
Survive in a realistic Tasmanian wilderness recreated with real‑world data. The land is beautiful, harsh, and indifferent to your survival.
Modeled estimate, not a reported figure. How we estimate →
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About

Walkabout is a realistic digital twin of the Cockle Creek region in southern Tasmania, recreated using real‑world data with the goal of recreating a real place as faithfully as possible.
Cockle Creek is the southernmost drivable point in Australia. It is remote and quiet, surrounded by pristine beaches and dense rainforests, with unforgiving weather. It is a beautiful place and a harsh one. That makes it an ideal setting for a realistic survival experience.
The environment is your story.
Good luck staying alive.

Walkabout was built with accuracy to real life in mind. The following features were created using real‑world data and hand‑crafted reconstruction to match the Cockle Creek region as closely as possible:
Actual heightmap data used for the base landscape.
Accurate time and date simulation using the correct time zone and calendar.
Dynamic lighting based on real‑world intensity, exposure, and colour temperature values.
True sun position calculated from global coordinates, date, and time.
Seasonally‑influenced dynamic weather reflecting southern Tasmanian conditions.
Realistic ocean tides simulated using data from the Cockle Creek area.
Accurate Earth rotation represented in the sky system.
Hand‑sculpted rivers matching their real‑world paths.
Roads, walking trails, driveways, and 4WD tracks shaped to match their real‑world locations.
Native flora representing approximately 80% of the vegetation.
Native fauna representing 100% of the wildlife.
Additionally, Walkabout currently features:
Customisable UI colouring.
Full gamepad controller support with customisable keybinds.
Customisable keybinds for mouse and keyboard.
Language support for 15 different languages.

Walkabout takes place in a 7 km × 7 km recreation of a real Australian location. It’s a quiet, atmospheric survival experience where you explore the land, gather what you need, and try to stay alive in a place that doesn’t care whether you make it or not.
The wildlife won’t always warn you, the weather can turn without notice, and shelter becomes essential. You’ll build, craft, forage, and hunt iconic Australian animals when you need to. Survival depends on paying attention to your surroundings.

