
Combining the best of space combat and real time strategy. Victory can be tactical, a dogfight or capital ship slugging match - depending on how you decide to achieve it. Space combat on a RTS scale with space sim savagery.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
2/10
Pas terrible, il y a mieux.
Great game!
Maybe I'm getting old but I've been on this game for 6 hours and I'm still having issues with the controls. I have no idea how to create a fleet, how to direct a fleet to engage another fleet or switch through camera views etc. The buttons that have been mapped don't seem to work. Seems like good game though so I still recommend it. I might just not be smart enough to do anything with it.
this game is for me personally a good game. great work dev.
Game suffers because it's trying to be everything and all which ends in absolutely horrible controls and way too many shortcuts to memorize.
This is actually a "maybe". The game itself has a lot of great stuff going for it: nice graphics, cool sounds and awesome music. It also has a wonderful space-sim flight physics and you can play with any ship of an size you want! A cheap drone, a fast fighter and on to cap ships. And of course your trusty command ship, which has abilities. And at times it's real fun to play. BUT, and this is a big one: like a lot of (singular) indie devs, the difficulty isn't balanced AT ALL, and more often then not, it's more frustrating then fun to play. On a lot of missions you'll need to "get it just right", save-scumming and loading like crazy, to finally find a loophole to actually finish a mission.
[h1] Injugable [/h1] Buen concepto para el juego, estaba muy emocionado por jugar pero para mi sorpresa, nisiquiera arranca pero encontre una solucion gracias a los foros, despues la nave parecia que estuviera saltaldo, tambien el mouse se movia extremadamente lento y fue suficiente para desinstalarlo, el juego es un contenedor de bugs andante, tanto asi que si encuentras bugs te dan una key para regalar, ni asi quiero el juego. No compres esto.
Not a review of the game but a review of THE BEST SPACE COMBAT SIM EVER MADE. Mixed reviews. I'm just sayin.
A very interesting game... It has great pve combat. The space fights can be very entertaining. On both a fighter and capital ship level. It requires extensive micro and skill. It's not for everyone and has a EXTREME learning curve. Once you hit the Hub mission you start to sweat. In conclusion, this is a neat game. Not exactly worth the full price...I'd only pay 5$ for it. It's also not for everyone. Cheers. -Az
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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