
Your adventure is not over yet, the real enemy has appeared. Dr. Wolf has taken your lovely girl and you won't stop until you find her. To accomplish your mission, you will pass through many difficult challenges, putting your own life at risk.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pretty short yet nostalgic experience from the original flash game. The mechanics or “gameplay” did get hard as you progressively move forward, but it’s nothing too difficult. The revamped designs for the wolves were definitely cute to look at. Can’t wait to see what Episode 3 has to offer!
Na moral jogo incrivel, atemporal Jogava o primeiro na epoca do flash Vale a pena cada centavo
I have no clue what just happened but it was pretty cool :)
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Languages: English, Spanish - Spain, Danish, Portuguese - Portugal, Portuguese - Brazil, Swedish, French, German, Russian, Japanese, Simplified Chinese
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Got a cat here. Friends passing by can touch her and click Like to pet her once. Award for good luck, Take My Points for infinite pets :) ⠀⠀⠀⠀⠀⠀⠀⠀⠀ __ /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
If you're looking for the experience the first episode had to offer, you won't find it here. While the nostalgia factor is definitely here, the game feels very different from the first episode of the series, focusing mainly around platforming segments, rather than interaction with the enemies. Core mechanics from the first game are still present, pounce being the only way to deal with enemies at the same time being a useful movement tool. There are some segments of the game which require pure luck to pass through if it is your first time in a certain area, as if the game is softly encouraging player's death, boss fights could serving as an example, the first time you face the first boss you have no idea which part of the floor is going to open first, therefore you have to make a 50/50 guess to pick a side you're going to attack from. Music is amazing, I absolutely adore it, especially during first levels of the game and the airborne segment, sadly soundtrack can't save a mediocre game. I sincerely hope that if the third part is ever released, which is quite doubtful, it'll allow more ways of dealing with enemies, as well as changing the focus from a common platformer feel to actual Vox Populi Vox Dei that we had a chance to see in the first episode.
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Players by region
Where this game's players are, estimated from review languages.
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