might be already too late. In which case your not really missing out on an essential experience, this game invents nothing new and it plays like the countless other strategy games that came before it, which isn't a bad thing if your into these types of games. For the price it's worth a try... you might actually find meaning in your life playing this. Not really.
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Hours played at review time, across 22 reviews with recorded playtime.
WarGround 10 из 10
YARRRR Fix your servers! I can't connect! (to crown it all, it actually looks fun.)
gamesense
I think its a great game good art style easy to learn turn based strategy game feels like a PC version of Battle Of Polytopia and takes alot of ideas from it I think you should give it a shot and its free
Looks good. But, Tutorial is too short. I don't even know what the number means. which is at the top of the screen. The gray colored one. Once I won the game, At the end of the game, it shows Number "62 vs 0". I guess number 62 is the tiles I took. But, why my opponent gets only 0 point? plus, You can attack yourself.., you can kill yourself.. When I chose "Healer" UI shows "Attack" "Move" only. But, The attack means Healing..... So, I was keep healing opponents. The interesting thing is My opponents also gave me a lot of heal. I like this game except for several bugs. I hope Developer keeps working on this game.
'Warground' sıradan olmayı amaçlayan sıra tabanlı bir stratejidir. Savaşı kazanmak için 6 askerden oluşan 26 birim kullanın. Eğer Sidmeir's Civilization gibi bir strateji oyunu oynadıysanız bu oyunu kolaylıkla kendinize uyarlayabilirsiniz.
This game had some great design and play. I could really see this becomming something great if more effort is put into graphical design. Development tips - Fonts were inconsistent across menus and when playing the game. Embrace the hex font. - Needs a heads up display to say why I cant do something. Don't make it fancy. Adding something as simple as bold red hex characters at the top of the screen saying "Not enough energy" that slowly fade away greatly reduce difficulty. - Antialias the GUI elements before adding them to the game. Some hexagons stood out for jagged lines, but this can be fixed by changing the origional assets. - This game reeks of the unity asset store. Prevent this by making sure that all elements conform to the same style. Any curves, blurred images, irregular fonts, etc. make it feel as if there were multiple groups working on design at once instead of a single well organized development team. - Options are not always good. Force the player to use one of at most three charaters and make the enemy one of three undead variants. The character seletion is confusing and overcomplicated. Don't icons8 it; take a screenshot of each character and put them in a hex for more explicit selection. - Tell me what something does when I hover my mouse over it. - I said it once and I will say it again: graphics styles don't mix. This is a polygon game and anything else just makes it feel dirty and unfinished.
매칭이.... 안 잡혀요....
İğrenç bir oyun
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.