
Victory Road is a boxing simulator that uniquely puts you in the role of the coach, not the boxer! As a coach, the fate of your boxer’s career, and potentially his life, is in your hands. Raise your boxer and utilize various strategies to climb up the ranking board.
Modeled estimate, not a reported figure. How we estimate →
About







Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jogo muito foda, tem mecânicas geniais e que nuncam perdem a graça. As lutas são melhores ainda, tem que ter muita estratégia e esforço pra ganhar.
My new favorite game. Remind me of a indie digimon simulation/trainer game but WAY better. This game is full of details, the training is fun, balancing the meals is cool and the combats are fun too. If you like Monster rancher and digimon + boxing this game is amazing. This is one of my favorite game now
Edit: This game is long abandoned - forget what I said below regarding the development. The game is still solid in its structure but needs tuning overall. Unfortunately, that will never happen - SAVE YOUR MONEY. A fun and surprisingly in depth game for what appears on the surface to just be a boxing sim. You take the role of a coach for a boxer whom you get to customize, decide their training regiments, customize meals, set up boxing matches and a lot more. There are odd jobs you can make them take up, buy or earn rare equipment, level up their attributes... this game seriously has everything an RPG should. The game is visually nice if you like that pixel art style (which I'm always a fan of), really bright and beautiful artwork that works really well with this type of game. Sometimes I find the text a bit difficult to read because of the font and the lettering but that isn't a deal breaker by any means. The combat is unique where you basically just tell the boxer commands and when to execute them. Always awesome watching you land a critical hit breaking the opponents face into a KO. Watch out though, the wrong move at the wrong time might open up an attack on you, only to KO you instantly! There is a lot of depth to this game and strategies to take up, especially because you can have different builds based on what you find most effective. Sometimes you get challenged by someone you beat a few weeks ago, sometimes you have to challenge the big fish to gain fans and rank up over them. I really enjoyed this choice the developer made when creating this combat system. Personally, I don't have an issue paying $20 for this game since there is a lot of customization, management and RPG elements but a lot of people seem to disagree on the forums. I try to think of it as an investment supporting the dev for more content updates and a pat on the back for releasing something actually fun and playable. The dev is active, responsive, friendly and encourages suggestions and comments! 10/10 indie game :)
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Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of the most fun games I have played in a LONG LONG time! So simple yet so engaging. Keeps bringing you back to push yourself to higher and higher levels. Really hope the dev of this gets inspired to produce some more games like this.
面白いです
an amazing game, i love every part of this game, i may be basic, but i recommend this game for everyone.
Abandoned game, bought the game back in the day. It is a good game but was unfinished so I had to refund and wait for more updates. If this game will resume development then I will buy it again
its fun but the developer is inactive.
Fun. Though many things are not inside the game yet. Content kinda dries up after reaching the rank 1. The rest of the content are pretty repetitive.
Good and fun 10 hour of gameplay per run. Simple but efficient mechanics, but greatly lacks challenge. There is no ending, aging doesn't affect anything as far as I could tell.
Players by region
Where this game's players are, estimated from review languages.
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| $733.9K | 15.8K | 80% | $1.99 | |
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| $4M | 3.9K | 79% | $24.99 | |
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| $149.5K | 328 | 93% | $19.99 | |
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| $149.6K | 560 | 96% | $14.99 | |
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| $149.4K | 110 | 85% | $27.99 | |
| $149.6K | 267 | 76% | $19.99 |