Wafflesoft is an independent Australian studio, and Walkabout is a solo project. This is my first game, built from the ground up with a focus on accuracy, atmosphere, and long‑term craft.
Maintaining independence allows me the creative freedom to make decisions purely to serve the best interest of Walkabout. Every part of Walkabout exists because it feels right for the experience I’m trying to create.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Czech, Danish, Greek, Japanese, Portuguese - Portugal, Russian +3 more
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bloß nicht kaufen. Ist nicht mal 1 Euro wert. Rudimentäre Gui und Grafik. Geringe Sichtweite Aufpoppende Texturen Wood logs abgebaut und kann mich nicht mehr bewegen... auch wenn ich sie wieder aus dem Inv werfe. Absolute Frechheit das "Spiel"
我有眩晕症啊,难受
(2021-03-31) The game seems to be really dead and not updated. First of all I like the consept and the fact that its in Australia. Its cool that its a singleplayer survival game kinda. But as much as I understand, Its supposed to be a apocalypse game but there are way way wayy too many Npcs with shotguns. It would be good if there were npcs with no weapons and pistol also to make them way rarer like there are 4 people per house in the cities. Maybe make it 3-4 People per city and the Npcs drop something when you kill them. There are too many animals which is normal for Australia but I think snakes should be removed from the game since its too Op. Its too small to hit and when it attacks you, you get poisoned and die. I think the snakes should be removed and 'bigger' animals should be added. You can break wood with hand and stone etc. I think instead of you being able to break these with hand, you should be able to collect sticks and stones so you can make a basic axe to cut trees and maybe something similiar for 'mining' rocks. Would be happy to see some vehicles or for u to be able to craft one (Havent seen vehicles maybe due to the fact that I only played an hour). The map is extremely huge so vehicles are needed. *Remove The Cartoon Graphics from the setting* It looks really bad and you cant see anything with it (Yeah you can disable it but its a stupid option in my opinion). The loot respawns when you leave and rejoin so u can stay in a city and farm items easily. Maybe add zombies instead of the 1000 survivor Npcs. There was a fps drop every now and then in the city for me. My pc is not bad and I played on Epic and it was good most of the time. But maybe the 100 Npcs in the city caused a fps drop. Well this game should be free in my opinion $4 is way too much and I bought it for $0.39 which also is fair. Overall the game is dead though and they prob wont keep developing, If they do I might have a look at it!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
When I first saw this game on sale, I copped it as a joke as I thought it would be funny. However, Playing this has led me to the conclusion that the game isn't THAT bad. Sure, it's not finished and all, but the idea is there and it's not bad. I feel like if the developer actually worked on the game and adjusted the HUD, the map, the icons, etc etc, the game wouldn't be that bad. Another thing I'd like to see about this game is a story. The store page description tells you that you have to build something, but what if there was a story behind it all, a story behind why the rednecks want to kill you, etc. etc. Honestly though, I've been kind of playing this on and off, and I'm actually enjoying it. If the developer made the map look and feel like the Australian outback and maybe changed the HUD and icons first, as well as some of the animations, I could definitely be encouraged to play this game more. I'm not entirely sure when the last update came out or if the developer has abandoned this game or something, but if you are reading this, work at this game when you can! I know times are tough right now and stuff, so it's not like I expect something massive to come out soon or whatever, but genuinely speaking now, the idea is there and this game won't be bad if it gets worked on!
1.6.6 microfix update: the developer reinstated the play button, and I was able to review it a bit more fully: https://youtu.be/lDPJH3WD5IU As the developer states the minimum requirements are now only Intel + Nvidia setup - i9 and RTX 4080 minimum - that's a pity. I better upgrade my PC so I can experience this game properly ------ 1.6.6 review: They removed the 'play' button. Just a warning top right corner saying 'does not meet requirements'. I've owned this game since 2019. They keep arbitrarily increasing minimum requirement on store page, and now removed my ability to launch the game from the menu. Scam? I'm not sure. Will see if they do a hotfix but as of 1.6.6, the game is unplayable. Might have to do a 7 year past purchase Steam Refund request if they don't fix this ASAP.
Well i have seen better, this is very very early access, you cant really get far in the game because of the so called rednecks. I joined the discord where i found someone saying that the price had been lowered because they could not put as mny hours into the game as before which rings alarm bells to me. I would hold of there is far better games. 4/10
garbage in my trash is worth more than this game.
Outback survival is set in Australia. The setting is not Mad Max, but rather its more of an exploration and survival game. The authentic wildlife brings back what has been lost due to human activities and introduced species.
In Menu: The music is great and the menu graphics are good! The text could ofcourse be optimized so its more sharp but overall good. In Game: I REALLY enjoy this game, i am actually surprised. I thought that this game would be another bad game made in GameGuru, but this game turns out to be much much more! I really enjoy playing! I love the telltale kinda graphics and i think its a lot of fun. Currently there is exploits and some thing such as damage/loot spawn that needs to be reworked/fixed but this WILL come in the near future. You can choose your outfit and gender in-game which is pretty nice, this is a feature that a lot of survival games are missing, such as The Forest and Rust. Ofcourse as i said earlier i would wish that some things were nerfed/rework but the developer is aware of theese and he is gonna work on them when he fixed bugs and such. This developer has expressed the feeling that all gamers have; do you know this feeling when you buy a game and the game developers does not include things highly wanted by the players? do you know the feeling of buying a game with patches rarely occuring? The developer knows theese and is ready to give us players the service in his game. We will have fixes on a REGULAR basis! And the developer always listens to players suggestions! If you were to support a small yet amazing game developer it should be this one. In my opinion this game is worth the 3$ the map is HUGE and theres many hours of exploring available for you, the player. I did recieve this game for free, but if i had known that it was this good i would certainly have paid for it. And i definately plan to support the developer in the near feature. - AVANE
The game is pretty much an asset flip with a bit of tinkering, but that tinkering is just the dev getting his aesthetic into the game rather than improving the short falls of the base asset kit or trying to improve the overall product. I picked this up when it was for $1 and that's about all it should be worth if not free to play, now I am reading comments about the dev not having enough time etc... none of the changes to the system really take that much time to do, and as an aussie solo hobbyist dev myself it's easy to spot what has and has not been done on this title. I'd suggest picking it up for a laugh at aussie culture, but there isn't any aussie culture in it, nor is there really any gameplay other than a hollow shell of a survival system, so don't expect to be off making some classy mansion with electronics throughout, you're better off getting rust.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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