
Play as Jake, a teen Pizza Delivery driver on the late shift - until things get BLOODY! Try to escape this DEMENTED Farm with your life! Features PS1, & OPTIONAL 80's VHS Graphics.
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Languages: English**languages with full audio support
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It's almost good. Except for the fact that table undersides and nooks of furniture aren't tagged has hidden areas in the same way that vents and crawlspaces are. So, you'll be puppy-guarded the whole time, even though the attacker moves away periodically.
Great game!
Terrible sound design, it's impossible to pinpoint where the monster is coming from and you will get ear raped every time it see you. There is also no checkpoint so if you die you start from the beginning. Very bad game. Edit : When you get hit by the monster your screen get covered in blood so you can't see sh*t.
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Hours played at review time, across 28 reviews with recorded playtime.
Jugué este juego en un vídeo, el inicio es bastante rápido, solo hacer algunas tareas en la pizzeria, luego se convierte en un juego estilo granny donde debes ir haciendo puzzles para conseguir las llaves y escapar, lo malo es que es demasiado oscuro y difícil, la bruja siempre sabe donde estas y cuesta mucho poder investigar la casa, aun así es divertido pero desafiante, si quieres verlo antes de decidirte, te dejo mi vídeo :) https://youtu.be/g721ZlPC18U I played this game in a video, the start is quite fast, just do some tasks in the pizzeria, then it becomes a granny style game where you have to do puzzles to get the keys and escape, the bad thing is that it is too dark and difficult, the hag always knows where you are and it costs a lot to be able to investigate the house, even so it is fun but challenging, if you want to see it before deciding, I leave you my video :)
Its total garbage. Don't waste your money, it doesn't even worth it for free.
A scary, well made PSX horror similar to games like Granny or Nun Massacre (if you like those games you will like this one too). It is a bit tough since there are no checkpoints or saves so you really must remember (or write down) where to go. The sound of her footsteps could be tweaked a little bit as I truly have no idea how close she is or if she is on another floor. I only encountered one "serious" bug and it was getting stuck behind the kitchen table. Luckily you can get out of it by simply mashing jump. Overall I enjoyed it and recommend if you like ps1 horror.
What I like about one of Distrate’s earlier games, Bughouse, is that it has a sort of fail-forward approach to its game design. There’s not a lot of dying and retrying. And that’s super smart for a horror game, because it means I’m not spending time analyzing and figuring out how the game works -- exposing the inner workings, so to speak -- tearing down that elusive veil that keeps the experience suspenseful and mysterious. It may go against some of the lofi aesthetics, but it’s one of those cross-sections where modern design sensibilities actually help marrying the old with the new; with no obvious compromise to the narrative or my agency as the player. Bughouse isn’t a [i]great[/i] game or anything. But it’s interesting because of all of this. Vilomah doesn’t really follow the same paradigm, and suffers for it. It’s the same kind of game -- you’re trapped in a house with a monster, and have to puzzle your way out. You stay in the shadows to try to avoid it. If it manages to capture you, it’s game over. These types of games are a dime a dozen, and there’s nothing here that makes Vilomah stand apart. It’s sort of just there, among the ranks. There’s a stealth meter. You have a flashlight. You sneak around in vents. You open combination locks. And since there’s no breakdown of how the monster works, most of what you spend time doing is replaying and retrying until you figure out how it’s all put together. Too bad, then, that there’s really no fun or interesting gameplay loop here to facilitate that repetition. Instead turning it into a chore, disguised as an ol’ timey PS1 game with some VHS filters on top. Thumbs down for me.
The story is that you get kidnapped while delivering a pizza and now you have to escape a house with a wandering murderer. This game is much like Granny or Stay Out of the House in that you wake up and have to go from room to room, locating items to open doors, solve puzzles, and escape through the one exit. There are some great things going on here such as the main premise, the background story, and the general location/setting of the place. There are a lot of issues that make me not recommend this game: - There's a killer that walks around the house and attacks you if you are seen. If you get attacked, the whole screen turns red and you can't see enough to get away so you just die and have to restart over. - There's a sound mechanic that should help to identify where the killer is but it doesn't work. The footsteps can be heard rooms or floors away. - I feel like the killer always stalks around the same vicinity as to where you are so you have to wait a long time to move from location to location. - You can't save so if you die, you have to start from the beginning. Luckily the items are always in the same location and the puzzles always have the same answer. - Like I said the background story is decent but there is much lost potential, especially when using the game title as part of the story. This could have been a fun 30 min game but most of my 3 hour game play was me dying because the killer kept killing me and I could see enough to get away. This made me restart all the way back to the beginning multiple times and it made me very annoyed. This game has potential and I could only recommend it if you're itching for another game like Stay Out of the House and don't mind ripping your hair out for the 20th time from dying. Otherwise, save your money for something else.
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| $2.5K | 200 | 88% | $0.74 | |
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| $2.5K | 158 | 85% | $0.74 |