
Drive your Castle on Wheels into battle in this minimalist medieval roguelike of roaming fortresses! Devour entire villages, build your modular arsenal of siege machinery and break the game as you grow with every stronghold you crush.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best DE #9, worst US #98 · 14 markets collected
US · last 30 days
About
Castles weren’t built to move. Now they do.
Wanderburg is a fast-paced, minimalist roguelike set in a medieval world of roaming fortresses. Castles hunt, Villages flee. And only the biggest stronghold survives. What begins as a modest moving fortress quickly becomes a growing, devouring war machine that reshapes the battlefield with every run.

Roll forward and consume everything in your path. Fleeing villages, wandering flocks and smaller fortresses all feed your growth. Defeat powerful enemy castles to push your evolution further. Your castle does not just upgrade - it expands.
Steam-powered siege engines roll beside arcane artillery. Knights ride bicycles into battle. Massive strongholds fire broadsides like warships on land. And somewhere beyond the hills, something bigger is already on the move.

Build your modular arsenal piece by piece. Break the game while you're at it. Mount cannons, raise arcane towers staffed with wizards, deploy explosives, and experiment with wildly different builds each run. Between runs, unlock new modules and vehicles that open up fresh strategies and game-breaking combinations.
A modular progression system lets you expand your moving fortress with new siege modules and structures, while unlockable vehicles, artifacts and captains between runs steadily widen your strategic options and build variety.
Fully playable with mouse, keyboard, or controller and highly optimized for almost anything you throw at it.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 576 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ich bin ehrlich gesagt positiv überrascht, wie viel Spaß Wanderburg macht. Die Atmosphäre ist super gelungen, die Musik ist fantastisch vor allem die von Sire Jonah :) man merkt einfach an den vielen kleinen Details, dass hier viel Liebe in das Spiel gesteckt wurde. Das Gameplay macht richtig Laune und es gibt immer wieder Dinge zu entdecken. Besonders gefällt mir, dass sich das Spiel nicht wie ein schneller "Wegwerf-Titel" anfühlt, sondern wirklich seinen eigenen Charme hat. Ich kann daher Wanderburg jedem empfehlen, der gerne abwechslungsreiche und liebevoll gemachte Spiele mag. Ich hatte bisher richtig viel Spaß damit und werde definitiv noch weitere Stunden darin verbringen.
The game overall is pretty fun... a little buggy, the UI bit unpolished and the button to go back is backspace not esc is what I will never get used to... but overall its fun game with a fun gameplay loop, 8/10
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese +4 more
Hours played at review time, across 578 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good early access game so far
Not recommended. 96 minutes was enough. I cleared all four bosses on the first map. On the second map, three runs in a row ended during the very first boss fight. The difficulty spike feels completely ridiculous. The shield boss moves absurdly fast, then fast-moving spinning towers show up while I’m still fighting it and kill me in about three hits. Meanwhile, the game barely gives me enough upgrades to keep up. Enemies and bosses feel vastly stronger than my build, with no clear explanation of how I’m supposed to close that gap. My problem isn’t the number of modules available to unlock. It’s how little I can upgrade my build during a run compared to how much power the game demands. What good is unlocking another module if I’m still barely getting the upgrades needed to make it effective? It feels like hitting one of those ♥♥♥♥♥♥♥♥ progression walls in free-to-play games designed to make you pay to keep going. I’m talking about the frustration, not claiming this game has pay-to-win purchases. I beat the entire first map, only to hit a wall where the game starves me of upgrades and throws much stronger enemies at me. The developers have done a piss-poor job balancing that transition. 96 minutes played. Uninstalling and requesting a refund through Steam. ♥♥♥♥ this.
Top Game, Top Music!
Забавный экшен-рогалик вдохновленный "Хрониками хищных городов", в котором мы управляем движущейся крепостью на колесах. Мир игры суров, ведь все здесь настроены против игрока и каждый норовит взорвать, сожрать или сжечь нашу крепость. Чтобы выжить и достичь вершины в "пищевой цепочке" нужно много ездить, собирать ресурсы, поглощать противников поменьше, и много сражаться. Игра позволяет экспериментировать с разными билдами, открывать новые модули и крепости. У игры интересный арт и визуальный стиль, меня особенно подкупили разнообразие и диковинный дизайн враждебных машин и крепостей. Играть интересно и весело. Пока проект находится в раннем доступе, поэтому встречаются мелкие баги, баланс требует доработки, ну и весь доступный контент очень быстро открывается, а хочется больше всего. Надеюсь, контента еще добавят. И просьба к разработчикам - сделать нормальное игровое меню. Наймите что ли UI-дизайнера, чтобы сделать меню в одном стиле, а то сейчас это какая-то непонятная каша из разных шрифтов, и разбросанных элементов по экрану:) P.S. Игра прикольная, ждем полную версию!)
Soo cool concept, and a smooth gameplay
В целом играбельно, только не ставьте игру на паузу в игре утечки памяти, потом 1 фпс и не играбельно
Ausgezeichnetes Spiel mit viel Liebe zum Detail. Macht immer wieder Spaß zu spielen.
Симулятор гуситского боевого вагончика. Свежо, весело, залипательно. Пока не так много билдов. Наибольшую выживаемость я получаю, когда вкачиваю что-то одно, стрелы или ядра, или призыв. Хотелось бы в дальнейшем иметь артефакты на одновременную прокачку или взаимное усиление разных видов орудий.
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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