Modeled estimate, not a reported figure. How we estimate →
Media

About
My partner and I love going on walks. So, I wanted to make a short game inspired by our daily strolls! It's basically a zipped version of our daily walks over a year.

The regular things we do every day, like grabbing a coffee or going down the stairs, are turned into interactive mini scenes here. There are over 40 of them to discover!

Playing them earns you points, which you can use to unlock new ones.

You just click around (sometimes drag and drop)
Over 40 mini scenes (can be unlocked in under an hour)
Flipnote Studio 3D limitation visuals
Play at your own pace
You can draw on the background

Inspired by Kalamaja & Vanalinn (Tallinn), The Walking Man (Jiro Taniguchi), Vibes Quest (@onionboots)

Thank you! I hope this little game inspires you to take walks!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +91 more
Engagement
Reviews
Themes across 127 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The backpack mini-game is harder than every Souls game combined.
i love fun
Maravilloso, como una pequeña caminata que te dejará con ganas de más :)
Related
Related
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Hours played at review time, across 127 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
가볍게 산책하는 것 처럼 가볍게 하기 좋은 게임
This is cute, adorable, and clearly made with both love and skill. Played the Next Fest demo and had to own it. Well worth the 2 bucks for a half hour of joy.
What a nice game! I wish there was moreeeee
It is indeed about walking!
Fun little game with some novel mechanics. if you like the trailer check it out!
why did i buy this
AWESOME!!!!!!!!!!!!! reminded me of mineko ueda art. a great experience
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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