
WarForwards is a turn-based strategy war game focused on tactical combat, unit positioning, and methodical decision-making on grid-based battlefields.
Modeled estimate, not a reported figure. How we estimate →
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About
WarForwards is a turn-based strategy game centered on tactical combat and careful planning. Battles take place on grid-based maps where positioning, timing, and unit management determine victory.
The game emphasizes deliberate decision-making over fast reflexes, rewarding players who enjoy thinking several moves ahead.
Each encounter challenges players to deploy and maneuver units efficiently while responding to enemy actions. Success depends on understanding unit strengths, terrain advantages, and turn order rather than overwhelming force.
WarForwards is designed for fans of classic tactical war games who prefer structured, rule-driven combat.
The presentation is clean and functional, keeping attention on the battlefield and tactical choices. There are no distractions from progression systems or narrative layers — the focus remains squarely on strategy and combat.
This is a single-player tactical strategy experience aimed at players who value planning, structure, and replayability.
Turn-based tactical combat
Grid-based battlefield design
Strategic unit positioning and planning
Classic war-game–inspired mechanics
Replayable encounters focused on mastery
Single-player strategy experience
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Spanish - Latin America
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
WarForwards is another of those top-down shooters found on Steam, don't let the game looks deceive you, this is not one of those low tier crap games you see all over the store - this one is a hidden gem. It's no Hotline Miami but, the game is fairly challenging. Let's over the details. The gme has a plot or a story mode so to speak, but it's not like the most serious or touching stuff, but it has it's moments. What you are here for is pick up guns, shoot targets and not get killed, after all. Only that technically you are not really...killing. If you play a bit of the Story Mode, you will get the idea fast. The game also features a Survival mode, which I have not tried out yet, shamefully myself. I have only completed the game up to normal, and twice as New Game+ is a thing! That's right, you get to use EVERY gun you unlock and used in the story, but you get to fight extra enemies in the game, which makes things spiced up a bit. It also features 3 endings, but for that, you have to figure it out - the game has two phases of gameplay, you get a hint of Visual Novel to play out as cutscenes, and then the gameplay. You get to test weapons even in the shooting range, which is awesome. Oh, and there is boss battles, and on that topic...let's go on about the gunplay. The gunplay is actually good. Damn good. For a game made by one guy only, though art was by someone else for the characters and the music, I have not checked who made it, maybe same dev...even for a top down game, every weapon will behave, differently. You have the weapons as followed: Pistols, Revolvers, ARs, Bullpup ARs, Battle Rifles, Sniper Rifles, LMGs, and Shotguns. There is even a lever action thrown in. I could see in one of the gifs, you could get a RPG, but I have not figured out how does one get such thing, I have not gotten all guns yet. Plan on finishing the game as much as I can. And then, the soundtrack. It's no John Wick soundtrack, but it's pretty good. I personally bought the game full price with the music along and safe to say, I am not disappointed. Just one minor issue with the game - if you play for long enough, the music tends to stutter/glitch a bit when you fail a level and quickly try again, as it has a minor slowdown. The performance of the game is not exactly perfect, but most of the time - silky smooth, which I like. Bottom of the line, is the game worth trying out? If you got time to kill or are a sucker for top down shooters, I say go ahead! It has plenty of guns to use, survival mode, storyline that is not fully serious, and it is singleplayer only.
---{Graphics}--- ☐ You forget what reality is ☐ Beautiful ☐ Good ☑ Decent ☐ Bad ☐ Don‘t look too long at it ☐ Paint.exe ---{Gameplay}--- ☐ AWESOME ☐ Good ☑ It‘s just gameplay ☐ Mehh ☐ Starring at walls is better ☐ Just don‘t ---{Audio}--- ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ Earrape ---{Audience}--- ☐ Kids ☑ Teens ☐ Adults ☑ Everyone ---{PC Requirements}--- ☐ Check if you can run paint ☑ Potato ☐ Decent ☐ Fast ☐ Rich boiiiiii ☐ Ask NASA if they have a spare computer ---{Difficulity}--- ☐ Just press ‚A‘ ☐ Easy ☐ Significant brain usage ☑ Easy to learn / Hard to master ☐ Difficult ☐ Dark Souls ---{Grind}--- ☐ Nothing to grind ☑ Only if u care about leaderboards/ranks/achievements ☐ Isnt necessary to progress ☐ Average grind level ☐ Too much grind ☐ You‘ll need a second live for grinding ---{Story}--- ☐ Story? ☐ Text or Audio floating around ☐ Average ☑ Good ☐ Lovely ☐ It‘ll replace your life ---{Game Time}--- ☐ Long enough for a cup of coffee ☐ Short ☑ Average ☐ Long ☐ To infinity and beyond ---{Price}--- ☐It’s free! ☑ Worth the price ☑ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{Bugs}--- ☑ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs
Game is alright, it's no Hotline Miami (hell, no game can really compare, unless maybe Katana Zero). Headshots are the way to go if you really wanna survive this onslaught. The last couple of levels really just spew out as many armored enemies, so just go for the head and peek your shots. Overall, had a very pleasant time with it, soundtrack is pretty rad too so check that out if you can.
