
A disgruntled employee is fired from his job, sparking a path of rage and destruction. Lead Alyx through his journey of vengeance and creatively kill enemies in this pixel-art adventure where you, are the villain.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Vindefiant is a pixel-art adventure game where players take on the role of Alyx, a corprate employee who unexpectedly grows supernatural powers. Disgruntled having been fired from his job, Alyx unleashes his powers and sparks a path of rage and destruction to get revenge on his former employer. Anyone who happens to cross his path will meet a gruesome end. In Vindefiant, you are the bad guy.

In your journey for vengeance, you will need to traverse through various environments, including an office building, streets, and sewers. Use your villainous powers to quickly cause havoc. Your tendrils can be used to grab objects to hurtle towards enemies, throw enemies through windows, into ventilation fans, smash open doors, tear apart turrets, and much more.

As you explore your powers you'll unlock new abilities, giving you greater options to create as much destruction and death as possible. Alyx is determined to get his revenge for losing his job, and you choose exactly how he’ll get there. But at what cost?

A narrative driven, single player experience following a journey of chaos, twists and a protagonist willing to unleash evil to get what he wants.
A unique set of platforming controls, with the ability to glide across almost any wall or ceiling to unleash your rage on the world.
Alyx uses a tendril to latch onto enemies, desk chairs, traffic lights, sewer pipes, doors and countless other objects. Enjoy creative freedom as you find new ways to kill every time you play.
A plot of revenge that spans 9 chapters and leads players across different environments, ranging from a city at sunset to a dark, winding sewer.
Over 80 collectibles to be found as you traverse through chaos.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Russian
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1] 4/10 [/h1] [b] Unnessisarrily difficult, & confusing puzzles. [/b] I'd say it's impossible to beat unless you already know what you're doing, or have a guide; & even if you have a guide, at least half of the puzzles are movement based; & the movement is slippery, I feel like butter on a hot pan. It's incredibly frustrating to have to try the same thing over & over & over because that's actually the only way solve/get pass the puzzle/spike maze The combat is [i] bearable [/i]. you just sorta thow people around, or people at things. There is an ability where if you're holding someone you can instantly kill them, but that's pretty much it. Throwing things around corners is impossible because your tendril will retract if it's not in your line of sight. I don't like the story, but I also stopped paying attention to it at some point because I was frustrated, & just wanted it to be over. I can't find a justfication to play this other than I spent money on it; there's no saving grace in my opinion, nothing's fun enough to keep me coming back. I don't like the puzzles, I don't like the movement/mazes/movement trials, I don't like the story, & I tolerate the combat. Granted, I'm frustrated; so I'm being rude here. I'd love to see more like this, [i] but [/i] there's a lot of room for improving. Also, I'm not very smart. & that fact may effect my ability to enjoy puzzles & the sort; so maybe I don't have lots of room to complain about puzzles
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Highrise Heroes: Word Challenge | $17.5K | 132 | 87% | $4.99 |
| Time Master | $17.5K | 75 | 96% | $14.99 |
| HYAKKI YAKO Survivor | $17.5K | 85 | 68% | $7.99 |
| Ghost Stories | $17.5K | 85 | 69% | $9.99 |
| 3D Pool | $17.5K | 66 | 53% | $6.99 |
| Trash TV | $17.5K | 132 | 86% | $6.99 |
Related
| 7 Days to Die | $425.3M | 403.7K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 294K | 88% | $49.99 |
| Palworld | $279.6M | 448.8K | 94% | $20.99 |
| The Forest | $254.8M | 678.6K | 96% | $19.99 |
| Ready or Not | $238.1M | 339.1K | 78% | $49.99 |
| Clair Obscur: Expedition 33 | $233.9M | 273.4K | 95% | $47.99 |