
War of the Zombie brings together the best of turn-based simulation and real-time strategic gameplay action across the entire world at the very start of a mysterious undead outbreak.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Russian*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Poor mobile port. This game has some concepts that can be fun in theory, but it's just very poorly executed, and very clearly meant to milk mobile gamers of money.
2/10 don't believe Positive review yes it's low budget cheap game [10$] but it's not even close to the price unskippable starting logo is a sin UI and control is clunky [i didn't even think about before that game clicking icon is this hard] music keep rapes my ear so i need to turn off sound eff is meh this should be free or 2$ or should be polish more 'clicking icon and unit control'
10/10 would play a 2nd version of it if it came out specifically for PC. I believe this started on phones than was ported over. Hope they release a second version of it though. Damn good game, would highly suggest playing it.
Steam's learning thing suggested this and I was perfect for me. It is pretty ingenious and fun. I would have never guessed it was a mobile game since it reminds me more of the obscure eastern bloc games in style.
Little worried about this game based on the reviews, but it's been pretty fun. One complaint, the outbreak clearance missions can take quite awhile to complete when you have to kill 10K zombies or more.
Me encanto muchísimo el juego es adictivo aun que a veces las cantidades de zombis son abrumadoras y las horas que hay que invertirle a una sola misión solo por la cantidad de zombis es absurda, tal vez serían menos tediosas si los vehículos funcionaran mejor, ya que siento que no disparan muy bien o se atascan constantemente, igual la cantidad marines es solo de 4 siento que es muy poco viendo que hay misiones donde te enfrentas a 40mil zombis xd. Independientemente de todo eso es un muy bien juego siempre que cuando le tengas paciencia, además su desarrolladora es muy amable y siempre esta pendiente de sus jugadores en su página web.
Замах на масштаб впечатляет, но промах огорчает. У игры явные мобильное происхождение, которое приносит боль и страдание. Интерес пропадает в течении нескольких часов, как представляешь вот это ковыряние в пикселях глючного интерфейса и вязкого гемплея.
It's like X-COM but with zombies instead of aliens. You get to build bases all over the world and the layout of base building is like that of X-COM. Also, there are human enemies like rebels and hostile nations. You get to intercept and shoot down enemy fighter jets kind of like in X-COM where you can intercept and shoot down UFOs. Did I mention how this game is like X-COM but with zombies? But it's a more casual version of X-COM where base building is easier and the missions are more about action than strategy.
Bought this game during a steam event to get points for an emoji since its a unique idea for a zombie that very few games try. I was very surprised to see its almost like a zombie xcom that lets you fight hundreds of thousands of zombos in a single mission. Its a great game to casually play and has mobile version. I was hesitant to give a positive review since i was unsure if the game was being updated but it sure is and devs listen so thats a +1 for this game from me.
For me this is easier than mobile but can you fix all the bugs? it is still buggy as the mobile one
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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