
New free novel game "Will you become a vtuber too?" One day, you came to the virtual world Return to the real world? Or... would you make another choice? ―――A story that changes depending on your choices
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Languages: Japanese
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Игра 'キミもvtuberにならないか?' - это очаровательный и затягивающий симулятор, позволяющий окунуться в мир виртуальных ютуберов. Простой, но увлекательный геймплей фокусируется на выборе внешности аватара, трансляциях и взаимодействии с аудиторией. Разнообразие кастомизации аватара приятно удивляет, а ощущение роста и развития канала мотивирует продолжать. Игра отлично передает атмосферу начинающего VTuber'а, сталкивающегося с вызовами и празднующего маленькие победы. Несмотря на визуальную простоту, 'キミもvtuberにならないか?' обладает своим шармом и вызывает зависимость. Отличный выбор для тех, кто хочет почувствовать себя в роли виртуального инфлюенсера или просто ищет увлекательную тайм-киллер игру.
"キミもvtuberにならないか?" is not a game, it's an e-book that's been dumped on Steam masquerading as a game. As a visual/interactive novel, this doesn't feature any notable gameplay, it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, "How did something this badly written end up on Steam?". When someone hoping to become an author is unable to get published in print, they spend $100 and dump their high school fan-fiction onto Steam, under the guise of a game. This is square in the middle of what we expect from e-books on Steam... pure cringe. This e-book is all about simping over V-tubers as the author explores his relationships with multiple v-tubers, all of which are his imaginary anime girlfriends. If you don't know what a V-tuber is, a V-tuber is a middle aged man who pretends to be a little anime girl on the internet. Yes, that is incredibly cringey and creepy, so let's take a minute to consider that this e-book is all about simping for those men pretending to be little anime girls who the author wants to be his imaginary girlfriends. That's even cringier! Really makes you lose all hope in humanity, doesn't it? Visual novels/e-books are tedious at best... imagine the best novel you ever read, be that Hitchhikers Guide to the Galaxy or 2001: A Space Odyssey or Twilight (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you wanted to read the next sentence, instead of just turning the pages. You'd think it was garbage. Now imagine that experience, but with much worse writing (because if these guys could write professionally, they'd be published authors and this would be on shelves in bookstores, and they wouldn't have to pay Valve $100 to self-publish this on Steam), and you have your average Steam e-book. One of the chief problems with failed authors polluting Steam with non-game E-books is that E-books can easily just be presented in a web browser... there's no justification for charging money on Steam for what might as well be a webpage. We don't spend thousands on buying a gaming rig to spend money on Steam for something Chrome or Firefox could do. Despite having no up-front cost, this failed to appeal to the 130 million+ gamers on Steam. SteamDB showed the e-book peaked at only 3 concurrent readers... this is a dismal public reception. This was so bad they couldn't even give it away. The funny thing is, if you wanted to print this book, you'd only need to print 3 copies to satisfy the entire world's demand for it. While this E-book is "free", you can get better quality, professionally written books and comics for free online (from places like Project Gutenberg) or from public libraries. Steam isn't a comic book store, neither is it Netflix, it's for games. Your gaming rig is not a Kindle. It's impossible for me to recommend things to PC gamers that aren't really games.
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パロディが多くてとても面白かったです 実況したけど録画ミスでボツにしました 無料ならやるしかないでしょ!!
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