
“VESSEL” is a two-player online horror puzzle game. Experience varied puzzles, monster chases, boss battles and item collection alongside a rich story. Join forces with your friend and help the siblings escape the haunted hospital!
Modeled estimate, not a reported figure. How we estimate →
About

The game is set in the First General Hospital of Yuanwang City, located in the eastern region of a certain country. Two players can take on the roles of the Lin siblings and experience a series of mysterious events in this hospital. The gameplay is designed to fully accommodate dual-player mechanics, featuring encounters such as monster chases, mind-bending puzzles, endless corridors that require both players to gather different clues to proceed, escape rooms, and thrilling dual-player boss battles! Through conversations with other individuals (or creatures) in the hospital, as well as textual and video content, uncover the secrets hidden within this hospital!
On their 16th birthday, their mother was brutally murdered. While fleeing toward the subway, they were caught in a mysterious "Black Flame Incident" and fell unconscious on the spot. When they awoke, they found themselves in an eerily familiar hospital.



Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese**languages with full audio support
Engagement
Reviews
Themes across 138 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
画了一天符,过不去不玩了rnm退钱
简直依托
难玩死了 玩久了真的会崩溃 到处跑
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 138 reviews with recorded playtime.
每次推出进度全部清零是什么情况兄弟姐妹们
bug刚上线的时候真的很多,不过制作室修的很快,还算是比较上心的,以下是我打差评的原因: 1.解谜难度对于第一次玩这个游戏的新手来说太大,线索和指引.引导太少,导致很多时候解谜要浪费很多时间乱转碰运气,还非常头疼。我认为一个解谜被称为硬核,不能靠引导差和线索少,而要以线索之间的连贯性和线索本身的复杂性,比如说开局第一个值班表的排布就比较好,从保安手记这些获取信息。另一面,做丹药的时候谁能想到把玻璃磨成粉(我当时直接看的攻略没找到,可能配方上有提示?) 2.人物模型太大,地图小巷和拐角又多,经常在追逐战里面被队友卡住导致暴毙,特别难受 3.角色战斗和动画太蠢了,ai做的很僵硬,并且建模的脸和动画的脸不一样,能不能优化一下哥哥砍魔偶的动作让他更流畅 目前只想到这么多,有更多的可能没在这里反馈出来,不过我希望我的差评能让它以后好评如潮
个人体验见解,游戏前期整体水平还可以,后期感觉有些敷衍,整体玩下来没见鬼突脸,游玩过程中至少遭遇三四次bug体验,有些影响游玩体验,游戏内道具,过场动画,配音都有使用ai,不过价格摆在那里,整体感觉及格偏下水平。
这游戏是唯一一个玩的我想睡觉的恐怖游戏 玩到画符就困得要死 好令人无语的游戏
感觉挺好玩的,打怪也不是很难,但是就是刚玩不太懂咋玩
大家赶紧都来买 学习一下作者狗一样视角做出来的游戏 引导极差不看攻略就会一直死 有些设计就是故意让你死一次 作者我草尼玛 想钱想疯了是吗 你咋不去卖
昨天打通了这个游戏,除了角色动作卡顿,互动穿模的问题,玩了下来基本上是没影响,总结来说还是挺好玩的
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $25.2K | 60 | 80% | $19.99 | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
| $10.1K | 55 | 53% | $8.99 | |
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| $471.9K | 1.4K | 85% | $19.99 |