
Not all heroes are born, many are forged by the finest Hero School – yours. Take command of the faculty, nurture a unique and ever-growing roster of students, and earn your place among the most prestigious schools in the world of Valthiria.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0.25/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 108reviews | 57% | — | $14.2K |
| $1.99−90% | 124ratings | 61% | — | not modelled | |
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I was addicted to the original Valthirian Arc as a kid back when it was a Flash browser game. The combat was simple and repetitive - you just ran around the screen clicking on enemies - but it was really fun to develop your students, promote them to advanced classes, then get points when they graduate based on how powerful they are. For Valthirian Arc 2 they decided to go with a turn-based JRPG-style combat system, which is risky because of how grindy this kind of game is by nature. Turn-based combat can be slow and clunky, so it has to be [i]really[/i] strategic and interesting to stay fun for a long time. Unfortunately Valthirian Arc 2's combat is neither strategic nor interesting so I was struggling to continue playing past my 5th quest to kill slimes. One strange design decision is that every time you take a turn, any of your 3 students may take that turn. So you naturally end up spamming the strongest move on your strongest student over and over and ignore the others. The simplicity of the game is worstened by how forgiving it is. It might be relatively easy to kill slimes but if your quest wants you to defeat 10 of them your health and ability points might start running low. However... there are rest spots all over the map that will fully heal you and set your ability points to max, with no limit to how often you can use it, so situations where you might have to start thinking just don't happen. There are also minigames that pop up every so often like fishing, and if you beat the NPCs you can get a strong reward. However if you lose you can just keep retrying it until you win, so even when you do win it doesn't feel much like an achievement. The devs clearly did a decent job on the visuals - the character portraits are pretty and the 3D models are okay (but not my preference - low budget graphics might as well stick to 2D). However your academy looking kinda cute just highlights how little customisation is available to you. The academy is split up into fixed squares so all you really get to do is pick which of those squares your next building goes in. So the academy-building part of the game is mobile level. Lastly, the game generally just feels kinda clunky. I noticed a few sentences with weird-sounding grammar. Some hitbox for a few buttons were kinda off. Certain tasks like setting your student's schedules takes way more clicks than needed and several menus lack key information to make decisions meaning you have to scroll back and forth between screens.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.2K | 267 | 94% | $3.99 | |
| $14.2K | 305 | 81% | $1.99 | |
| $14.2K | 108 | 96% | $4.49 | |
| $14.2K | 85 | 92% | $5.99 | |
| $14.2K | 215 | 69% | $4.99 | |
| $14.2K | 644 | 61% | $0.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $48.5M | 43.2K | 90% | $69.99 | |
| $7.3K | 19 | 100% | $12.99 | |
| $19.2M | 17.2K | 85% | $59.99 | |
| $1.2M | 790 | 81% | $29.99 | |
| $541.4K | 293 | 83% | $53.99 | |
| $143.9K | 311 | 87% | $11.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Korean, Simplified Chinese, Traditional Chinese, Indonesian, French, German, Thai
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
also ich habe dieses spiel mir geholt weil es sehr interessant aussah und es sich spannend anhörte habe es auch fast 10 stunden gespielt und es war bis zu einem gewissen punkt wirklich ein tolles spiel nur finde ich es einfach schlecht das es keine schwirigkeit gibt die man auswählen kann ich bin mittlerweile auch an einem punkt im game angekommen wo ich den gegner egal was ich mache nicht besiegen kann auch finde ich es an manchen stellen sehr verbuggt da hatten gegner eine dauerregenaration aus sich drauf die garnicht wegging und beim nächsten versuch auf einmal nicht mehr oder wenn man im gebäude menü war konnte man danach die kamera nicht mehr bewegen aber vor allem stört es mich eben massiv das es nur eine schwirigkeit hat ich komme damit leider nicht klar daher kann ich es nicht empfehlen
制作组发行完游戏就跑路了,不更新了
Honestly what sold me on trying this game was the city builder mixed with rpg elements and i will be giving a better updated review once i put more time into it but so far early game I'm liking it.
Also das Spiel ist im Grunde ganz gut, aber wer deutsch spielt LASS ES die Texte sind so schlecht geschrieben das sie unglaublich schwer zu verstehen sind, aber ist halt wichtig gut dazustehen.
เกมดี ภาพสวย แต่ต้องเรียนรู้เองหาเอง เดาเองซะส่วนใหญ่ไม่ได้สอนทั้งหมด บัคค่อนข้างเยอะโดยเฉพาะเควส
joguei o base dele no kongregate, apos anos vim a descobrir que minha infancia teve continuação e eu tive a oportunidade de voltar a jogar, o jogo é bom demais
I Loved the first one, but we regress. Turn based combat is not well implemented, cap in stats is not a good mechanical; 4 skill tree for all the game is bad, Research for upgrade, dear lord. Students history is something we ask from the first game but the take way the fun from gameplay is to high price. 4/10
tutorial forces you to mess up and waste everything. unskippable cut-scene in each battle that you didn't kick for initiative. While comparing to VA1 is unfair, VA2 is quite the disappointment.
https://youtu.be/3vR9gmTTz6w
Players by region
Where this game's players are, estimated from review languages.