
A short, focused indie game for lovers of turn-based combat. Build a Viking crew, explore island routes across the ocean, fight challenging enemies, level up, and face permadeath in a ~5 hour experience.
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About
ViCrew is a small, focused indie game for players who enjoy turn-based combat and tactical decision-making.
Build a crew of four Vikings and send them on dangerous raid missions across a vast ocean in search of glory and fame.
Explore islands, fight challenging enemies, level up your crew, and see how far you can make it before death claims your Vikings.
Expected playtime: around 5 hours.
Carefully plan your actions and find the best strategy to defeat tough enemies. Every fight matters.
Sail across a large ocean where islands are spawned randomly from handcrafted templates. Each run offers a different route and encounter order.
Choose from five playable classes:
Warrior, Archer, Druid, Seer, Bard.
At the Fatebinder, each class can learn 13+ unique abilities by revealing their fate, allowing you to shape your Vikings and experiment with different builds.
Set sail, choose your path across the ocean, and decide which islands to risk landing on.
Level up your Vikings to prepare for increasingly difficult encounters.
When a Viking dies, they are gone forever. Every decision counts.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Für mich ein sehr entspanntes Spiel, ich hätte nicht gedacht das es mir so Spaß machen würde. Es gibt eine kleine Storyline, kann seine Crew mit unterschiedlichen Stats und Skills leveln. Werde da sicher noch die ein oder andere Stunde drin versinken :3
⚔️🛡️ “Assemble your Viking squad, sharpen your axes, and set sail for glory! ViCrew lets you build the ultimate crew of bearded badasses to raid, plunder, and remind everyone why the word ‘Viking’ makes people nervous. With turn-based combat and randomly generated maps, no two raids are the same—except for the part where you're looting everything that isn't nailed down. Level up, get stronger, and show those enemies who's the real boss of the North. 🔥 ⭐ 5/5 — Highly recommend if you love strategy, pillaging, and the sweet sound of victory… or just enjoy pretending you're way tougher than you actually are. 😏 👉 Check it out here: https://youtu.be/xnoBSSf7EEU
Great RPG Strategy game. Mechanics, keybinds, and movement are satisfyingly good, (compared to many other games). Tutorial is quick and on point. A player is able to jump straight into the game, and have a good experience right away. Variation of characters, abilities, and monsters are good. Would be nice to see more variety of actions (swings with different weapons?). Boat travel is smooth, water travel, especially turning is a bit too quick for any semi-realism. However, it makes for good fun to do 'donuts' in the water with a longboat. Could be better with more variety in the islands. Overall at this price point, I would highly recommend, as it also appears the dev is highly vested in improving, updating, and adding more content.
ViCrew es un RPG de combate por turnos que te sumerge en un mundo vikingo donde construirás y gestionarás tu propia tripulación para realizar incursiones. Con mapas generados aleatoriamente, cada partida es única, lo que le da un toque de rejugabilidad increíble. Los combates son tácticos y cada decisión cuenta a la hora de avanzar en el juego. Además, el aspecto de gestión de tu tripulación y recursos añade una capa extra de estrategia. Si disfrutas de los juegos donde la táctica y la exploración se combinan, ViCrew es un título a considerar. Valoración: Aspecto Puntuación Jugabilidad ★★★★☆ Gráficos ★★★☆☆ Dificultad ★★★☆☆ Innovación ★★★★☆ Ambientación ★★★★☆
Alles in Allem ein tolles Game. Seit der Demo hat es sich in allen Bereichen deutlich weiterentwickelt und bietet einige Stunden tollen Spielspaß. Man hat einige Möglichkeiten die Crew-Mitglieder zu verstärken und vielseitig zu entwickeln. Es gibt eine nette kleine Storyline mit teilweise vertonten Stellen. Die Geschwindigkeit der Progression ist abhängig davon, wie sehr man sich selbst herausfordern will. Man kommt recht schnell zum nächsten Boss und Storyabschnitt, kann sich aber auch Zeit lassen, grinden und durch die zusätzlichen XP alles easy niedermähn. Hoffe auf viele Updates - gute Spiele in diesem Genre (turn-based combat RPGs) sind viel zu rar und ich freue mich sehr über neues in diese Richtung.
I had an incredible 4 hours of gameplay today, and I’m definitely going to keep playing. The game has so much depth for an indie title, and I’m really hoping for some future updates, expansions, or DLCs because I can see so much potential here. The fact that it's made by a solo developer is just mind-blowing—the scope and polish of this game are truly impressive. It's one of the best indie games I've played in a long time, and it’s clear a lot of passion went into its creation. To the developer: keep up the amazing work! You’ve created something special, and I can't wait to see where you take it next. If you're a fan of well-crafted indie games, you absolutely need to check this one out. It's a hidden gem!
Bonjour à toutes et à tous, J’ai eu le plaisir de recevoir Vicrew grâce au site Keymailer. Vicrew est un jeu de vikings avec un style graphique rappelant For The King. Vous incarnez un viking qui devra recruter des alliés pour piller des îles à travers des combats au tour par tour. Le jeu est assez difficile et demandera un certain temps d’adaptation. Attention, le jeu est encore en phase de développement et manque peut-être, pour le moment, de certaines informations en début de partie. Je me suis retrouvé perdu pendant 20 minutes sans savoir quoi faire (bon, je ne suis peut-être pas le joueur le plus doué ). Petite astuce pour les débutants : Parlez avec les pierres de l’île pour mieux comprendre vos objectifs ! Si vous voulez vous faire une idée du jeu, regardez ma vidéo ! https://www.youtube.com/watch?v=1hKn0WRkixY Bonne découverte et bon pillage !
The class design allows for individual playstyles as well as setting up combos which is a lot of fun!
As described. Very simple and straightforward. The fighting got monotonous for me after an hour.
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