
Life ends… but the story doesn’t. After death, you find yourself in a strange, distorted place where normal logic no longer applies. Explore, hide, solve puzzles, and try to figure out exactly where you’ve ended up.
Modeled estimate, not a reported figure. How we estimate →
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About


Instead of emptiness, you find yourself in an unknown space-partly familiar, yet twisted and unstable. Rooms shift their shape, everyday objects behave unpredictably, and paths can suddenly close or open in unexpected directions. Somewhere nearby, something lurks that you’d better avoid. It sees everything and reacts to the slightest movement. You’ll explore, encounter unexplainable phenomena, uncover hidden mechanisms, and face challenges that demand your full attention. The only question remains-where exactly have you ended up after death? And what comes next?



Game Features
Journey after death - explore a mysterious realm that doesn’t follow the rules of reality.
A dangerous entity with sharp vision - stay out of sight, hide, and use your surroundings to avoid detection.
Gradual uncovering of the protagonist’s past - discover who they were in life and why they ended up here.
Moral dilemmas and human nature — choices, consequences, and actions that can’t be ignored.
Non-linear storytelling - the story unfolds through exploration, details, discoveries, and your own conclusions.
Realistic graphics - high-quality visuals, detailed objects, and a cold, unsettling color pale

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Portuguese - Brazil, Russian, Spanish - Latin America, Japanese, Korean*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
拿到第一个钥匙出门去出生点存档在左边的房间 第一把钥匙拿了最好去存档因为后面很长都没存档 男主神经病啊在路上梦游害别人死了
Gleich vorweg; ich finde es ist das schwächste Spiel des Entwicklers. Es startet sehr nice mit viel Atmosphäre und schönem Soundtrack. Und dann verändert das Spiel plötzlich den Stil - und genau das könnte für einige Spielende etwas nervig werden. Das war es für mich stellenweise auch ABER quasi mit viel try and error alles möglich. Du brauchst definitiv etwas Geduld und musst dich halt einfach viel ausprobieren. Ich will gar nicht zu viel spoilern, wenn dir die anderen Spiele des Entwicklers gefallen haben, dann schau unbedingt hier rein - andererseits kann man das neueste Spiel auch nicht unbedingt mit den alten Spielen vergleichen, da der Entwickler hier etwas neues ausprobiert. Ich würde sagen ich fands gerade noch so okay, dass ich es positiv bewerten würde und der Entwickler war bisher fast immer LIVE im Chat dabei, nimmt Kritik gerne an und hilft auch bei Schwierigkeiten. Solche Entwickler supporte ich liebend gern! Deshalb, eine Empfehlung an dieser Stelle von mir ABER mit Vorsicht auf möglicher Verzweiflung und bitte viel Geduld mitbringen. Für NotHuman eher keine Empfehlung würde ich sagen HAHAHA kussi du Frechbert <3
정말정말정말정말정마러자 하면서 울고 싶었어요 감사합니다
I beat the game with 100% achievements, A cool realistic horror game where you journey your colorful home and then to a bloody underground basement where you have to escape an ugly devilish monster. Its got fun gameplay, funny moments and colorful levels to explore
I had a really good time on stream with this game! Puzzles are fair, and jumps sparce but good. I think the atmosphere makes it more "scary" than the jumps themselves and I mean this in a good way. I will be playing this dev's other games for sure!
It was fun. I ran, shouted and laughed, it was difficult but it was worth it, cool
저는 치지직 스트리머 입니다. 와. 이 게임 진짜 재밌습니다. 점프 스퀘어 달달하구요. 스토리도 진짜 기가 막히고, 시청자 분들도 보시기에 무서우면서도 확실한 짜릿함. 그리고 막힘 없이 술술 진행 되는 전개 라고나 할까요? 약간.. 칠라스아트 같은 명작 게임만 하다가 1인 제작 게임 해봤는데. 와... 너무 진짜 재밌고 시간 가는 줄 모르겠고, 그리고 게임이 그냥 잘 만들었어요. 이거 2탄 나오면 꼭 사서 해보고 싶을 정도에요. 아웃라스트나 언틸던, 약간 그 쪽 관데. 주인공이 2탄에서는 후회 하지 않을까 싶네요? 1탄의 떡밥 회수 기대 하고 있어요. 번역, 조작, 다 완벽하고 진~짜 2시간 밖에 안됬는데 삼일동안 한거 같은 재미. 이 게임에 재미를 준다면 100점 만점에 솔직하게. 98.5점 급은 되지 않을까? 압도적인 긍정적 드리겠습니다. 참고로 저 공포 게임 진짜 왠만한거 다 해봤는데 이 정도면 탑급입니다. 가격이 너무 싼거아닌가 죄송스러운 으로 플레이 했습니다. 추천 합니다. 추천 합니다. 추천합니다. 추천합니다. 추천합니다. 꼭. 해보세요. 다같이 해보세요. 방송에서 해보세요. 아.... 그리고 저 근데 하나 5080TI 인데요, 그래픽이 너무 월등히 좋아서 그런지 렉은 좀 걸려서 저사양으로 낮췄더니 렉 없더라구요. 이거 참고 하세요. 그리고 괴물이 속도가 쫌 빠릅니다.... 그래서 쫌 그부분이 ? 더 재밌었어요. 제작자님이 이걸 보신다면 쪼그마만 더 괴물 속도를 빠르게 해주세요. 지금 쪼금 덜 빨라요. 괴물 더 빠르게 해주세요.
游戏通关了,我开始还以为男主为了转移公款,故意害死妻子,转移债务之类的。然后痛苦忏悔,结局太拉跨了,不太推荐
**Veil of Mist** was... alright. I went into this one with fairly high expectations because it's from the same developer that made *Lost Luminosity*, a game I really enjoyed. Naturally, I was hoping for a similar experience. Unfortunately, this one didn't quite hit the same mark for me. That's not to say it's a bad game—it definitely isn't. It just never reached the level I was hoping for. One of the biggest differences is the pacing. While *Lost Luminosity* focused more on atmosphere and building suspense, *Veil of Mist* leans much more into constant chase sequences. It felt like I spent a large portion of the game running from danger instead of exploring or slowly uncovering the mystery. If that's the style of horror you enjoy, you may have a better experience than I did. The story was another area where I felt a little underwhelmed. It never really grabbed my attention, and by the end, I wasn't especially invested in what was happening. It wasn't confusing—it just didn't leave much of an impression on me. From a technical standpoint, though, I don't really have any complaints. The game played well, and I didn't run into any issues that took me out of the experience. It was polished enough and did what it set out to do. Overall, *Veil of Mist* lands somewhere in the middle for me. It's not a bad horror game by any means, but it's also not one that's going to stick with me long after finishing it. If you're looking for a horror game that's heavy on chase sequences and fast-paced tension, you may enjoy it more than I did. For me, though, it just didn't capture the same magic that made *Lost Luminosity* so memorable. It's worth a play if you can grab it on sale, but I wouldn't put it near the top of my recommendation list.
1인게임이라고 느껴지지않을 정도의 퀄리티가 좋은 게임이지만 ! 저 괴물 패턴이 없고 너무 무분별한 움직임과 버그가 있어서 살짝 아쉽네요 ! 하지만 재밌었습니다.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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