
Explore the mysterious Wall World on your giant robospider: mine for valuable resources, upgrade your equipment to fight off hordes of monsters, and discover exotic biomes in-between attacks. Will you be able to survive and learn the secrets of the Wall World?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 14 → 5/day in the week after.
About
Welcome to the Wall World, a mining rogue-lite with tower defense elements. Explore procedurally generated mines and discover fantastical biomes. Find resources and technologies for purchasing valuable upgrades. Fight off hordes of aggressive monsters using your mobile base. Roam the Wall freely day and night, in various weather conditions. Find traces of "the others" and boldly mine where no man has mined before.
Burrow deep into the Wall in different places. Look for resources and technologies for upgrades, discover new biomes in the mines — but don't forget to return to your robospider in time for the next monster attack.
Shoot and hack at the nightmarish creatures with a variety of weapons, from simple machine guns to homing missiles. Increase your chances of survival by breaking camp instantly and continuing the fight on the go.
Modernize your exosuit with resources and technologies you find to move faster in mines and break through ever harder rocks. Upgrade your robospider's combat stats to deal with the increasingly dangerous enemies that await you on the endless Wall.
Build automatic turrets, repair stations and resource harvesters and upgrade buildings to maximize your chances of success. But first you'll have to find the blueprints in the depths of the Wall.
Discover mysterious locations and fantastic biomes. See how the Wall World changes as you move deeper along it, day and night.
Genres
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.04−85% | 12.7Kreviews | 91% | — | $252.6K |
| $9.99 | 783ratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 301 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
no fishing mechanic detected. means game no good
jogo muito divertido, esse é o tipo de jogo que quando eu começo jogar eu quero pegar tudo possivel, no começo ele pode ser um pouco chato e demorado, mas quando vc começa a fazer os upgrades as suas runs vão ficando mais rápidas e vc vai conseguir pegar mais minérios, a DLC adicionou umas coisas bem legais e gostei que no final teve uma brecha de que a batalha contra o leviatã ainda não acabou e ele é bem maior que imaginavamos, a arma de singularidade pra mim é a mais apelona do jogo quando esta totalmente upada não a nada que sobreviva a mais de 1 hit kkkkk, embora eu também tenha gostado da atiradoras de gafanhotos. Enfim, o jogo é muito top valeu a platina!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 2.88/day in the week to Jul 21 → 6.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Korean, Polish, Russian, Traditional Chinese, Japanese
| $6.99 |
| 104ratings |
| 86% |
| — |
| not modelled |
| $2.99−70% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 302 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
vale la pena por su precios y es bastante entretenido
robotic spiders, megalophobia, eldritch horrors. 11/10 game. for so little as 2 dollars it has been one of the best games I've ever played.
роблокс лучше
the enemy spam during boss fights gets too annoying. also because the rocket launcher is complete ass
Kauft euch lieber Dome Keeper, das hier ist einfach ne billige Kopie und macht weniger Spaß. Hier kann man seine Basis bewegen und läuft seitwärts hoch und runter was ziemlich langweilig ist. Zudem mag ich auch einfach nicht andauernd zu einer neuen Mine gehen zu müssen. Ich wünschte die Minen wären alle verbunden und man könnte sich so tief oder hoch graben wie man will. In Dome Keeper könnt ihr mit 2 verschiedenen Charakteren starten, die anderen müsst ihr euch dazukaufen, es gibt auch noch viel mehr Schwierigkeits-Modifikatoren womit ihr euer Spiel so anpassen könnt wie ihr es haben wollt. Wall World dauert viel zu lang, wo man im anderen Spiel einfach ne kleine Mine wählen kann und schnell durch ist. Ich mag hier das Basis bewegen überhaupt nicht und tendiere deswegen viel mehr zum anderen Spiel, denn stationär zu sein ist viel schöner weil man sich selbst nicht verliert und sich nicht fragt wo man eigentlich hin muss. Hätte das Spiel einem erlaubt mit seiner Basis nur nach oben gehen zu können, hätte ich es viel mehr gemocht. Eine Karte wo man sehen kann wie weit man vom Endkampf entfernt ist, falls das Spiel überhaupt einen finalen Bosskampf hat, wäre auch viel besser gewesen. Generell ist die Karte einfach viel zu groß und man fühlt sich wie ne lahme Schnecke während man die Wand erklimmt. Mein Hauptpunkt warum ich dieses Spiel nicht mag ist das es sehr zeitintensiv ist. Meta-Progression verkürzt das Spiel leider überhaupt nicht. Nebenpunkt ist das Wall World größtenteils eine Kopie von Dome Keeper ist, nur weil ihr hier an die Wände läuft seit ihr jetzt nicht komplett anders. Ich finde das ehrlich gesagt schon ein bisschen frech, dieses Spiel hätte noch viel mehr gebraucht um sich von Dome Keeper zu unterscheiden. Wenn die ein DLC rausbringen wo man seine Basis bewegen kann ist das hier halt nichts mehr, könnten vielleicht sogar Modder machen.
Very fun, easy to learn, all-around great time so far
Вся игра это чистый гринд,но расслабится на пару вечеров у вас в ней получится. Единственный минус- для последней ачивки надо перепройти игру раз 50
Fun little gaym! I wanted somelike like Steamworld dig, and this satisfied that itch. It combines digging with a mobile turrent system which is cool. The meta progress is rather insane and your become a god later on. The only negative is that you never feel like you "won" a run. Skill alone cannot win this - you need to do a couple of runs to upgrade meta progression. But I like. Especially watching movies or series etc.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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