
To be a "leader" that guides others forward, or to be an uncompromising "ruler"...VARLET is a school life RPG where, through encounters with troubled boys and girls who are also searching for themselves, you begin to uncover a version of yourself you never knew existed.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
VARLET is a school-life RPG about self-discovery, experienced through meeting others who struggle with the question of who they truly are, and grow through that very struggle.
Kousei Academy: where the protagonist has recently transferred.
Whispered rumors surround this place.
Another world where strange creatures dwell appears within the school...
...and once you've wandered in, there's no way back out.
After seeing this other world—a Glitch—with his own eyes,
the protagonist realizes several people have been replaced with monsters.
You must fight alongside your friends
to save the academy from imminent destruction.
Hero (CV.Shohei Komatsu):
Your avatar in this world.Upon meeting a strange individual in a dream, he gains the power to start a revolution.
Playable members of the SSS (Student Support Services):
・Embracing Your Youth in School Life
Help other students deal with their problems as a member of the Student Support Services (SSS),and then go out with friends after school to make the most of your school days.
The bond between the two of you will grow stronger with each event you experience.
Be careful, though—becoming intimate with multiple people may cause problems…⁉
・Battles use a simple yet exhilarating Timeline Command system.
Take the lead as a “Leader” who supports allies in combat, or dominate the battlefield as a “Ruler” with powerful skills.
Use both fighting styles to seize victory!
・Your choices will reveal your true self—.Triad Stats.
Light Triad: Morality, Sympathy, Altruism
Dark Triad: Machiavellianism, Psychopathy, Narcissism
These six stats will change according to the analyses you receive and choices you make during the game.

Triad stats can increase the number of dialogue options available to you and enhance the power of passive battle skills.
What course of events will your true self bring about?
Scenario: Gakuto Mikumo, Ryutaro Ito
Scenario Editing: Kazunari Suzuki
Character Theme Song Composer: wotaku, NILFRUITS, OSTER project, Yoshida Yasei, Tadano Kaede/A4., Hitoshizuku and Yamasankakkei, KANON69, Daibakuhasin
Music: Tsukasa Masuko
Be sure to wishlist 『VARLET』 and look forward to its release and additional updates!
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−60% | 136reviews | 51% | — | $182.2K |
| $59.99 | 246ratings | 66% | — | not modelled | |
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
전투는 둘째치고 스토리만 좋았어도 지금보다 훨씬 평가가 나았을 게임 메인 스토리만 달려도 약 20시간+ 짜리 비주얼 노벨 할인가 3만원대도 좀 높다고 생각하는 편이라 더 떨어지면 고민은 가능한 부분
Potential Man if it were a video game. Get it if goes on sale for a huge discount. Not worth full price
스토리가 조금마안... 좋았다면 50퍼 할인 때 살만한 게임. 칼리굴라2 정도만 되도 될텐데 스토리 진행 때 글자 자체가 너무 적음. 그래픽 올린다고 다른 요소들은 최소한만 만들어 놓은 티가 너무 난다. 심지어 그게 나아져도 50퍼 할인을 해야 될 정도로 게임 가격이 처참하다. 페르소나4 리메이크가 79800원인데 얘는 뭔데 85900원이냐... 가격이 싸든 게임이 재밌든 스토리가 좋든 해야지. 브금은 괜찮은 거 같은데 그게 끝이지 뭐 페르소나 라이크를 좋아하지만 얘네가 만든 건 당분간은 안 사고 싶네
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $23.99−60% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
재밋음
VARLET is the usual FURYU-style game, and as such it feels a lot like their other titles such as Caligula. The world is a bit on the small side with very limited interactions — if you decide to skip even the few optional ones, playtime shrinks drastically. The plot itself isn't bad, though maybe a little too slow at the start. If you go in without too many expectations, it can work as a low-effort alternative to PERSONA. Personally, I'd give it a generous 7 out of 10.
It's a fairly decent Persona copy. The characters are good and the combat is serviceable. The side content leaves a lot to be desired and can mostly be skipped, which leads to very little replayability. Therefore the asking price is too expensive. Get it on a sale.
장점도 있는 게임인데 단점이 너무나도 큼 전투는 좀 재밌게 하거나 아예 스킵하게 해줬으면 좋겠어요 (백어택 날리면 원턴클이 되지만 그렇게 해서 처리할 수 있는 몹은 정말 머리 잘 써야 겨우 반 정도.) 방과후 부활동도 텍스트 있는 대사 있는 NPC대화나 마테리얼 추가되는 분실물 빼고 다 없애는 게 어떨까요 (+내비게이터 목소리 끄기 기능 추가) 전투나 맵 디자인이 좀 부족한 상태에서 게임의 볼륨을 늘리고 싶으면 저런 거 다 쳐내고 캐릭터 에피소드를 늘려야지, 폐지 줍기와 노잼 반복 전투와 불쾌한 퍼즐로 늘리는 건 좀.... 양이 많지도 않은데 아무리 스케줄 잘 짜도 한 번에 모든 캐릭터 에피소드를 보는 게 불가능하다는 것도 정신 나가는 요소. 그 짧은 대사 몇 개 보자고 그 노잼 전투와 퍼즐 풀기를 다시 해야 한다고 생각하면 힘이 빠짐 기껏 멋진 일러스트와 성우, 노래를 캐릭터에 맞춰서 준비해 뒀는데 그걸 못 살리고 이상한 거에 불쾌감 느껴서 던지게 하는 느낌 그리고 스토리도 좀만 더 신경 써줬으면 좋겠어요 혹시나 호기심이 생기면 모나크나 칼리굴라 먼저 해보셨으면 좋겠네요 두 게임이 스토리나 게임적으로 더 괜찮았던 것 같음
I plan on playing more of this game, but at the time of this post I have yet to actually beat the game. I start playing then get sidetracked and then when I come back I forget what I'm doing and restart...and then the process starts again. That said, what little I have played I actually do enjoy quiet a bit. The graphics are not bad, the gameplay is nice and the interaction between characters are fluid. That say I will do more of a post once I actually beat the game.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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