
VaporBall is a multiplayer VR game set in a vibrant Cyberspace. Throw charged balls at your opponents to kill them, or use a Teleport ball to get out of the way. VaporBall is an intense, exciting VR experience for both casual and competitive players; get your friends (or enemies) and jack in.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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[h1]Experienced on the Oculus / Meta Quest 2[/h1] You can view my initial impressions & gameplay here: https://youtu.be/QNoLNYJgo4k If you throw a dodgeball in the forest and nobody is there, was it really thrown? Vectorball is here to answer that question and the answer is yes because you can record footage of you throwing said dodgeball and then other humans can see it on social media, thus empirically proving that the said dodgeball was in fact thrown. Perception is reality! What I'm saying is that this Online Multiplayer PvP focused dodgeball game with a vaporwave aesthetic is DOA. I know it just released in Early Access, but since release there have been a maximum of 3 players online for this game. That almost seems impossible on Steam, but it is the grim reality and I almost weep for these devs. I'm sure they put some work into making this game and it appears to be a catastrophic start to their hopes & dreams of a successful game. In fact, I was online playing this game and I waited for 15-20 minutes for a 1 v 1 match and I waited and waited. I almost lost my sanity but I eventually found out that you can't lose something you never had. Is VectorBall a good online MP game? I have no idea. I almost feel bad giving this game a negative review. It does seem unfair. However, a PVP focused game with no players is not something I can recommend. Not only that, but I did play the single player "training." I found it to be pretty basic, but also I experienced a serious bug. I think that left me no choice but to leave a negative recommendation. I did like the vapowave art-style. I really enjoyed the synthwave music. However, the core gameplay seemed rather uninspired to me. With your left-hand, you throw a spawned ball (it takes .75 seconds) and you teleport to where it lands. With your right hand you throw a spawned ball (it takes .75 seconds) and destroy the target. There's 1 USA server, 3 modes (1v1, 2v2, 4v4) and 3 maps. It is a room-scale only game. Game is running on the Unity Engine. On my RTX 3080, I was getting steady 90 fps. I only experienced the one serious bug where the game just totally bugged out (there was an invisible enemy constantly shooting at me and I had to manually quit to exit). There is a button you can press to do a quick 180 turn, but there is no smooth or snap turning otherwise. [b]Rate ?/10. This could possibly be a great MP PvP game, but without players it doesn't matter. Plus what I played in single-player leads me to believe that the MP game more than likely isn't that good and that there's probably better MP options on Rec Room and I really don't like screaming kids so that tells you something.[/b] [quote]Please note: I received a free Steam key through the Steam Curator Connect program. You can join my Steam Curator group here: https://steamcommunity.com/groups/Oculus_WMR [/quote]
really fun to play, been waiting for a game like this to enter VR, similar to echo and eleven. Highly recommend it!
So far i am having a very fun time playing this game. I've always loved dodge ball, and this unique twist is brilliant for VR. The atmosphere is serene, while the game play is competitive and very engaging. I love combination of the art style and music, they compliment each other very well. The single player training mode is just as fun as the mulitplayer and does a good job getting your Vector Ball chops up before playing online multiplayer. Definitely give this game a try if you want a super engaging VR game.
very fun with friends! love the art style. great fun definitely recommended buy.
I have not played this game for very long, but I am already having too much fun! From the moment you boot the game, the main menu engulfs you in the VR arena with some shocking visuals, accompanied by amazing musical tracks. The dodge ball mechanics are so intuitive. It feels exactly like I would expect dodge ball to feel. I never felt the technology got in the way. I was just playing the game and having fun. While there is relatively little content at the early-access launch, what is there is insanely polished. The gameplay is tight, the maps are fun to traverse, the music is insane, and the game is overall so immersive. I feel like I'm in a Daft Punk album, mixed with Tron, mixed with Deus Ex. Cannot wait to see what is to come with future content.
Interesting dodgeball-like game, cool vaporwave aesthetic and music, creative implementation of blink movement, reminds me of Valve's Ricochet Can't wait to see what the devs are going to add in the future!
Unique art style, polished graphics and gameplay, really nice and competetitive gameplay with others.
Took me a little to get used to throwing but super fun once you get good. The teleport mechanics make for some pretty fun scenarios on/offline, and the devs have been super responsive in the Discord server about updates and improvements. I can't wait to see more levels and what is next for the game.
honestly quite an enjoyable game to play with ya friends. On top of that he developers are really nice and listens to your feedback.
I have been playing this on valve index and the current foundation and gameplay is solid. There are some minor rough edges but nothing game-breaking have occurred during my time. The training mode is great to get used to the timing of throws and aiming. 1v1 is super fun and I cant wait to see what the devs might add to the game.
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