
Vortica is a 2D action roguelite set in a solar system overrun by hostile aliens. Loot up, suit up, and shoot up as you battle against enemy hordes, explore derelict outposts, and hunt giant bosses. But remember to bring the right tools for the job!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.13/day in the week to Aug 3 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Endless hordes of different enemies, each requiring different strategies to overcome stands in your way. Dispose of wave after wave using everything from rusty automatic rifles to high powered plasma guns, or deploy automated sentry turrets to assist you.
Massive bosses are also waiting for you across the solar system, you’ll need to combine cunning and force to overcome them. As soon as your mission is completed, you need to haul ass. Get in your Vortal before it’s too late!

Find utility items like jumping boots, traps, and improvised explosives, or craft them yourself in your homebase. With over 100 items available, you can repel enemies, grow resources or light your way through dark powerless stations. There's a tool for everything!
Unlock increasingly advanced gear and expand your carrying capacity as you progress. Before long, the creatures that looked unbeatable will be the ones fighting for their lives. Finding new characters also unlocks more options in your home base, such as better crafting or new objectives.

Choose your own path and explore the solar system using Vortal technology to transport to a variety of locations. Rescue stranded civilians, eliminate deadly alien threats, and collect resources in roguelike raids.
Every run is different, some stations are plunged into darkness by power failures, some are saturated with radiation, and some force you to fight through facilities without gravity.
Play solo or team up with a friend for Co-op! (Gamepad required)
Multiple game modes: Adventure, Survival and Custom modes
A cute robot vacuum buddy in your home base, and a cat!

Team up for co-op runs, share strategies and setups, get the latest news, patch notes and updates on our Discord, look to the right for the invite link!
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I found the game enjoyable, only took a little over 8 hours to clear adventure mode. Also going to play through some of the rogue mode in local co-op next.
I liked it. It has good and bad sides. I think it is enough of a starting point to further expand in a sequel. Not a single issue during my playthrough. Played it shamelessly on easier difficulty because I don't like sweating too much with video games. Enemies were fun to play against. Best map is the first map, which is tragic. Most maps feel pathetically small and uninspired, with extremely minimalistic details, that don't give any tangible identity for the place you are supposed to be in. Weapons have decent variety and are generally fun to use. Overreliance on the turrets as a mob clearer kinda constrains the gameplay but if you like playing the turret guy in games, you will like it. Loadout system also feels a bit constraining but still adds a spice to the gameplay that makes you want to plan properly for the missions. Not having a way to track the collected lore texts in the base is a crime. I have no idea what the lore is because I read about the lore in bases / lobbies :D Some items are invaluable, while some are absolutely useless and I don't even bother trying them, which is a waste of time for the dev. All items that you stumble on must have at least some minimal value for you as a player or it is just a disappointment and demerit for the game. Some items that seem useful are actually useful once or twice in the whole playthrough and you realize too late because it is not properly explained that the game mission screen specifies when they are useful and you don't use them anywhere else, and then you suffer regret for wasting loadout points on them for no reason. The base feels empty and barely utilized. Bosses are weirdly balanced and feel out of order. Last one is hilariously the easiest and the spider one is the most ridiculously brutal for some reason :D Fun but forgettable in its bland absence of eyecandy in simple moments of cool things happening or cool people doing stuff in cool places. Autor should focus on art style and lovability of the characters, diversifying the gameplay styles and adding more linear handcrafted moments in between generic combat rumble, trough better map design and maybe metroidvania progression.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
rescued ember but not omar, lol (omar is a progression tool, while ember is a story tool). got some kinks to work out but it's still a fun game
Очень интересная игра, брал из-за метки рогалик, но по факту это просто доп режим. Интересная концепция ограничения снаряжения, постоянно приходится выбирать с чем играть. не очень понял энергетические пушки из-за нагрева ими нормально не по пользуешься да и очков снаряжения много стоят. На высоком уровне сложности вообще бесполезны так как противников толпы и зажимают очень быстро. Игра классная и стоит своих денег! Все кто будет играть знайте, для почти каждой миссии нужен свой билд, если не получается попробуйте собраться прямо с нуля (одну миссию долго не мог пройти в итоге пошел без оружия но с турелями и это сработало) Всем советую
Yeah it's good. I feel like it's pretty unique in its gameplay style. Not really much else to say, but you'll have a fun time!
6/10 Gets stale quite quickly and I feel no inclination to play through it again. But, it's solid enough and quite fun whilst it lasts but nothing ground breaking. Wait for a sale to be blunt.
This game has everything i love pulled from multiple games but has its own flavor. LOADOUTS MATTER. The pacing feels good. The MUSIC. I love the whole vibe. Dying use to hurt, but encourages delving into loadout builds.
Fun game coop. We play on nightmare and its an appropriate amount of difficulty. We like unlocking everything we can and play through every mission.
I really enjoy this game after work, the atmosphere and BGM is very well done. I hope this game succeeds.
By no means a bad game, sank several hours into it, but the gameplay loop gets tedious eventually and the new items and weapons don't add much to it. All they do is slightly hold back the inevitable toughening of enemies until each stage becomes a slog, eventually I came across an enemy with a beam weapon and thought "you know what, I actually don't care enough to continue this". That was that.
Players by region
Where this game's players are, estimated from review languages.
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