Classic top down shooter with cute pretty girls? ACCEPTED Good refreshing if you are tired of TFT or PUBG. the game is just fine, you will get what you see and there is no bug,crash and lagging at all. soundtrack is suitable but can play John Wick Medley by Youtube so... I finished Olivia ending in story+ mode hard difficulty, tried just easy in survival mode. overall, the game has focus on it's survival mode i think. it worth the $10, but i'd still love it if the game gets more contents and $15 price. And i have things to say to developer, so i'm using poor English so don't be mad. here are my suggestions for improving game play experience. 1. Drone is hardly detectable in some situation. When you meet Olivia for first time in the Internet Cafe. The right side of map is designed a bit vertical, so player will engage her from top to bottom. Problem is, you can't see the Explosive drones rushing you from behind because they are out of screen. Which means you will die in millisecond even if you react asap. Yes they do sound alarm but don't sound like tactical nuke so.. One of Curator said camera moving is problem, but tactical shooters should check the 360 every second so i feel immersive with that, just for drone now. Kind of indicator for drones would help, like grenade in COD. get rid of it in higher difficulties. 2. Olivia is untouchable with sniper rifle. She will block every bullet with her knife. I didn't tried but i assume that pump action shotgun or revolver or lever action rifle will have same situation. Maybe some delay with her skill or chance or penetration would be good. she can be stronger in higher difficulties. 3. There is no stopping power with bullets, limiting tactical maneuver. When enemies get shot, they will just keep walking, aiming, shooting like a robot. Even if you spray the bullet with AA12 or MAC10 or MG42, you can't suppress them with firepower. If you get surrounded or meet someone blocking your way on retreat, you can't do something tactical John Wick Call of duty ♥♥♥♥ but dying. you should spam the dash or kill them with last bullet. What i mean, It is restricting and limiting the game play with high damage weapons. Just arm with HK417 and G3SG1, and try to headshot every enemy. it's the easiest way through the story mode. 4. Knife fighting is little bit weak. It is just for fun. if you do it wrong, you will be f***ed up bad. Enemy with heavy plate armor needs 2 cuts, it is not worth risking with current attack speed and no knock down power. and they even try to step back and get enough space with you. It needs to be designed basically more aggressive, without spamming dash. 5. WE NEED SHOTGUN WITH SLUG SHELL Did you saw John Wick 3? you know what i mean. 6. I think every bullets are moving in same speed. I think you know the logic too. powerful the caliber, more the speed. I don't really know is it really same speed but it is not greatly described... 7. Fire mode selector currently AR and SMG are just spraying bullet and not efficient. I ended up using HK417 in the story mode, but it was little bit hard to play survival mode with random weapons. I really need it.. 8. better UI and effects and sound I think you know better than me like, when bullet hits the armor plate. 9. little bit of blending between story and survival Currently the story mode is 2~3 hours long. That is enough tutorial for survival mode, but characters are well designed and valuable for more. They can describe special wave or enemy i think. like a little conversation with girls between waves. and one of them will appears as boss every 40th wave. Just like a Killing Floor I think? 10. player customize some Japanese nerd pointed out that player is not girl. LOL well for fact, enemy side has a lot better equipment than player. Ops-core and Crye Precision things huh? at least for the survival mode, player could pick skin set and gender for good. maybe additional story line will be so nice. Cheers your work. few steps more and it will be great game for it's style.
