
Players follow Lu Yuan through important stages of his life and experience his growth trajectory from youth to maturity. It will take you to relive those decisions that you have never tried to make in reality, and feel the different life brought about by each choice.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 25 → 1/day in the week after.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.99 | 4Kreviews | 87% | — | $786.2K |
| $14.99 | 628ratings | 80% | — | not modelled | |
Engagement
Reviews
Themes across 91 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
非常不错,大嫂还是可以
半价22.5买的,打了7个小时,作为一个影游,故事太平铺直叙了,而且很多角色有工具人之嫌;给关海月打call!
성세천하전에이게임이있었다 ★★★★
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, Russian, Japanese, Traditional Chinese, Korean*languages with full audio support
| $7.49−50% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 91 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
可以好玩
7.5/10,整体的完成度不错,也有很多分支线结局。(以下有轻微剧透) 但是推进后面的剧情必须要舍弃初恋。给我玩的生理不适了。大可以不安排这个初恋吗,虽然说有分支线但是为了推进后面的剧情来搞这么一出,确实观感不太好。还有的问题就是其他角色的塑造真的太突兀了,后面的禾木线和nina我看到他们也有if线我不仅想问哪里来的感情,玩的有点分裂了。前期他们的互动确实很少,搞得后面有点降神的感觉。最好的线还是关海月,有开始有铺垫而且角色塑造也讨喜,甚至背叛她if线,我都感觉我不是人0.0。大嫂吗?角色演员是非常好看,气质也有。但是还是和小梦线一个原因,最好的结局在前期了= =。总体来说还是非常推荐大家去玩,算是影游的上乘之作!
游戏不错,大嫂很漂亮,我就想知道大嫂线的孩子到底是谁的。唯一的缺点就是支线解锁一点提示没有,太落伍了
编剧纯纯心理变态来的,前两章就仿佛所有人都活在一个没有逻辑,没有网络,没有舆论,甚至没有道德也没有法律的世界里一样。警察比起受害人的口供选择优先相信犯人的口供。陪你吃苦的女人在一条世界线里纯纯圣母但是从歌厅出来走到酒店还啥也没发生就变成了纯纯变态。仿佛娱乐圈里所有人除了杀人以外干什么都不犯法一样,但是只有男主除外,男主恨不得走路踢别人大脚豆都犯法。 而且即便你成功进入第二章还能因为第一章没有选择让女朋友绿你就给你踢回第一章强制你被绿,第二章只要你不选择背叛用命救你的好朋友就不给进第三章选啥都是泥头车居合。编剧要不然就去找个好点的心理医生看看把,你这样的一般的精神病院已经救不了了。
其实人生最好的结局都在一开始的序章之中了,踏入名利场之后则是一步错步步错,从被动接受到主动作恶,终究一发不可收拾。这一部游戏玩过,好似做了一场黄粱大梦。我想起以前看的电视剧《济公游记》里倒也有一集《醉官图》可谓异曲同工。
奔着欣欣和陈夫人来的,结果一个唯一的好结局在第一章就结束了,另一个和在江山北望里一样,没什么戏份。剧情看似有不同选择,实际只有黑化一条路。唯一满意的结局就是第一章吃软饭结局,就跟江山北望里气运之子结局一样,开头就是最好的结局。感觉这一作在制作方向上完全错了,出于审核原因黑道不可能给好结局,那以黑道作为唯一主线的结果就是,玩家在被各种NPC恶心了一路后,还要被结局再恶心一遍,与其这样,还不如以一开始的正道为主线,辅以黑灰线。
《名利游戏》是一款把"娱乐圈厚黑学"做得非常扎实的选择型剧情游戏。玩了6小时,最打动我的不是画面或配音,而是它对信息博弈的设计——你手上的证据往往是不完整的(比如事后才知道高婷玉的真实目的),你需要在"力度"和"风险"之间反复权衡:是直接点名指控,还是用"据传"这种留有余地的说法投石问路。 几个亮点: 1. 选择没有绝对正确答案。比如面对竞争对手的黑料,游戏给出的三个爆料选项,分别对应"模糊指控""实锤点名""隐晦暗示",每一种都有不同的连带代价——尤其是会不会牵连到消息来源(比如剧组里帮你的人),这种"选择的重量感"做得很真实。 2. 人物关系有血有肉。前女友深夜带着愧疚来找你、行业潜规则与"不懂规矩"的对照组角色(亭亭玉立导演)……这些设定让"名利场"不只是一个背景板,而是真的会影响你每一步决策。 3. 道德灰色地带处理得克制。游戏没有强行给你贴"好人/坏人"标签,而是让你自己承担选择后的舆论反噬和人际代价,这点比很多同类游戏做得更成熟。 如果你喜欢《隐形守护者》《完蛋!我被美女包围了》这类强调"选择即代价"的互动剧情游戏,又对娱乐圈/职场厚黑题材感兴趣,这款游戏值得一试。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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