
Take charge of a WW1 field hospital on the Western Front, and make all the decisions necessary to help the soldiers recover and to support the war effort. In this narrative management game, you are the last bastion of humanity.
Modeled estimate, not a reported figure. How we estimate →
About




Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Italian, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
thank you for a great game, sadly no sandbox but still enjoyed the 15 huors it took to complete it, i hope you will make a second and make it about WW2 and maybe do more campagins so we can play all sides. but still a good game
es dificil, pero vale mucho la pena, no he encontrado ningun bug y la historia esta bastante bien
save the soldiers from death. save as many as you can, remember those who did not survive the grusome faith of war.
比较线性的游戏打一周目尝尝鲜即可,后续再次体验都很一般没什么随机性;各种换班操作和大地图探索,建立的物资据点物资补给线也需要更多优化,物资据点一章过完之后就不能用了太幽默,道德抉择也没什么更多buff或者debuff比较鸡肋,10块钱买的也算是一般好玩了
어디 나돌아댕기는 퀄리티 좋은 플래시게임 한거같은 기분임 하고싶음 세일할때 사셈 막 그렇게 재밌지는 않음
Good fun game. wish it was longer
题材货,本来想着能体会到困境中的抉择结果第一章就给我干成流水线,诚然制作组也做了点努力给士兵档案塞了点背调啥的但有个关键问题毁了一切,那就是给士兵分配医生和康复士兵分类,这俩无法自动化必须全程手拖,第三章前线后方动不动塞几十号人你让我挨个拖?烦到爆炸。 玩法也同样死板,来人——治病——分类(前线打不过就派人填线剩下的全扔指挥部换票)——拿票升级/调配资源换更好的治病效率。字面意义上的如流程所示,想调整建筑位置?想优化上下班路径?想要更多资源获取方式?想得倒挺美,老老实实拖档案去吧,这游戏可是抠搜到连轮班都能算成重大科技突破。 唯一有点变数的是VIP,内含各路镀金二代、特殊专业人才、高级战俘或者打感情牌的。看得出想制造一个插队抉择困境,但在中期就可以来一个救一个的情况下成了纯捞奖励顺带看看小作文的添头。 难度先难后易,本作最大的优点是科技继承越往后越简单。第一章要啥没啥,尤其是物资,这玩意只能等系统派发的火车运,没有其他任何途径。但物资管吃管药管升级,第一章物资缺到连药都搓不出来靠票运也是绝了。第二章开始难度归零,虽然有难民填内科但物资给得大方(我仍然怀疑第一章是不是少打一位数),来了就能升,升满治疗成功率一叠又有票子又有士气完成正向循环,内外科五个大夫完全冗余。 第三章则是游戏做得糙的体现,精神科升满只有仨大夫,内外科治疗时间基本都是三小时以内但这科动不动十二小时起,没有任何优化的可能,结果第三章硬给你塞一摞。最清奇当属轮班设置,十二小时轮班说白了俩人一岗,但这游戏就非要全算成岗位。那问题来了,搓药岗最多就四个位,想自动轮班不想手操的后果就是每轮班最多俩人在岗,第三章后期压根不够用。物资是爆仓了药来不及搓,最后还是要靠票子调。 至于剧情跟白开水一样喝过就忘,第二章还整个居家隔离戴口罩的错误记忆我看是想叮咚鸡仂。
Bought 1,5$ at sale and for that price it is a nice management sim with ton of war horrors. There are some visual bugs, gameplay bugs but so far nothing gamebreaking, Also its missing a lot of QOL that would make managing easier. Then again, if you can get it for 70-95% off its worth it.
Macht Spass und ist ein richtiger Zeitfresser, schade gibt es nur 3 Kapitel. Ich hoffe da kommt noch was, gerne auch andere Epochen/Kriege (Napoleon, WW2, Vietnam, Golfkrieg usw.)
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Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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