
You've been invited to a Halloween party! Yay! Music! Food! Drinks! Vampires! Wait. VAMPIRES!? Velvet Bite: Softly, With Teeth is a Romantic Visual Novel featuring 6 romanceable vampires.
Modeled estimate, not a reported figure. How we estimate →
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About
Content Warning
This game contains depictions of blood and violence (including vampire bites), depression, and suicide.
Velvet Bite: Softly, With Teeth
ベルベット·バイト / 轻咬丝绒 / 벨벳 바이트
Romance with Vampires
You've been invited to a Halloween party! Yay!
Music! Food! Drinks! Vampires!
Wait. VAMPIRES!?
A Romantic Visual Novel
featuring 6 romanceable vampires.
Main Routes
Madison

That's my question to ask.
Why are you here?
Your roommate!
She's not happy to be around you, obviously.
CV. Kojyo Rin / Lee Jueun
Forrest

City life isn't good for your mental health.
Vampires also need greens to heal.
Kind and caring.
His dessert wasn't very good. Too bad.
CV. Hozuki Kaoru / Shim Gyuhyuk
Yvonne

Hm, what's good for a fairy?
Cutie pie? Or sweetheart?
A beauty, known to never age.
Runs a business.
CV. Uduki Hana / Kim Jayeon
Sebastian

I mistook you for a different person.
I guess I was drunk.
Book lover and movie enthusiast.
Not a social person.
CV. Utamaru / Seok Seunghoon
Bonus Routes
Charlotte

So, was the party worth it?
Your psychiatrist.
She's also a vampire, by the way.
CV. Masutani Mahiro / Yang Jeonghwa
Everard

