
VoiceAttack takes your PC games and apps to a new level by adding your voice as an additional controller. With a comprehensive toolkit, you can design your very own macros to control virtually all aspects of your Windows experience or add a brand new layer of immersion into the latest sims!
Modeled estimate, not a reported figure. How we estimate →
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NOTE: After 16 years, VoiceAttack has grown up and has evolved into VoiceAttack version 2 (v2). VoiceAttack v2 has everything VoiceAttack version 1 (v1) has and more, but most importantly has been rewritten to use current libraries to expand possibilities. You can now find VoiceAttack v2 by searching the Steam store for 'VoiceAttack'.
If you're already a fan of VoiceAttack v1, you can still download and enjoy it for as long as you like. As always, you will find VoiceAttack v1 in your Steam client Library.
VoiceAttack is the premier voice control and macro creation system for your Windows games and applications. Take a look at just a few elements from VoiceAttack's substantial set of features:
Add your voice as an extra controller with voice commands that YOU create. Give specific instructions to your space freighter, your race pit crew, your 'mech or your druid and give life and immersion to your games like never before.
Launch and control applications with phrases you can actually remember. "Launch Skype" or "Launch Spotify" without even touching the keyboard or mouse. VoiceAttack even works great along side your favorite voice chat apps like TeamSpeak and Ventrilo.
From simple, single key presses from a keyboard to mouse clicks to full-blown virtual conversations using text-to-speech, many have found ways to make their PCs easier and way more fun to use in unprecedented ways.
Many are pairing VoiceAttack with devices such as the HTC Vive, Oculus Rift and Leap Motion. The extra depth and immersive experience of voice control take virtual reality to a new level [especially when you can't see your hands].
Receive audible confirmation from your commands or fire up a random selection from your favorite tunes. You can pick random sounds from a defined list or even a directory full of .wav, .mp3, .aac, .ogg or .flac files.
Invoke your created commands with a click of one or more mouse buttons, the press of joystick buttons or a hotkey combo on your keyboard. Use VoiceAttack to augment or even replace some of that expensive macro-enabled hardware you have been wanting to give away.
Give your responses some personality by randomizing them or by using VoiceAttack tokens (inline functions) for some extra flair. Dynamic Response Sections allow you to create extensive and immersive expressions with minimal effort. How nerdy is that?
Loops, control statements, variables, tokens and even a plugin interface. You can even write, compile and share your very own functions using C# or VB .net code within VoiceAttack. It's all there to help you design sophisticated commands to help make your life easier, or your opponents' lives more difficult.
VoiceAttack has a diverse community of supporters that take VoiceAttack into the many facets of Windows computing. From games and applications, to robotics, to corporate data centers to home automation (and more), there's a good chance that you'll find the support you need to make your project as cool as you want it to be.
There are even professionally-crafted voice packs and profiles, such as those created by the geniuses at HCS VoicePacks for use exclusively with VoiceAttack. Just check out the list of celebrity voices they have lined up - you are sure to recognize some or all of their wonderfully talented personalities.
VoiceAttack supports a multitude of Windows speech recognition engines in different languages. Depending on your Windows installation, you may have English, Spanish, French, German, Japanese or Chinese already built right in. If none of those are your language of choice, additional speech recognition and text-to-speech languages can be downloaded and installed straight from the website. Chances are the language you are looking for is readily available here:
(Note that installing these speech packages do not change VoiceAttack's interface language which is currently English-only).
Give VoiceAttack a try with the VoiceAttack Steam demo. It's all in there to help you get a taste of what will truly change the way you use your PC. Do.It.Now!
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A great asset for Elite Dangerous pilots, who need a voice commanded AI to aid on their journey, through the dangerous of space.
I hope its configuration page supports Chinese, as it is very tiring to look at it every time.
mto bom
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Related
Trends
Modeled estimate over time.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good. talky talky.
👍
I bought this back in 2017 for Elite Dangerous, my roommate at the time jettisoned my cargo while I was fighting. 10/10. On the real though; I never got to use it much until recently due to living circumstances, and I'm very happy with it. The voice recognition can be hit or miss, especially if you're not the clearest when you speak, but, this can be substituted with common words it thinks I'm saying. The program itself is pretty informational and self explanatory with a bit of menu surfing, It looks confusing, but after re-configruing my old profile it became super easy to understand. I use a HOTAS with Elite Dangerous, but some actions still require me to reach over and touch my Keyboard, such as Jumping, or requesting docking- Voice Attack makes it super simple. Honestly, VA is worth picking up if you want some more accessibility when playing games, or using the PC. I've only ever used it with Elite Dangerous, but I'm sure there's plenty of applications.
Great piece of software. I'd recommend for pretty much anybody.
helldivers, perfecto!
pretty good
Once you have it setup it's great having it. Really adds to the game.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.