
Voodolls is an Action Tower Defense game in spherical worlds. You play as voodoo dolls looking for redemption and are forced to protect your Puppet Master from the demons that are chasing you. Friends, totems, and rituals will be your most valuable assets during this crazy adventure!
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About
Voodolls is a 3D Action Tower Defense game. It invites you to assume the form of voodoo dolls and explore unique, spherical worlds to fight demon armies.

The story begins in the heart of the underworld. Four damned souls are offered a chance to escape their prison and atone for their sins. After accepting a pact, they find themselves in the form of voodoo dolls. Their new objective: to protect their Puppet Master, Agwe Saint-Fleur, during his mystical journey to the heart of the World of Seasons.
However, Hell doesn’t just let souls escape so easily.

Alone or with up to four total players (local co-op), choose which doll to incarnate and which of the four weapons you will use to slaughter your enemies. Fight in first or third person, and use the strategic view to build your defences. Place totems, rituals, and shrines dedicated to voodoo spirits. Adapt your choices to counter the increasingly powerful demons Hell will send after you.

Travel from planet to planet, discovering the World of Seasons, its inhabitants, and its mysteries. Meet the amazing Whenu Mushroom People and help them purge their worlds of the darkness of Hell through unique challenges to be overcome in the heat of battle.

Gather your strength, because you will have to fight for your soul!


Synergy between action, exploration and strategic tower defence mechanics
Round planets – stylised and unique worlds themed of 4 seasons
Team of 4 characters - Voodolls - each with unique abilities, weapons and battle tactics
Solo or co-op (local) up to 4 players - Defend the Puppet Master alongside three friends in full campaign co-op or tackle the task alone in solo play!
Story-based campaign - Peel back the layers of mystery to uncover the secrets of the puppet master & the dolls
3 camera angles - Face your foes in immersive first-person mode or take a step back in 3rd person. Make tactical choices from above in the strategy camera mode. Three modes, and three different approaches in one game
Extensive Replayability
Many types of enemies to defeat
Plenty of deadly traps to defend the Puppet master from the hordes of hell
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Multiplayer is straight up broken, and the game crashes when I attempt to launch a lobby. It's really a shame too, because it looks like the production value in this game is pretty solid.
The game play is OKAY...The multiplayer is literally nonexistent which really made me upset! This game is not polished in the least. What's the point in having multiplayer advertised if it doesn't work? I'm glad I didn't pay full price for this. If you want to play solo that's the only way you'll get to play. This game would've been soooooooo good if multiplayer actually worked. The potential is there it just hasn't reached its peak yet.
J'adore ce jeu. Je ne suis pourtant pas une grande joueuse mais il est très facile à prendre en main et le mode facile est adapté à mon niveau. Les graphismes sont très très beaux. Je recommande+++++
Game Design and Graphics are nice, but at the moment the game is way to buggy to play. You cant get past level 5 because of bugs. Enemies dont die, but instead get untargetable and no further waves are spawning. You are stuck there and have no option to unlock further levels. You get around 2.5 hours of playtime out of this. Dont buy unless this Bug is fixed. (Developer is unresponsive since ~6 months)
Good simple fun, probably great for some coop action. Towers definitely feel weaker, with the focus more on your character but there is still a nice mix.
This is a first impressions look at the game, I only went through the first chapter, I'll update my review as I learn more about the game. So far, this feels a bit like a new take on Orcs must die! or Sanctum 2, where you defend something against hordes of enemies. However there is a cool twist with the planet exploration with a few secrets and very cool looking biomes ! The artistic direction is charming. I enjoyed being able to pull aggro on mobs into traps and not just sit on the side watching stuff die. I had a few performance issues so far : - The Victory screen does a ~1s freeze but it's not too annoying - The free camera view just tanks FPS to the ground. It's not game breaker but I chose to ignore this feature to avoid going into diaporama mode. I like a lot that you can choose your weapon and select which towers are in your hotbar. I didn't get how to upgrade them despite the tutorial screen however. Either this tutorial was a bit early or I completely missed something here. I wish I had a few friends to test the game with so I can see how multiplayer plays. Is the game difficulty scaled with the amount of players ? Can we defend without putting any towers ? Challenges are a very fun twist !
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ABSOLUTE GEM!!! This game was great fun to play with my friends! Super enjoyable co-op experience that you rarely get anymore. Smooth game play, immersive and unique worlds, good variety of towers! I'd like to see more expansion on the weapons or differences in classes. Outside of that this is one that I would recommend 10 out of 10 times! SKAL!
Really fun tower defense with a twist! my only gripe is I wish it had a lobby system so multiplayer would be easier for drop in coop
Jogo bonito, divertido e muito agradável de se jogar. Joguei apenas o começo mas, tem um grande potencial. Pra quem curte tower defense é uma ótima pedida.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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