
Vilmonic is an artificial life simulator and genetics and evolution sandbox game. Protect and breed unique pixel-art life forms where pixels and color have meaning. Craft tools and buildings and change the environment. Find ancient tech and fend off haywire zombitons. Craft Farm Breed Evolve!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, Spanish - Latin America, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
very boring, not what i expected at all. all the creatures and plants are virtually identical, and the enemies serve no purpose.
I think the mixed reviews in such games are because they often do not have a "game" technically, but people expect one. If you want gameplay you will want to avoid this software, but do try the demo on itch to make sure this is something you would enjoy. This is a great, unique a-life evo-sim, reminds me of "Minicraft" (2D Minecraft by Notch). Similar to Biomorphs from "The Blind Watchmaker". There is an old version called "Vilemonic", also there is a free, more updated version for internet browser actually, check the Vilmonic discord server for links, and also more info on development and mechanics. I think better public (in-game?) documentation would be desireable to appeal to more people though.
Sim earth, you got new legs!
Fun game but there is one glitch that gives me immense anxiety where the sprites and the skeleton won't watch up. It is only fixed when I reload the game. Besides that one of the best evolution sims out there
It's like watching the first lifeforms as they developed... but this time they get a protector! You! Try not to screw up. If you do... well... nothing bad really happens you just screwed up. Fun game that looks deceptively simple, with many secrets hiding (if you join the discord, though, it's not like anyone's going to keep them from you). Happy little game for big think time.
I keep trying this game because it seems interesting but... It feels like they laid all the ground work for a fun game but didn't implement it very well. Like, okay, i can breed new animatroids and they have all these cool different traits but... why? For what purpose? So i can click on them and see "oh wow, this guy looks a little different and is aggressive, that's fun"? lol Maybe i'm not giving it enough of a chance but it seems like a sad attempt at a Sim Life/Sim Earth with no real goal. Maybe if i played it more I'd see the purpose but at the surface it seems like a pointless game. I feel like it should be more of a top down game instead of a game where you're walking around and doing stuff... The tutorial basically teaches you nothing about the Animatroids, it teaches you how to craft and build. Which... i don't even know the purpose of lol There's also zombies that i guess build things and eventually you have to like, push them back, so that seems like an attempt at adding some sort of "conflict" to the game but i don't really understand it either. I'm leaving my comments open in case anyone wants to say "No, but this is why it's fun!" cause it's a game that interests me a lot but i just can't get into it. Maybe it only interests me because i loved Sim Earth as a kid and though this would be an evolution sim like that...
highly recommend if you are a person who likes catching bugs outside or if you would repeatedly look up things like "dino game" "dinosaur game" "dinosaur zoo game" online, and found that online games like dinosaur zookeeper were unsatisfying because they were designed to break out of their enclosures and/or be killed. you can engage in the sandbox and crafting elements while you wait for the fauna and flora to evolve naturally, and while the inventory management and crafting systems are very simple, this is a small, inexpensive game that does exactly what it was designed to, and does it well. 9/10 on the being able to bother the animals scale. I'd actually say I prefer this to the god-style evolution simulations, because there are things for you to do that don't involve majorly disrupting the simulation or waiting around for things to happen. if the dev does another game, I might be interested in seeing more complex biomes and environments and more animals that affect their surroundings in some way.
Pour les gens qui joue en francais je vous suggerent de jouer en anglais car il ny as aucunes differences entre rouge et oranges sur le nom des champignons ..les deux sont appeller 'rouge' et c'est très frustrant pour tenter de trouver LE champi orange pour pouvoir construire vos coffre . For the people playing in french ... there is no difference between red and orange shrooms ... they are all called as 'red' and its pretty frustrating when trying to build your crate .. You realy need to love some evolution game to enjoy this ...and also love pixel game or you are going to get borred ...you can terraform all the land with enough dirt and you got all sort of weird lil critter that can evolve..i didnt explore everything yet but i played all day long lol ...i restarted 3 times just because i wanted to enclose my shrooms ..when they get going you can't contain them anymore its a mess .. this is not the best game in the world but its can give you some happy hours . i've bought it for 10$ on sale ..and i don't think this is worth more than that ..
It's.. ok. But not worth the price. I've played 1$ mobile games with more content.. Spent an hour trying to make a water creature only to realize the only plant that exists is mushrooms so fully water creatures arent a thing. The zombies are weird to say the least. Ignored them whole game and they never bothered me. Used bubbles to find some amusement when they leave the map and delete themselves by following the bubbles.. but they dont seem to serve any gameplay purpose. Theres not much to build.. It takes a long time to destroy walls and trash is annoying when trying to edit your island and it becomes flooded with trash from digging. My tilled tiles would randomly turn back to grass, causing mass extinctions of my more colourful mushrooms. The crafting is super odd- It requires you to place the materials in exact order or it won't work. The tiles that say "Zombies love them" don't seem to be very loved by zombies at all. The large map isn't very large at all. All-in-all, its ok. The concept is there. But really just the concept and not much else. Might like it if you enjoy super basic building on a little map, though bases don't serve a purpose at all either way. I may play more if theres more content added such as more plants, and more decorations. Don't let this review get you down any though dev, I believe you can do great things if you add more content c:
One of those games that have little to no documentation and the dev wants the learning of the game to be thru self-exploration or word of mouth. So you start the game, even after doing the tutorial, not knowing what the hell to do. Most of the game is about the stats of creatures, but they are all super abbreviated on purpose to confuse you on what they mean. So you either have to invest time researching online how to play the game or spend hours doing it yourself. And because this is such an unpopular game, good luck with that. But this is just a low tier game, it ain't worth the the energy to do either.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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