Only do the fun stuff.
That's my life philosophy.
Is he a magician or a con artist?
We don't know.
CV. Wakanae Yoi / Kim Youngsun
Features
#vampire #halloween #pastel
#choices-matter #text-based #romance
#josei #joseimuke #LGBTQ+ #amare
💘 Name your Main Character
💘 Beautiful Art
💘 Original Soundtrack
💘 Voice Acting
Play Time
9~12 hours (estimated, depending on the player's reading speed)
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
why did i buy an otome game for $40 bucks
I was excited for a vampire visual novel but this has some of the worst writing I've had the displeasure of reading. 25 minutes in and I couldn't take it anymore. The story was rushed and barely there and nothing about the characters caught my interest. Do not pay full price for this if you're still wanting to try it. This should be $15 or less. Sad that I bought it early and started playing outside the refund window.
拖了好久终于通关了! [h2] 《参加万圣节聚会结果误入吸血鬼老巢该何去何从》 [/h2] CG特别漂亮,立绘也很美。 黄毛的配音是前作的少爷?声音一出瞬间就认出来了www。 这作没有延续以往的小甜饼童话,虽然前作荆棘之下也不是小甜饼[strike] (但里面的人物塑造非常好,反派魅力爆棚) [/strike] 本作共通很长,所以基本没什么太大的恋爱感。 剧本的话,我更喜欢前三作的短篇的叙事。 这作可能因为出场人物变多分配给每个人的剧情相应减少,所以对于人物塑造上稍显薄弱。 每位li的性格都很鲜明,然后根据主线剧情总感觉赛巴斯是正宫耶(x) 总得CG特别加分,属于每看到一张都能被惊艳到的程度,要是个人线的剧情能再长一点就好了, 总得感兴趣的姐妹可入。
想起来补充一下评论,这定价与剧情质量实在是过于不对等,简直就是用画风把人骗进来杀,游戏完成度实际上连半成品都不算。 打上乙游标签拿几张漂亮cg就出来卖钱还被公众号软文写独立乙游销量惨淡是环境原因,为什么不看看这游戏究竟做成什么样。 屎一样的交互,机翻味的文字,毫无代入感的剧情,水一样的人设。。。唯一能拿得出手的就是韩风的CG第一眼看过去确实挺美的,也就仅限于此了。打完只剩下快跑两字警示后来者。
The art and story are great. I found myself invested. However, the English translation is subpar, and the experience is completed relatively quickly. While I enjoyed it, the price is just too steep for me to recommend it.
Like a few other reviewers, I was a Kickstarter backer for what ultimately became this game, and the end result is... frustrating. I have a lot of thoughts, so this will be one of my lengthier reviews. Spoilers will be marked. The original demos for Softly, With Teeth were chock full of charming characters, including a very relatable protagonist. It's hard not to compare this game to what the game was supposed to be, considering they took the general idea for the start of the game and reused the main characters' names. I really don't understand why they bothered using the same names; the characters in Velvet Bite are nothing like the characters in the original. If they'd just changed the names, I might have been able to separate the two experiences in my mind while playing—instead, they just left me disappointed and missing the original characters. Especially since I replayed SWT's demos before playing this game. [b]The original game was meant to be a dating sim.[/b] The biggest problem here is that Velvet Bite IS NOT a dating sim. It's a story about vampires, religion (yes really), and [spoiler]time travel,[/spoiler] with a mystery thrown in. Romance is an aspect to it, but it feels secondary and undeveloped. The writing isn't the best. And I don't just mean the often clumsy, awkward wording, or the occasional grammar issue (which I chalk up to translation,) but something that bothered me the most: the MC just... goes along with everything. There's very little insight to her thoughts and feelings. During dialogue, she's just agreeable and questions little if anything. It gets a little better later on, which makes me wonder if the writing team got a better grasp on that as the script went on but never circled back to give the first half of the game the same treatment. Part of what made the SWT's Diana so compelling was that we really FELT how she felt, her anxieties and her fear and everything. It's especially disappointing because early on, the MC she's shown to be dealing with social anxiety issues, leading her to vlog her activities to gain confidence. It really glares especially during the opening party, when she finds [spoiler]her godfather Robin (who raised her since she was young) unconscious and she worries he might be dead. She gets knocked out, kidnapped by the vampires, and wakes up in her therapist's clinic to Learn Things. Her therapist has MC go over the events of the party, and when she mentions Robin, she just says she "found him in his chair, dead asleep." No worry or panic, no realization that she thought he was dead. Until later when it's mentioned a vampire attacked him but that he was okay, the MC goes "So Robin isn't dead?" That whole scene is a mess.[/spoiler] As I mentioned earlier, the writing is also just clunky and inconsistent at times. During the very first flashback of MC's [spoiler]childhood car accident, she was traveling with her mother, father, and baby brother. The brother even had a name: James. But this is the ONLY scene where James is mentioned. He doesn't show up in subsequent nightmares/flashbacks. And even then, her dad is barely mentioned, only her mom. Throughout the game, MC just talks about the death of her mom. At the flashback of the funeral, neither her dad nor her brother are mentioned at all: JUST her mom. But during one scene, she mentions both her parents are buried at a cemetery, and at the very end of the game when visiting the graves, her dad is mentioned again.