
Explore a world of elemental spirits and adventure in the latest Mana action-RPG.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−60% | 2.7Kreviews | 78% | — | $1.4M |
| $59.99 | 5.4Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 834 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
良い点 ・景色とかは綺麗(だが、戦闘中の処理速度間に合わないので結局グラフィック低にすることになる) 悪い点 ・あとちょっとで倒せるって時に、逃げる気がないのに逃げてしまう(逃走モードになっているのに気づかない) ・声と顔がどうしても一致しないキャラが多い ・主人公の独り言がうるさい ・ストーリーが雑(そうはならんやろ、とか、ついさっきと言ってること違うやんって突っ込みが多々ある) ・欲しい説明が載っていない(左下の黄色ゲージとか) ・グラフィック高だと、戦闘中に処理速度が間に合わない問題があるので、結局低でやることになる ・急にアイテム使えなくなったりするバグ?も存在する ・戦闘に負けたら、直前のセーブからになる(結構理不尽な死に方するときあるのに、戦闘前からにしてくれない)
駄作ではないが良作とまでは言えない聖剣5。あえてタイトルを隠していたのは4の評判の悪さからだろうか…。一部のキャラだけが強くてそのキャラしか使わないバランスの悪さとベリーハードでも裏ボスがクソ弱いので鍛える必要性もそんなにない。ストーリーはなんだろうマナ狂信者みたいで設定に気持ち悪さがあった。マナの樹に死にに行くために旅するって感じで受け付けない。主人公も感情移入できる余地がそれほどなかった印象。BGMはサントラCD5枚組なのにほとんどの曲覚えてないレベルで印象に残らなかった。BGMっていうかほとんど環境音でしょこれ…。ボス戦BGM思い出せない聖剣なんてこれが初めてだよ…。そのボスも聖剣2と3の使いまわしばっかりだし。スタジオが潰れてるらしくアップデートは今後もないと思う。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 4 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $23.99−60% |
| 1.1Kratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 836 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
7/10 食之无味,弃之可惜。
Been playing for almost 2 hours... and it’s not good.
パルミナがスケベな以外はテイルズオブアライズに劣る。 難易度イージーでもストーリーに引き込まれるところがない、敵の動機がきつい 戦闘が面白くない。回避無敵なしはキッツいただ離れるだけ 年末セールで買って寝かしてたけどEDまでプレイしようとしたけど途中で投げた
Some would comment on the childish story and how strange it is the civilization accepts sacrifice and folks are happy to be chose. Then I remember the very first one and it's entire start being a kid falling off a log after a dare then kicked out of his home. This game fits the mana series very well.
I'll cut to the chase. It looks pretty at times, but this game is a bottom-barrel boring filler game. The real game plays way better than the demo, but this game is more akin to an action beat-em up game than it is to an RPG. You just basically go through the motions with little challenge or fun to be had. The VO is also horrendous, even in Japanese, half the cast is pretty offputting. I would only recommend this if you have nothing else to play and are into furries or something.
Also alter Fan der Serie finde ich das Spiel richtig klasse. Endlich mal wieder wirklich neues Mana Futter ohne Remaster oder Remake. Optisch wunderschön, farbenfroh, wie bei JRPG üblich, kitschig schön. Das Kampfsystem macht mir sehr viel Spass, mit Kombos und Ringmenue und den Hotkeys und Klassenfertigkeiten. Die Klassen machen es auch sehr variabel. Man kann ewigs die Klassen mit den verschiedenen Manreliquien koppeln und experimentieren, man bekommt immer wieder neue Fähigkeiten und Möglichkeiten seine Party zusammen zu stellen. Die verschiedenen Waffen jeh nach Klasse sind dazu mit den Fähigkeitensamen eine schöne Ergänzung. Schön wäre es noch gewesen, wenn man seine Zaubersprüche und Waffen mit Verwenden dieser aufleveln könnte wie Annodunnemal bei Secret of Mana. Auch schade ist, dass es kein Multiplayer gibt, das war damals ein grosser Reiz der älteren Spiele und da war Secret ja Vorreiter mit bis zu 3 Playern mit dem Spezial-Zusatzgerät am SNES. Dazu noch ja die Story ist vorhersehbar aber wundervoll geschrieben. Immer wieder gerne so ein Mana Game!
2 wife guys locked in an eternal struggle to see who loves his wife more
Once again steam needs a "Meh" review. this is a solid if uninspired entry in the mana series. side quests trigger at odd points with lots of backtracking to low level areas for usually trivial rewards, main quest has a depressing ending. Basically I started off really liking it then finished new game plus trying to unlock a better ending or reason it existed. It starts strong but then really doesn't seem to have a cohesive idea of how to scale past the midgame. Bosses just teleport to keep them from being punching bags and challenges are either trivial or weirdly tough and require very specific builds to clear.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.5M | 12.5K | 87% | $49.99 | |
| $5M | 3.7K | 88% | $59.99 | |
| $4.3M | 3.1K | 90% | $59.99 | |
| $1.1M | 1.6K | 47% | $14.99 | |
| $700.2K | 5.2K | 83% | $7.49 | |
| $207.9K | 316 | 73% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 1.9K | 90% | $19.99 | |
| $1.4M | 987 | 63% | $59.99 | |
| $1.4M | 4.5K | 80% | $9.99 | |
| $1.4M | 1.4K | 63% | $24.99 | |
| $1.4M | 5.8K | 91% | $14.99 | |
| $1.4M | 4.6K | 88% | $12.99 |