
Fast paced Bullet hell Roguelite FPS 🔴 Fight relentless machines driven by a hostile AI. Escape an endless cycle. Craft infinite weapon variants with deep gun modding. Forge deadly synergies. Carve your way out through enviro destruction /BREAK THE SYSTEM /BREAK FREE
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About
You are trapped in an endless sequence by the all-seeing, hostile AI.
You are its prisoner - forced to fight, die, and repeat.
The machines think you'll never escape. The system is designed to keep you here.
B̷̫̬̗̈́Ȕ̸̲̾̕T̸̛̮͌̀ ̴̢͕̊͋̚ͅ ̵̠̪͙̥̄ ̸̡̼̦̬̎ ̸̣̟̺̘̀͛ ̶̛͚͔͍̍̀Ẽ̷̥͉͑̈S̷͓̑C̵̰͍̬̆̔͐A̷̡̓̀̌P̸̺͇̰͐̊͜E̷͕̼̘͇̾ ̴͚̻͎͙͋̿̂̾ ̷̡̲̗̅̋̇͘ ̸̝̖̗̀̀͒̈ ̸̛̲͌̋I̸̢̟̠̓̃ͅS̷͈͋̇̕ ̴̳̺͋̍̊̿ ̵̲̩̾ ̶̧̙̯̓͑̏ ̸̢̿̀̈́ ̵̗̦͎͂̍̓ ̸̼͎͋̕P̷͙̟̔̚Ő̵͓S̴͉̞̝̟͌S̷̜͔̤͗̿̽Ȋ̴̩̠͉̲̚Ḃ̶̙͉L̵̺̔́͝Ę̶͙̩͆̌
This isn’t just shooting - it’s pure velocity.
Run through relentless gunfights with fluid movement designed for high-paced action.
Outmaneuver your enemies and dominate every firefight with agility and speed.
Discover limitless weapon combinations using the ultimate gun-modding system.
Strategically combine mods to create devastating loadouts.
Unlock wild synergies that turn you into an unstoppable force.
Why just shoot your enemies when you can tear down the world around them?
Environmental destruction isn't just for show - it's a core gameplay mechanic.
Blast through walls, collapse structures, and stagger enemies to survive.
Every run presents decisions. Which fights do you take?
Which paths push your limits?
Do you take the dangerous route for bigger rewards or play it safe?
The choice is yours
VOID/BREAKER is a solo project from developer Daniel Stubbington, known as Stubby Games.
Following his acclaimed Portal-inspired puzzle game, The Entropy Centre (2022),
Daniel now pursues his passion for dynamic FPS gameplay and roguelites.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
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Reviews
Themes across 810 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game! i really like the modulles and the weopon variants. This game also offers great challenges through the chaos terminal that are a lot of fun after you beat the game for the first time. Right now the game just needs a bit more content especially modules since most end game builds i have got have been variants of the same build. The first boss is WAY too hard in comparrison to the rest of the game if you can beat him you can easily win the run. I hate the purple homing projectiles there are a lot of situations where you just get spammed by them and just die because of it, but overall its a really fun game that i would definetly reccomend if you like roguelikes
yep
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*languages with full audio support
Hours played at review time, across 811 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Completed the game under 1 sitting. kept playing again and again. almost forgot to sleep.
A hidden gem! A fast-paced shooter with excellent movement and enjoyable gunplay. Destructibility of buildings as a working mechanic (do you remember the last time this was possible in a single-player game?). Roguelike elements add replayability and sometimes provide crazy builds. This game deserves widespread recognition! Good luck to the developer!
Banger, new update added a bunch
A pretty neat, albeit very short right now, roguelight shooter with destructible terrain. If you're familiar with these types of dash-to-dodge bullet 'hell' style FPS'es, it won't provide much difficulty at first, but you get an opportunity to up difficulty somewhat after an hour or two when you finish 3 full zones. The voice-in-your-head companion is a little grating and quite slow at picking up on the story, but I quite enjoy the 'opponent' and their presence everywhere and voice work. In some ways, VOID/BREAKER gives me the same lovely rush as RoboQuest (another roguelight FPS, albeit with simpler movement systems and no destructible terrain). Very well done! For the developer: I hope you add a 'hard start' mode similar to the original Hades - I made it to the current final boss after just 2-3 runs or so, and I would love to play a mode where certain difficulty modifiers are basically forced and locked on from before you can even adjust the others. (e.g. no 1 hp protection and some generic speed/health/damage modifiers).
don't normally leave reviews but this game goes hard, some of the most visceral sound design and raw soundtracks in any game i've played. very talented dev that clearly put a lot of effort in for such a cheap price as well.
This game is just titanfall + rouge-like = Masterpiece The developer of this game has done such an amazing job with the story, gameplay, sound EVERYTHING. GET. THIS. GAME.
amazing game!
Un incroyable potentiel. Bien accro au bout de la 10ème run !
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