
Visage is a first-person psychological horror game. Explore a mysterious ever-changing house in a slow-paced, atmospheric world that combines both uncannily comforting and horrifyingly realistic environments, and enjoy a genuinely terrifying experience.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Sep 15 → 1.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 11Kreviews | 84% | — | $9.5M |
| $20.99−40% | 4.2Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 895 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
For those who don't like reading much Atmosphere: Dull Story: Non-existent (at least in the opening) Exploration/Puzzles: Boring. Endless item inspection with almost no direction. Graphics: Okay, especially considering the game is only around 8GB. Gameplay: Slow-burn psychological horror... really slow. Price Point: Overpriced for what it offers. Overall Experience: Nothing drew me in. I found myself bored out of my mind. There was no ambience, no unique visuals, no engaging story, and no interesting mechanics. Maybe all of that comes later, but if I have to tiptoe around a suburban house for an hour to find it... I'll never know. Would I recommend it? Personally, no. To be fair, I only played around 15 minutes before deciding it wasn't for me, so take this as first impressions rather than a full review. If your idea of horror is slowly wandering around a house, managing a sanity meter, inspecting everything from empty tin cans to pizza boxes, and figuring everything out with almost no guidance, then you may absolutely love this game. For me, though, it just wasn't enjoyable. More importantly, there wasn't a single moment that made me think, "Okay... this is worth sticking with." I'm a huge fan of horror games. While my favourites tend to be more action-oriented titles like Resident Evil, The Evil Within, Dead Space and The Forest, I also love slower horror experiences like Alien: Isolation, the Amnesia games, Slender, and Alan Wake. I don't believe horror needs constant combat to be effective. Ambiguity, vulnerability and isolation can create incredible tension when they're used well. But there's a difference between mystery and simply giving the player no direction. From what I experienced, Visage crossed that line. Rather than feeling tense, I just felt bored. The audio didn't immerse me, the ordinary suburban house didn't feel unsettling, and spending my time inspecting countless household objects wasn't engaging. It felt less like psychological horror and more like a walking simulator with detective elements. I picked this game up because it was on sale, but after trying it, I still wouldn't recommend it unless it dropped below $10—and even then, I think you'd be paying too much.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, Spanish - Spain, Arabic, Bulgarian, Dutch, Greek, Portuguese - Portugal, Portuguese - Brazil, Russian, Spanish - Latin America +9 more
| $34.99 |
| 2.9Kratings |
| 80% |
| — |
| not modelled |
| $24.49−30% | 66ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 896 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
的确是我目前游玩过的恐怖游戏中最吓人的的一款,压抑的氛围、闪回的幻象、简易但刺激的追逐,都是我十分喜欢的。面容的优点很多,缺点则是少但明显:1.极具感染力的氛围,我在游玩时几乎是全身心投入的。2.优秀的剧情,前三章见证三个家庭的悲剧但不明不白,最后德维恩身世的揭晓让一切豁然开朗,本质感觉算套上了灵异外壳的现实题材。3.探索,这既是优点也是缺点,我个人挺喜欢这种逐渐摸索的感觉(虽然面容里一些道具的位置实在过于苛刻),但提示很少、过程硬核,对于找路和找线索是一种挑战。
10/10 Jump scares, highly recommend!
Yes
Late review ( i played back in 2021), but this game stands out as one of the best horror games i have ever played. At one point i played for a long session (probably 4 hours), and i had to quit because i felt... off, like my heart was going into a rhythmia because of all the anxiety. Each chapter in the game feels unique and offers a new fearful experience. A must buy!
太好玩,建议官方加强难度
柜子动了我不玩了
Super Gruselig! Rätsel manchmal echt fordernd. Grafik sehr geil!
Trochę toporne mechaniki i brak mozliwości poruszania się bez latarki/zapalniczki. Ale ogólnie sama koncepcja i wykonanie, a przede wszystkim klimat super. 8.5/10
Musst du selber wissen.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.5M | 26.1K | 90% | $9.99 | |
| $9.6M | 125.4K | 93% | $4.99 | |
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| $9.5M | 14.2K | 92% | $19.99 |