
Void Survivors is a fast-paced action roguelike game where you have to survive relentless hordes of monsters for 20 minutes!
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Lo jugue en la eva y ahora que salio esta mucho mejor que cuando lo probe. es adictivo, recomendadisimo.
Small horde shooter that can handle a few runs, but the money grind is too much. The gameplay doesn’t change the formula. You enter an arena and kill enemies while collecting experience gems and money. Your only abilities are shoot and dash. One you fill up the experience bar, you get to choose a new perk from a random selection of five. The goal is to survive for as long as you can. And that’s all you need to know. What’s cool is that you can customize the difficulty. You can give enemies more health, lower dash recharge and even turn on the auto-fire mode. By the way, you can fire by simply holding down the fire button. There is a dedicated reload button, but guns automatically reload when they run out of ammo. So auto-fire doesn't make a big impact. The experience bonus grows with each extra disadvantage. There is only one character, but it may be customized. Everything else, except the basic handgun, is locked at the start of the game. Between runs, the money is used to purchase new weapons and upgrades. Each new weapon is more expensive and exciting. But not always, because magic staffs are very bad. Instead of targeting the closest enemies, staffs attack at random. This means you can get surrounded very fast. Upgrades are permanent and contain basic features like enhanced damage, fire rate, and health. Each upgrade can be purchased several times to boost its bonus. The two upgrades you need to buy and improve as much as possible are the coin and experience bonus. This greatly decreases the number of runs you need to buy stuff. There are also skills and runes, but they require a different form of currency. Fangs that you get from killing stage mini-bosses unlock one of the eight skills. These add additional perk and connected upgrades you can choose when leveling up. For instance, first skill summons a sword that attacks random enemies. Unfortunately, some bonuses appear to be broken or a waste of money. For instance, the gold upgrade at stage 1 adds the same number of extra coins as fully upgraded. Since later weapons cost a fortune, the game becomes very repetitive and pointless.
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Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Not too bad. What it lacks in originality and sheer amount of content it makes up for in the high-paced kinesis of the moment to moment play; it is VERY fast and the tuning of the enemy mobs and your movement makes dodging and staying in constant motion centrally important, lending it a much more arcade-like feel than most garliclikes. If it has any serious flaw it's that it is very, very slow to get started at first, since it's very challenging to stay alive long enough to earn much of anything until you've unlocked some upgrades and better weapons, meaning you will be doing at 4-5 shorter, unsuccessful runs to buy some basic competence before you ever see the first boss. Still, for the price it's a better deal than a lot of other games in this genre on Steam.
Noice
An addictive game like 'vampire survivor'. Although the game only has a single character, it makes up for this deficiency with a satisfactory amount of weapon variety and character customization. It will be worth the money you pay. By the way, those who are curious about the game can watch the gameplay video from the link below. https://youtu.be/G3GmSizEAHA
sadly i cant recommend the game i mean it has good ideas and funny customization. i like the different kind of weapons and the uniq upgrades for them, but sadly they are not balanced. might it be to low base dmg for the weapon or for example the lazor when u cant dash while you are shooting. skills are also not well balanced stuff like poison or burn dmg are just horribly low same for summons/mercernaries with flat dmg: it doesnt really help you that enemy is poisoned for 30dmg/sec if they have like 1000++++ hp. same for some summons that have 50 flat dmg even with the upgrades from the tree its way to low. freeze on bosses is kinda useless as its last for 0.1sec the "nerfed" dmg increased on frozen bosses doesnt really matter in most cases the dmg window is to small would make more sense that enemies that free themselfs from freeze gets x%max hp dmg some skills/summons avoid that with 100-300% of your weapon dmg these feel really nice as they can kill mobs (but here is the problem of the different weapons and the low base dmg of them) obviously a weapeon with 100+ dmg will improve the summons/skills alot more than for examples throwweapons with 48dmg. the different ressources for upgrades and buying skills is early game ok but i find it bad design that u are forced to kill 3rd boss of a map for runeressources and u have alot more runes (and pricey runes than skills) so u end up with alot of fangs and cant use them at all midgame as u already bought every skill in the game. also wished u could switch off skills as the longer u play the game the weaker u get due to really weak skills (as they dont really scale well witht he flat base dmg) the skills that hit a random area are also horrible alot of times they hit nothing even if the map is full of mobs even witht the rune upgrade that they target closes enemy you aim at doesnt help at all as normaly the mobs you target gets killed from your attacks so again it lands in an empty area. speaking about runes some are really nice mostly those that come with only upsides or low downsides. but some are just crippleing our game play. for 8 runes to improve your mercs but weakeneing yourself for same amount is just stupid as mercs dont do enough dmg in first place and you are not guaranteed to get mercs in the lvlups (even with rerolls). would make sense if u also start with merc when u equip the rune. abit annoying is also that if u dash and there is a obstacle close by u might just get stuck on it and lose the dash (get hit by enemies/attacks u wanted dodge) when running into enemies u push them infront of you so if u dont stop moving u will keep running into same enemy and lose alot of hp as each move is one hit in temple there is an enemy caster ~4min that casts a homeing eyebullet that u just cant outrun even with dash and MS upgrades thats really annyoing during that time in the map its most dmg u get as its unavoidble unless you kill the caster early on. Bugs: there is also a rune that lets you start with rdm summon (3 different options) and when i got the worst one the summon sword with only flat 50dmg and want to restart the run the game crashes happend a few times so afterwards i just died
pew pew
심플한 뱀서류 게임. 장점: - 적당히 재밌는 플레이 - 어렵지 않은 도전과제 달성 (일부 노가다 필요함) 단점: - 무기별 편차가 너무 심해서 쓰던 무기와 퍽만 쓰게 된다 - 잔버그가 좀 있음 - 볼륨이 작음 간단히 즐기기 좋은 게임. 추천.
This is one of the best in this genre that I have played so far! I really like that Achievements unlock cosmetics!
Um jogo bem simples estilo Vampire survivals, adorei a Pixel Art desse jogo e a jogailidade é muito boa, dá pra passar umas boas horinhas nesse jogo. Enfim vale a pena
Momentum
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