
Volkolak: The Will of Gods is an epic 2D soulsvania in a dark Slavic fantasy setting, with hand-drawn animation. Explore an enchanted world full of secrets and enemies. Your choices will lead to several endings: become a warrior, a werewolf, or join the darkness.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Aug 24 → 6.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Volkolak: The Will of Gods is a 2D Soulslike Metroidvania in a dark Slavic fantasy setting. The action takes place in the Far-away State, a vast, rich world of medieval times for exploration. After the ominous curse of the necromancer Koschei the Immortal, its inhabitants go mad and turn into evil. The protagonist will have to fight his minions using a deep combat system.

Classic Metroidvania with side-scrolling 2D action.
Traditional 2D frame-by-frame animation in dark style.
The game features the mechanics of turning into a werewolf, which is the basis of the gameplay.
Choose your class: the path of a bloodthirsty ghoul (Class: Cursed), or control your instincts with magic (Class: Volkolak), or take the path of a warrior (Class: Veteran).
In werewolf form, you can gain additional abilities through the altars of pagan gods, and with some mythical creatures you can strike up a dialog and gain valuable information.
Play through the game in human form, equipping your character with various weapons.
Unique locations, NPCs and story adventures for each class. Three playthrough options and different game endings.
Explore a large world inspired by Slavic mythology: the dungeons of Tsargrad, the Dark Forest or the Stinking Swamp.
Learn new skills and abilities that will open your way to secret places and unique locations
In this dark fairy tale you will meet mythical creatures: Leshy, Serpent, Baba Yaga, Koschey the Immortal, Firebird and many others.
Over 50 unique enemies and 10 mythical bosses! Epic battles with mythical creatures await you in this adventure. Unlock the power of ancient gods or use your sacred faith, the choice is yours!

"Volkolak: The Will of Gods" is a vast world inspired by Slavic mythology and folk tales. A dark fantasy universe as an interpretation of the greatest fears of ancient man. The gloomy atmosphere immerses the player in the unusual perception of Slavic legends as we are not used to see them.

Engagement
Reviews
Themes across 128 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Это очень плохо. Дешево, но плохо настолько, что играть вообще не хочется. Деревянное управление, невнятная боевая система, повторяющиеся и внезапно прерывающиеся реплики персонажа, ужасная анимация и черт возьми! Практически любой 8-битный платформер играется лучше! Делать такое сегодня, это просто позор какой-то! Попытался вернуть деньги, но не получилось. Прошло больше двух недель с момента покупки. Если все же решите попробовать, то не повторяйте эту ошибку.
Spent 8h+ reached heavenly cliff area, didn't skip tried my best to "explore". Sorry to say the game is D tier or C minus at best. Ridden with glitches And the game as a whole has nothing special, gameplay, wolf transformation, skill tree, story, voice acting, music, exploration, bosses are all boring to mid at best. Never felt any dopamine reward or exictment in the game, it felt like i was doing a work shift lol. I kept pushing through due to sunk cost fallacy however i regret my decision.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian**languages with full audio support
Hours played at review time, across 129 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
没有中文啊啊啊啊啊啊啊!!!!!!
Супер унылое говно с кривыми механиками на каждом шагу: начиная с в мувмента и заканчивая боевкой. Положительные отзывы явно проплачены. Игра на 2 из 10
Volkolak: The Will of Gods — это когда идея вроде есть, а реализация ... Пишу обзор после первого пройденного акта: Начнём с самого бесячего. Платформинг здесь удивительный. Персонаж подтягивается на уступы с анимацией в несколько секунд — отдельно доставляет, что каждый раз приходится отдельно жать кнопку, чтобы он взобрался. А сам герой при этом реагирует на нажатие кнопок так, будто после каждого удара ему нужно на пару секунд задуматься о смысле бытия. Реакция нулевая, ощущение, что играешь в замедленной съёмке. Форм у персонажа две. Одна — человеческая (топор и щит). Вторая — волк. И вот волк, по сути, нужен только для того, чтобы чуть дальше прыгать и вскарабкаться на стену. Всё. Но самое весёлое начинается с загрузками. В первом акте куча загрузок комнат (да, не между локациями, а прямо внутри). Я умудрился три раза подгрузиться за какие-то десять секунд (Тодд Говард где-то потирает руки). А еще при смене комнаты, возрождаются все враги (не при чек поинте, а просто выходом за край мини-локации). Также первый акт заставляет тебя бегать по одним и тем же местам по кругу. Есть квест, где нужно обойти пять духов, разбросанных по всей локации. Звучит как обычный сайд-квест, но на деле ты просто тупо наматываешь круги по уже изученным тропинкам. Зачем это сделано — загадка. Может, чтобы искусственно растянуть время. Сюжет тоже недалеко ушёл. Ты вроде как собираешь души убитых смертных во славу старых богов… и параллельно бегаешь к православному батюшке, который на это всё спокойно смотрит и даже не моргнёт. Какая-то дикая каша из славянского фольклора и православных мотивов, которая никуда особенно не складывается. Возможно, я не понял задумку, но мне это бросилось в глаза. В итоге — очень сырая игра. Причём ощущение, что её уже никто особо чинить и допиливать не будет. Можно, конечно, закрыть глаза на корявый платформинг и тупые квесты, если очень хочется вайба «славянского эпоса», но удовольствия будет минимум. Сыро и скучно. П.С. Буду и дальше следить за этими разработчиками. Желаю им удачи, надеюсь они сделают правильные выводы
I’d literally sell my soul for this art design, the areas look gorgeous and creepy af. Combat turned out to be kinda clunky, but magic looks sick and the skill animations are top-tier. Overall, pretty good.
Visuals and OST completely carried the game for me, ngl. I usually hate soulslikes/hard games, but this one lowkey hooked me.
This game actually surprised me tbh. Thought I’d drop it instantly, but the Slavic setting is so hype. Sick project, huge W for the devs!
Look, I’ve read a lot of mixed reviews about this game. Sure, there’s room for improvement, but given how fast they’re dropping patches, it shouldn’t take long to fix. I’ll just add my two cents: Personally, the visuals really hooked me. I haven't seen anything like it in this genre for a while - it's like watching an old-school fairy tale in 2K. Massive props to the devs for that. The soundtrack is absolute fire! I gather the studio has its own in-house composer. Seriously? An indie studio with a composer dropping AA-quality tracks? That’s sick, a total treat for the ears. What else is good... After the patches, the controls feel way more responsive. I still don't get what happened to dropping down from platforms, though - it used to be just "down," now it's "down + jump"? Well, it's not too bad overall. They totally nailed the vibe. You read the description saying it's a soulsvania set in dark Slavic fantasy, and you get exactly what was promised. Oh, and about the main feature: at first, I thought the werewolf form was like an ult and you had to save it... Pfft, nah guys, don't hoard it. The werewolf mechanic is what makes this game absolutely wild, just spam it! I even use it for platforming - it feels way smoother. Thought I’d keep it brief :) but I got carried away... Long story short, the game is totally worth it. Go ahead and grab it - thumbs up!
Игра не плохая, но еще сыровата. Поиграл 4 часа, прошел первый акт, игра вылетала 2 раза, и оба раза когда в облике волка, зацепился за лиану, получал урон от шипов, и меня откидывала за текстуры, а после вылетала игра. Очень долгая анимация подтягивания, висишь около секунды на выступе, а потом только залазишь, прыгнуть нельзя, ускорить как либо это тоже нельзя, уже через час бесило, когда ты в основном за что то цепляешься.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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