
Visage is a first-person psychological horror game. Explore a mysterious ever-changing house in a slow-paced, atmospheric world that combines both uncannily comforting and horrifyingly realistic environments, and enjoy a genuinely terrifying experience.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Sep 15 → 1.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $27.99−20% | 11Kreviews | 84% | — | $9.5M |
| $20.99−40% | 4.2Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 891 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一点也不恐怖,太简单了,全摸黑通关,建议取消灯光,可玩性更好,不咋恐怖,不服来战。
⭐ 10 / 10 Pour moi, tout simplement le meilleur jeu d’horreur auquel j’ai jamais joué. VISAGE ne cherche pas à faire peur de manière artificielle : il s’installe lentement, insidieusement, et vous broie les nerfs sur la durée. L’horreur est psychologique, constante, imprévisible. Chaque couloir devient une menace, chaque silence est angoissant, et le moindre bruit suffit à faire monter le stress. L’ambiance est absolument étouffante, portée par un sound design exceptionnel et une mise en scène d’une rare intelligence. Le jeu vous fait douter, observer, attendre… et c’est précisément cette attente qui est terrifiante. Les histoires racontées sont sombres, dérangeantes, et traitées avec un sérieux glaçant. VISAGE ne prend jamais le joueur par la main, ce qui renforce encore plus le sentiment de solitude et de vulnérabilité. C’est une expérience marquante, éprouvante, mais incroyablement maîtrisée. Un jeu qui ne se contente pas de faire peur, mais qui vous hante longtemps après avoir éteint l’écran.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.5M | 26K | 90% | $9.99 | |
| $9.6M | 125.4K | 93% | $4.99 | |
| $9.5M | 17.8K | 82% | $24.99 | |
| $9.5M | 56.6K | 84% | $9.99 | |
| $9.5M | 16.7K | 90% | $16.99 | |
| $9.5M | 14.2K | 92% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.6K | 30 | 27% | $8.99 | |
| $182.6K | 1.3K | 79% | $4.99 | |
| $71.3K | 206 | 77% | $11.99 | |
| $35.6K | 446 | 87% | $3.99 | |
| $29.2K | 192 | 55% | $4.99 | |
| $6.4K | 39 | 79% | $4.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, Spanish - Spain, Arabic, Bulgarian, Dutch, Greek, Portuguese - Portugal, Portuguese - Brazil, Russian, Spanish - Latin America +9 more
| $34.99 |
| 2.9Kratings |
| 80% |
| — |
| not modelled |
| $24.49−30% | 66ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 892 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game too scary.
still after many years, im scared to open this game and play xD i feel i never end it, becuse too scaryyy ! but amazing
Pretty Good Horror Game gives off P.T. Vibes.
This is the scariest horror i've played. But also, this is the worst horror 'game' to actually play. Ok, so I really, really, really wanted to like this game. The atmosphere is really intense, you can crap your pants playing it. It's amazing how scary this game can be. But I've tried to beat it 2 times and couldn't do it - the controls and inventory management are atrocious and they make the game just infuriating. What's the problem? You have two types of items in your inventory, and two hands to hold items. The game makes it super cumbersome to switch between items or performing actions with said items - for example, I want to do a basic stuff - put a candle from one hand on a stand, and use the lighter from the other hand to light it. Ok - sounds simple? No, it's not. This requires sick controller skills and it feels like doing advanced tricks in Tony Hawk Pro Skater. you need to remember if a bumped or trigger selects/hides an item, or maybe it uses an item, or maybe a bumper hold uses an item? or maybe you need to use the other hand to perform this specific action cause you're holding the item in the wrong hand? oh noo, you did a button 'press' instead of 'hold' and now you dropped a candle and hid your lighter (you get the idea...). And all this while trying not to get your character loose sanity (it's a thing in a game) and also trying to avoid gettin killed by a monster. And there's the other thing - some sections feel like no one tested them :/ there are poorly designed stealth sections where you hide from an enemy, try to sneak, and whooooops, guess who's dead out of the blue? There was one part, where instead of hiding, I just sprinted through after watching a YT walkthrough and finding out where to go :/ This is very disappointing, cause like i've said - this is the scariest game i've played
제작자분이제발고통받으셨으면좋겠어요
Not scary whatsoever, not even making me feel uneasy. How are you charging 30€ from a game that's 5€ AT MOST. Deadass just a generic Roblox horror game
Страшная и атмосферная, но скучная.
This game did a great job at story telling, creating a truly frightening atmosphere that made you concerned at each decision you made and every turn moved, and the audio team deserves a medal. Absolutely amazing psychological horror game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.