买的时候:我要一边打枪一边和妹子谈恋爱 玩完了:去你M的妹子。我只想打枪,重甲哥,西内! 2020-8-27打折18RMB入的,非常硬核的一个游戏,游戏没有中文,由于热度太低了也没有汉化补丁,游戏有一定难度,而且CE修改我试了一下也不太起效。EASY难度对新手的游戏体验比较友好。但是仍然不缺乏考验你随机应变和弹药管理的时候,趣味性非常强,但是容错率非常差——因为你需要同时对付差不多10个以上的敌人——还有烦人的隐形地雷和机枪塔。 其实一开始我是玩了就《警察故事》之后搜索同类游戏,被封面的色相和51%off诱人的折扣骗进来买的,就游戏的体验时长来说,2-3小时的流程我认为非常值18RMB(当然这包括在BOSS面前含恨而终的重来时间),游戏内和封面的三个妹子互动只能说一般般,剧情就是很常见的日式王道,不过要注意一下虽然三个妹子画得非常漂亮而且有料,但是整个游戏没有任何CG,没有擦边,更没有R18内容,只有每次在安全屋或者教室和她们对话以取决了接下来的故事走向,LSP心态可以绕道而行了 武器系统非常丰富,这个游戏最大的卖点应该是他的无尽模式和很多武器,开发者说不定把CG的预算拿来做武器了()游戏内枪械的换弹时间真的非常长,所以建议大家在对付黑发女之外的场合一定要带杠杆式步枪,因为其他步枪不能随时换弹 机器人的智力很一般,高射速武器在你手里最没用,在敌人手里就是噩梦,高射速在自己手里泼水严重浪费子弹,火力真空期变多,而且敌人不会被火线压制,只会循声/借助队友视野/敌方道具触发而来——这意味着你最好一边跑路一边清路,直到所有人都在和你玩秦王绕柱走,然后一个一个消灭就完了,所以这个游戏由于机制的原因 武器之间的强弱是很明显的 这个游戏有非常好的内容质量和美工,但是完全可以打磨的更精细,加入更多喜闻乐见的内容,例如加入地定义地图和关卡,加入更多的CG向类 ACT/GAL发展,更多的地图元素,甚至随机生成的地图以及玩家可部署的装备等、顺带更新一下简中版本等——当然我不是说这部作品不好-作为一个单人制作的游戏,这个完成度,这个操作顺滑度,这个优化,已经可以吊打80%的俯视角射击游戏(很不幸,警察故事并不在80%内)——虽然俯视射击游戏的受众愈发稀少了。我是在说这么好的底子完全配得上更多的内容扩充——起码有让人想玩扩充的欲望 我要看我和欧派贴贴! PS,千万不要在BOSS面前死了后按返回菜单,否则前面打的都白费
Неплохая игра, простой но вменяемый сюжет (оригинально обыгран геноцид врагов и все происходящее). Есть вариативность концовок и выбор в диалогах. Приятная рисовка, простая но не мешающая музыка. Каждое оружие ощущается по разному, есть доп режим - выживания с волнами. Из недостатков не совсем удачная камера - не всегда удобно контролировать что у тебя за спиной. Итог - 8/10
Disclaimer : i didn't finish the game, i stop the game to a certain point where the game become for me annoying. (+) Graphism : ok but please no kamikaze pink ... Story : Quite linear. (+) Gameplay : simple but efficient with different guns to switch strat. I personnaly have enjoy the combo assault rifle and shotgun. (-) Boss. : boss are my main reason to stop. 1) they are bag of hp which make the fight last long for no real reason (it is not like there is any visual effect). 2) they have specific gun which make them interesting except when some boss have smg which have the same range as asault gun. 3) The first boss is not concerned but after the second all boss have perment spawn of ennemies ... and sometimes in your back without making any sound. Yes it is possible to anticipate if you always look behind yourself... but this become unfun especially when the ennemy is a kamikaze pink vehicle who remove half of your health bar. 4) Some boss have some special defense : the boss i stop where able to deviate shoot with her knife... All type of bullets. So to beat it there is two solution : a) perfect timed grenade to remove 5-10% of health. b) shot in the back of the head with rush after runing around a table for 20s and repeat the operation with drone keep spawning (remove around 5%). So it is possible but extremely long for no reason. (-) Cliping issue : some objects have larger hitbox than visually. It is dealable with normal ennemy but with boss it can be harder. (-) no check point
The characters are cute Enemies appear too many at the same time too little potion Normal difficulty is also very difficult to play
For ~$10 USD, I have to say I enjoyed it quite a bit! The story is fun and the gameplay awesome. I played on Normal, and it was a quite a good challenge for me. The English feels stilted, but is still understandable. I personally found that the soundtrack messes up a bit during dialogue, but wasn't too grating on the ears and may be due my own hardware. If you're looking for a solid shoot-em-up with plenty of close calls, definitely give it a buy and support a Dev on his journey!
https://youtu.be/tNFHQicNiow First day at war game shooter school turns into a real mess when this visual novel mixed with twin stick shooter thrusts the protagonist into trouble over nothing and tries to build drama over it.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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