
VR Dungeon Knight is a dungeon crawler with random level generation and Online Co-op. Explore, fight monsters, loot dungeons, level up, unlock classes and become the ultimate Dungeon Knight!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
no
Ein gut gemachtes Spiel, einiges an Content, schön aufgebaut. Gefällt mir ganz gut - die Klassen, die Waffen, die Dungeons usw. Kann aber mit den neueren und guten Dungeon Crawlern, die es mittlerweile in VR gibt nicht mehr ganz mithalten - und leider wurde die Entwicklung eingestellt. Hab das Spiel für 5 Euro bekommen und für diesen Preis ist es absolut ok!
Good game, but still EA with last update in 2020..... Steam what the ♥♥♥♥ are you doing letting this sit as is. Control you ♥♥♥♥♥♥♥ market place you carpet bagging greed ass hats.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I got this game a long time ago. Probably 2017. It was pretty fun at the time. It had networked co-op, which was nice. As it was EA and I wanted to see how it would develop, it sat in my library. I was clearing out some games I meant to revisit, and figured I'd come back to this to see what happened. The game has changed a lot since I first played. It's much better now. A lot more going on now and more weapons, which is cool. While the game has some bugs, nothing game breaking. It's clearly abandonware at this point, which is a shame, because I can see where they were going with it and it had a lot of potential. Since it's abandonware, I unfortunately am going to give it the ol' thumbs down. There isn't enough in it to make it worth playing in it's present state. Hopefully that isn't the case and I'll get a chance to come back and change my review.
Pico 4 camera rotation doesn't always work, you need to lower the sticker down. Camera blackout is too long when moving between rooms. Feeling like I'm spending more time moving between locations than playing. Low FPS. Good ideas, but the gameplay needs polishing.
Fun game about wandering around a medieval dungeon. its fun. haven't seen an update for this game for awhile so i am not sure if its abandond though. havent gotten a update for a long time but its a fun game. Wish it had more multiplayer though.
Less of a game, more just a frustrating experience. The dungeon design is okay but so much of the games potential is lost by poor mechanics and an overall aversion to fun. The enemies are varied but boring and unresponsive, some are melee-based and pretty much charge at you until you're dead, attacks can be blocked with a shield if you're willing to halve your damage but good luck getting enough damage in as a ranged character to kill the bunch of 3 armoured goblins before they kill you. The randomisation of the dungeon maps means you can get a miniboss that'll kill you before you get the first hit in, no consideration from the game to help you if you're on low health by changing the spawns. Some weapons are far more viable than others, but upgrading is entirely random, look forward to repeatedly getting weapons you're never going to use because they have literally zero potential. The adaptability of the game is minimal and pigeonholes you into the most basic of play styles, I found the melee tedious so I tried playing with dual pistols which rarely shot where I wanted and barely dented health bars. Contrast this to the game 'In death' where ranged combat is thought out and rewarding. The mage is also unbearably slow and comes with so many drawbacks that it wasn't worth playing. It seems to be that the developers fundamentally don't understand that games are meant to be fun, no-one is going to bother to play a game that actively chooses the most boring option. There's also a 'secret' spider boss that would have been interesting to fight if it wasn't so unbalanced. Using the barrels on the cave ceiling let you knock it down and damage it, but the barrels don't respawn so you're out of luck if your weapons don't do enough damage to kill it before they run out.
Massive potential, but yet another game that feels like a deserved a small team behind it. exceptional combat, repayable dungeons, but I could see it getting repetitive and can't play enough to find out seeing as it's not as fun solo.
Gra z ogromnym potencjałem. myślę że wystarczy popracować nad paroma aspektami bo to naprawde nie zła gra. mam nadzieje ze producent dokończy grę.
Fun to play fantasy VR.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $791.3K | 1.8K | 95% | $13.99 | |
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| $39.6M | 103.7K | 93% | $13.99 | |
| $453.9K | 1.3K | 63% | $19.99 | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $134.9K | 225 | 68% | $19.99 | |
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| $134.9K | 1.1K | 62% | $4.99 | |
| $135K | 396 | 50% | $14.99 | |
| $134.9K | 534 | 97% | $7.99 | |
| $135K | 202 | 78% | $19.99 |