
Virtual Perspective is a first-person puzzle-action platformer where you manipulate Power Cells using your perspective to solve spatial challenges.
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Virtual Perspective is a first-person puzzle game where you manipulate Power Cells using your perspective to solve spatial challenges. Be wary of the purple Kill Walls, they can destroy Power Cells upon touching, forcing them to respawn where you found them.
The further you progress, the puzzles grow more complex, pushing your perspective skills.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Dutch, Swedish, Bulgarian, Czech, Danish, Japanese, Simplified Chinese +4 more
Engagement
Hours played at review time, across 21 reviews with recorded playtime.
Reviews
Heyo, I was inducted into the playtesting group for this game by pure luck from seeing an underrated instagram ad. I wasn't expecting much from some small group using social media shorts to advertise, but I was indeed wrong for my judgements. This incredibly talented crew has made a very special, unique game that I would have never thought of. If you love hard puzzle games, or just want to try something new out, I highly recommend you purchase this and give it a go. Can't wait to see the next game, I hope it's just as good! From the one and only, Symbol
[h2]A fun little 3D pathfinder that doesn't overstay its welcome[/h2] [b]Puzzle difficulty:[/b] ★★☆☆☆ [u]Playtime:[/u] ~2-3 hrs Very nice idea for a perspective puzzler, it has 20 levels, so it is not a big game, it ends just before the gimmick wears thin. Half of the times I was convinced I cheesed the levels with unintended solutions, but this is just one of those games where it is part of the fun. My only criticism is the game only tells you about [spoiler]collectible Fragments seen while using Focus Mode,[/spoiler] which unlocks bonus levels after the end, but I just cba to replay every level to unlock it. It would have been better to know at the beginning to keep my eyes peeled for them. Still, it was a short and sweet fun.
just started to play this game, heard good things from my nephew rayray, he loves puzzle and told me about this game. Suffice to say, i am puzzled.
[h3]Did you angle?[/h3] A good chill puzzle about making progress by thinking out of box. Many shortcut if you think enough, unless you don't know how to think.
Yes, I did recieve this game for free, but I enjoyed it so much, that affter I finished streaming it, I went ahead and bought the supporter pack. The concept is simple on paper - you click on the power cell (which is a little holographic ball), and you move it into the hole, without letting it touch any of the pink blocks. The power cell sticks to the wall, and moves to directly where you're looking. Where it gets crazy is that the power cell follows your line of sight to the letter. The trailers do a better job of explaining, but if you were staring directly at a wall, and then you moved behind a column, the power cell would jump straight from the wall to that column. Each level is essentially a labryinth that you need to guide the power cells through, getting progressively more and more elaborate. Though I've found some larger rooms which appeared daunting at first, but I found a very simple solution that skipped most of the maze. Maybe it's because the concept is easy for me to wrap my head around. I can imagine there being points where others would struggle. There's no story - that's fine, not every game needs one. Though it would be nice if each "Sector" was thematically different, instead of them all being composed of the same grey tile. I [i]think[/i] the different sectors have different accent colours, but it's barely noticeable. My biggest problem with this game is that is that it doesn't have any form of level select. You can return to the previous level, but if you want to jump to a specific level because you missed a secret, you want to practice speedrunning, or you just like that level for whatever reason, your only option is to restart from the very beginning. HOWEVER, I've been told that an upcoming patch will fix this issue. If you're reading this review the weekend after I post it, it might already be out, and you can ignore the previous paragraph. My second-biggest issue is that the game is very short - ignoring two secret levels, you can beat it in two to three hours. Kind of sad, but for five dollars, I'd say you're getting your money's worth. So yeah, overall, good game. Had a lot of fun. Would recommend.
This is the best game ever
Fun little puzzle game, feels very rewarding to figure out the levels.
This game kind of feels like you're playing someone's head canon version of solo laser tag. Instead of shooting people though, you are trying to shoot a target being placed on the wall. It's like a virtual game of Hide and Seek where someone shuffles the walls around, throws out a bunch of No-No zones with triggers and dares you to find your way. Virtual Perspective is where you literally use your perspective to guide an orb through a maze of moving obstacles. The guards can be a bit annoying since you think you've found a way to cheat them and then they reach out into space and slap you. The puzzles are fun and mostly relaxing to work your way through. I do wish there were a bit more puzzles to play through before the end but I'd be lying if I said I didn't enjoy solving them.
fun little puzzle game for 4 bucks… you just can’t go wrong with it I really like the use of perspective here, hence the name „Virtual Perspective“ it has come a long way from its first iterations for sure good stuff
its so ♥♥♥♥♥♥♥♥♥♥♥ ngoiodo oh my god plug it inyto my vaeins
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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