
Take up your sword and shield and go on a quest with your friends in QUEST TOGETHER Online, the VR MMORPG. Rise up the ranks in the adventurers guild, hang out with your fellow questers, make new friends, team up together for adventure, or partake in some PVP matches!
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About

Take up your sword and shield and go on a quest with your friends!
QUEST TOGETHER Online is a social VR MMORPG where you can hang out and play together. As a new adventurer, you get stationed in a small town that's been suffering from recent monster attacks. Take up quests and defend the town from monsters and help out with the villagers' requests. Meet other adventurers in town, make new friends, team up together for adventure, or partake in some PVP matches!
Enjoy online multiplayer in VR and make new friends, or invite your existing ones
Party-based combat with up to 4 players per battle
For the competitive Heroes, enjoy a PVP mode in the arena to earn new gear and rewards
Customize your character with a variety of options and items
Unlock new weapons, armor sets, outfits and gear by playing
Strategize with your party by dividing roles: melee, ranged, support, etc.
Work your way up from small fry goblins to large bosses that won't go down without a fight
Integrated companion website so you can manage your account and keep tabs on your friends even when you're not playing
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
has became a turn based combat.... in VR.... WHY? we play on VR for realistic movement combat. come back at the previously method
Went from a very skill based realtime fighting game with a lot dodging, to a extremely slow turn based rpg It feels like the entire game has just been ruined for me
This update makes me want to commit various war crimes
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
As someone that followed this game since the Wyvern in the beginning being the last mission, it honestly sucks to say I can't recommend this game anymore. What feels like a life time ago, I absolutely would have, but because of the choice to turn this into a turn based game, in my opinion has taken away the very reason of it being a VR game. Yes you can still move and do actions manually, but the original combat system was just fine and I personally would've been fine with waiting longer if it meant using that system, regardless of the bugs. Finding out it's not planned to be change feels almost like a kick to the nuts and I was completely misled by what this game was advertised to be. This game is great and everything, but to call this a "VR" game now feels like a stretch.
[h1] Update below... [/h1] [h3] October, 2024: [/h3] Used to be a great action rpg game in the style of Monster Hunter with loads of potential until it became a turn-based game, early last month. It's not a bad game now, but the unexpected and unanounced changes made me uninstall the game. I've met the developer twice in game and he's a great guy who listened to his players, so this kind of felt like a slap in the face. ------------------------------------------------------------ [h1] UPDATE (27-12-2025): [/h1] I've received a message from the developer (more than a year later) that there has been an update to the game which should make combat better than it was a year ago. I truly did enjoy the game before the update to turn-based combat, so I gave it another shot; I put on my VR headset and downloaded Quest Together again today. I see that the trailer has had an update as well to let potential buyers know what to expect. Last year some people got a surprise because the trailer wasn't updated and they were expecting a Monster Hunter game with player agency, but got a quite restricted turn-based game. [h3] START GAME [/h3] As was to be expected; my old character was reset, no problem at all. It was great to see the updated tutorial, visual wise and content wise. I've always loved the visual style of the game (even before the anime style art) so that was great. I couldn't wait for the part of the tutorial where I got to fight something to see what has changed. There are classes now (from level 5 onward), which I think can be a cool addition to try to make players actually quest TOGETHER. To make them need each other for their quests. Anywho... The battle in the tutorial had me scratching my head a bit. It's still turn-based combat, but now the turn order is based on the AGI stat of the players and enemies in the fight. That means you can attack more often per turn if your AGI stat is high enough in comparison to that of the enemies. I've played through the tutorial and went to Elstadt to see if I could get used to it, but I still don't think it's working for a VR game. In VR, I'd like to be able to dodge out of the way by moving in real life and hit the enemies as much as I can, even at the peril of getting hit at the same time, just like most VR games. [h1] TL;DR [/h1] Quest Together is a nice game in a JRPG style (think old school Dragon Quest) with nice visuals, which works fine when you play it flatscreen. For VR, however, I still don't think it works well, even after the latest update of 21-12-2025. I might check it out again later, because as I wrote in my review of last year; The developer is a great person who does try to listen to the players. I just don't fit within the vision for this game.
This game has (presumably irrevocably) changed genre. It was sold for a year or so based on the idea of a Monster Hunter style game on the VR platform. As of September 7th, this is no longer true. The negative reviews coming in during this period are all dissatisfied customers who can no longer play the game they originally paid for. It's not bots, it's not jumping on a bandwagon of any kind, it's not blindly hating the dev. Just people scorned by the decision of one man and cheated out of $15.
At first I absolutely LOVED this game, it was like Monster Hunter in VR! But I will not be playing after the update, they’ve taken a completely different direction. Absolutely none of us signed up for a turned based **VIRTUAL REALITY** game.
I followed supported and played this game for the majority of its existence. This game was great then the developer changed the combat system to turn based and its kind of ruined it for me and many others. I used to check in on it with friends every few months then do everything till we ran out of content was always great fun for however long we got out of it. To see the combat system change hurt so bad as we loved the game how it was. The developer is a great guy and had the talent spoke to him in discord a few times about bugs and such i even pointed out a exploit with the trading system and he got on the issues immediately. I don't think it will be the last we see of his games. Hopefully he moves on to a new project or reverts to the old combat system and try to get this rolling again. All in all i am glad i supported this project i got my moneys worth, however i can no longer recommend it with that combat system.
I only played a short bit but I assume the mixed reviews are from before all of the cool updates. This game feels like Final Fantasy 11 with its combat and exploration. I only played about an hour but I'm looking forward to playing more. I hope the dev adds cheevs that would be the bees knees. Mew mew. I wish more people played this too. 9/10
I played the game back in 2022 when it first came out. Even with lack of content I remember enjoying the game. The battles was real time combat and it got me active. Recently downloaded it and my character had to create it again. No issues here. Got my first combat experience. Combat is boring. Its turned based and the worst kind. I must of done something wrong because I couldn't even attack my target. Not sure if a sword is suppose to spawn. It didn't so couldn't do anything besides keep getting attack or defend. Its turned based and I have to wait 15 seconds after picking my action for my turn to end. It doesn't end when you finish your action. You have to wait. It felt way too slow. From having to play standing I can play sitting down with little actual movement. With the new combat system I don't see this game needing a VR headset. Might as well give the game a Pancake mode because making the combat turned based just basically makes this a point and click standing simulator. I really wish they didn't make it turned base or at the very least make turned based an option not a requirement. Because I can see people enjoying it. Just not me. I like to move around and get hyped and moving. I want to Swing not click and point.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.