
This is a VR Library which contains 30 Korean and 5 English novellas, content provided by National Library of Korea. Experience reading inside Jibokjae Gyeongbokgung Palace, at the garden of National Library of Korea and under the sea.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, Korean**languages with full audio support
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[h1]Before I played Vr Library, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
Bu, Kore Ulusal Kütüphanesi tarafından sağlanan 30 Korece ve 5 İngilizce kısa romanı içeren bir VR Kütüphanesidir. Jibokjae Gyeongbokgung Sarayı'nda, Kore Milli Kütüphanesi'nin bahçesinde ve deniz altında kitap okumayı deneyimleyin.
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Нужна бибиотекарша НПС, которая будет говорить ШШШШШШШШШШ
"VR Library: Beyond Reading" is quite possibly one of the worst ideas ever for a software application. This is an e-book reader for VR. Yep, it's a headache generator without all the fun of getting drunk the night before. It's not even a full e-book reader as you can only read a small handful of books, most in Korean, and you do so wearing a special VR hat like Lawnmower Man from Temu. You get to look at various scenes like a library or just underwater, instead of reading the handful of books that are badly presented. There's just so many things wrong with this. It's VR exclusive, and that shows the developer failed to understand the most basic axiom of VR game design... if the only cool thing about your product is VR support, your product is not cool. You're forced to sign a highly questionable yet legally unenforceable End User License Agreement... for such a relatively low effort, low quality product, this comes across more as a delusion of grandeur than anything else. This agreement includes questionable requirements that may attempt to revoke consumer law protections that gamers expect to have, which is also highly problematic. Developers must learn they are here to serve gamers, not control them. I had my cat walk over the keyboard while the EULA was displaying, which fixed that problem for me. This game is fairly dated at 5 years old... and even back then it looked old and busted compared to contemporary, professionally made 3D games of the same period. It looked bad then, it looks worse now. Now on to pricing and value for gamers. Even as a free product, this couldn't find an audience. With a peak of [b]only 4 users[/b], it's clear the Steam community took one look and walked away. They literally couldn't pay people to spend time with this. Given that this free game won't increase your game collector count, is it worth your time to add it to your library? I think you should give this one a miss. Although it's free, your time and storage are valuable resources, and the market is filled with superior options.
Игра 'VR Library: Beyond Reading' - это уникальный опыт для любителей литературы и виртуальной реальности. Она предлагает не просто чтение книг, а погружение в их мир. Мне особенно понравилась возможность "оказаться" внутри сцен из произведений, исследуя локации и переживая события от первого лица. Графика хоть и не самая передовая, но достаточно детализирована, чтобы создать атмосферу присутствия. Интерактивность в игре ограничена, но она вполне уместна. Возможность осмотреться, взаимодействовать с некоторыми предметами и слушать аудиосопровождение делает чтение более захватывающим. Выбор классических произведений пока невелик, однако разработчики обещают добавление новых историй. 'VR Library' - отличное дополнение к обычному чтению, особенно для тех, кто хочет новых ощущений и более глубокого погружения в литературные миры. Рекомендую попробовать всем!
Hallo zusammen, bei diesem Programm handelt es sich um ein VR-Bildungsangebot von der National Library of Korea. Das bedeutet, dass Ihr euch in einer virtuellen Bibliothek befindet und dort Bücher lesen könnt. Das Bücherangebot besteht aus koreanischer und englischer Literatur. +gutes und einfaches Handling +Grafiken und Schriften sind gut lesbar +einfache Steuerung mit dem VR-Headset -wenige Literatur vorhanden [b]Fazit:[/b] Ein schlichtes Bildungsangebot für die virtuelle Welt. Voraussetzung man interessiert sich für die vorhandene Literatur und beherrscht einer der im Programm vorhandenen Sprachen.
Читать я и без вр могу.
Yes.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.