[/spoiler] There's a scene for something very important to Yvonne goes missing from a safe. She panics, saying that she "checked it every so often" to make sure it was still there. Then, literally lines later, she says she put it in the safe years ago and kept herself from opening it, because she was afraid she'd damage it. And AGAIN, a couple of lines later, she says she checked on it every three months. Which is it???? During an optional hang out with Madison, it's stated that she isn't strong enough to pull MC's hand off her arm when she's being pulled along. But then later, she straight up punches through a false wall?? You later find out that Robin, when he was a college student, moved in with a roommate that later became his wife. And that the place they were rooming in became their home. This place, by the way, is a giant mansion with a whole art gallery in it. How the hell did they afford that? By the way, if you choose to explore the mansion with Madison, the MC makes it clear she wants to find some hidden rooms. Robin says he got rid of the blueprints years ago, but don't worry, he still remembers where they are! ...Okay he's gonna go work now, figure it out yourselves, bye! It's not just the writing that's inconsistent. The background art is very pretty, but they do NOT match up with what's being described. In SWT, the Halloween party bg was all decked out. In VB, it's just generic fancy mansion backgrounds. Sebastian's home is described as plain, without any plants or personal touches, but the bg shown looks cozy and has plants. Charlotte's therapy clinic has what looks like a [i]dental chair[/i] in it?? There's more, but those are the most egregious examples. Oh yeah, [b]choices do not matter.[/b] The very first choice in the game only leads to a little extra dialogue, assuming you pick the correct optional hang out after. Charlotte gives you two choices at one point, and they both lead to her saying the exact same thing. Everard at one point has you "pick a card" out of three options, but the result is the exact same every time. You could argue for both those cases that the characters are doing it on purpose, but then it completely erases any sense of player agency. Why offer choices at all? There are 4 times where you can choose who to hang out with. You'd think the person you spend the most time with is who you'd end up with at the end, yes? No. The [i]fourth[/i] choice is what locks in your love interest, even if you've never hung out with them beforehand. (And if you choose to hang out with nobody, one of the final choices in the game determines which love interest you get.) The game itself is very linear. The final confrontation has one correct route, and a few bad ends. The most intriguing bad end to me, [spoiler]where you go back in time to meet the very first vampire, which is the villain's plan, just ends abruptly. Very dissatisfying.[/spoiler] A major reveal of the game near the end is [spoiler]the time travel plot, and the fact that Sebastian was the canonical love interest for the MC up until she decided to erase her memories to rewind time to successfully stop Charlotte's plan. But if you end the game with a different LI, there is no scene with Sebastian and discussing how he's okay with MC choosing somebody else. There isn't even any THOUGHT from the MC about him, or potential guilt, or anything. She has all her memories back, shouldn't there be something? In one end, she even calls her relationship with Seb "ancient history" despite him being with her numerous time travel attempts before this. What a wild and callous thing to say. Then again, that's also the end where you've decided the villain who caused MC and her friends so much pain (and DEATH) throughout all of this is who she wants to date. Yyyeah. Like, you were JUST recently doctor and patient, where there was 0 chemistry. She tortured y'all for ages and made you watch Forrest die and Yvonne kill herself over and over again. Girl you had to ERASE YOUR MEMORIES TO BEAT HER AND SAVE EVERYONE why in the world are you okay with dating her all of a sudden?![/spoiler] Also, there's a bug where I kept getting gallery pieces unlocked despite not seeing them before. On the plus side, the voice acting is nice and being able to swap between them at will is too.
I just wanted a Vampire romance story. Not some confusing aahhh story involving religion and time travel. I was a player in the beta and it had promise, but it turned out like a child who does really well at school then it get's to their head so then they start getting slowly worse and worse because they feel as though they have to get it first until they just don't try at all anymore.
听说明年要下架了于是蹲了个打折买了,一直听说这款游戏很史但是因为好奇心所以还是狠狠品尝了,只能说不听众人言吃亏在眼前,抛开绝美的美术来看我硬是找不到本游的任何优点(并且美术还一直在社区有ai改的争议) 虽然可攻略角色有足足6个看似是值回价格,但是剧情都少的可怜,看似整部流程不短但是说实话所有角色只有一个结局,不管选攻略谁最后也就只是有cg的区别,剧情几乎没有差分,相当于大部分角色共用一个he,然后其他所谓的小结局都是各种死亡选项几句话的小be。 整部游戏从头到尾只有一条线,选不同的角色无非就只是中间的小日常剧情有几次差分(毕竟只要过了一个角色的线,其他角色90%的剧情都是重复的直接点跳过就行),导致原价68的乙游竟然3个小时就能打完全结局…… 以及汉化翻译的质量有点像机翻,只有英文版的字体看得过去,其他语种的字体跟读word文档似的,剧情我也不知道该怎么评价,因为全程就像在做梦一样梦到那里是那里,中间没有一点衔接,质量有点像itch上面的免费小游戏(抛开美术和配音的话)。 刚玩的时候还挺想夸攻可攻略角色剧情全配音,结果玩到后面发现基本所有人全程都是一个语调像棒读。然后立绘和cg画风差的有点多不像一个人画的,至于背景全部都是简笔画我实在是懒得喷了(虽然蛮可爱的),怪不得社区一直有美术ai改争议……
先等等再入手! 先说缺点: ■ 塞巴斯这个男的,是本作官配男主。宣传“女主可以攻略女角色”,但无论女主是什么性取向,都要默认女主跟塞巴斯谈过恋爱。如果玩家想要女主只跟女生谈,走纯百合线的话,可以避雷了。 ■ 还有这个游戏一直有图片涉嫌AI生成描改的风波,求蹲一个准确解释。 对几个角色的感受: ♦ 伊凡娜:长相我最偏爱的,我美丽的妈咪女神。但本人有养子。甚至最后HE结局,她对女主说的不是:“我终于可以把余生的时间全花在你身上了!” 而是:“我终于可以把余生全花在你和我的儿子身上了!” 我??? ♦ 麦迪森:唯一真女同,跟女主是初恋。玩她的线真的是最舒服的一个了。但是由于游戏架构问题。上一幕中她会跟女主互表心意,两个女孩子互相朝对方说我爱你。“我们两个现在在交往。”但是最后boss战,又会突然变成“麦迪森是我的室友,和我最好的闺蜜” 我再次??? ♦ 夏洛特:幕后boss,操控着所有人,在轮回中杀了女主的朋友们无数遍,杀了女主的养父(女主在世上最爱的亲人),目睹女主因为亲友的死亡而哭泣无数遍,精神虐待女主,视本作中所有人为蝼蚁。这种人我是不知道为什么被做成可攻略对象的,无语。而且立绘画得太像AI图了,导致我根本无法对这个角色产生任何的喜爱。 ♦ 塞巴斯:叔控应该会喜欢吧?伊凡娜是sugar mommy,塞巴斯是sugar daddy。反正两人都是有钱+年上。官配自然不多说,笔墨最多,描写最丰满的一个。但立绘和CG画出来不像同一个人了,就三张图三种长相。(这游戏本身就没多少CG……) ♦ 福瑞斯特: 儿子,儿子,我是你后妈。(嗯对) ♦ 小丑:这小丑是真小丑,欠骟的玩意。(女主本人都暗自说过想扇他) 综上 实在不知道玩什么了可以买,我五折购入的。原价太贵。
I was a backer when this started and it ended up getting cancelled by the original story, there seems to be barely any romance and the writing and the characters are all rather dull. I didnt even finish the game once, which honestly with a otome is a surprise for me.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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