
Embark on a perilous journey across a realm forsaken by the gods and devastated by an arcane cataclysm. Accompanied by a hardy crew, you must trade, fight, and explore your way to success as the leader of a traveling company in Vagrus, an award-winning turn-based post-apocalyptic fantasy RPG.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Vagrus - The Riven Realms: Prologue is a Demo to Vagrus - The Riven Realms, an award-winning roleplaying game with a narrative focus, open-world exploration, and strong elements of strategy. The player takes the role of a vagrus - a caravan leader who strives to survive in a strange and dangerous dark fantasy world by leading a traveling company on all kinds of ventures.
Vagrus offers great replayability and immersion with its two million words worth of narrative presented through its stories and lore.
This Demo showcases the beginning sections of the game - both from the more narrative-driven introductory part and from the open-world main campaign.

A vast realm is yours to explore, filled with unique locations, strange factions, and a colorful cast of characters. In order to punish the Empire for its sins, the Elder Gods unleashed their power a thousand years ago that ended up devastating the realms. The continent is now a wasteland, riddled with arcane anomalies, swarming with twisted monsters, and haunted by roaming undead even after long centuries of rebuilding.

A large selection of stories make up the game’s narrative in the form of events and quests. The choices you make in these often affect your companions and the world around you. Pick your background from trader, mercenary, or explorer; work for factions, follow rumors and trading opportunities; acquire wealth, gain fame, and discover hidden knowledge.

Engage in turn-based, tactical combat that involves your companions and a large variety of enemies, both humanoid and monstrous. Use a wide range of character skills as well as your own leadership-related abilities to succeed. Positioning and support skills are of paramount importance in these challenging engagements.

Journeys have to be planned and prepared for carefully, lest they end in disaster. Manage your supplies, morale, and your crew’s vigor effectively to survive. Haul cargo and valuables across the wasteland or take it from others. Your crew of workers, fighters, scouts, and slaves have to be managed well to optimize their effectiveness.

A wide variety of companions can work for you in versatile caravan roles, such as scoutmaster, guard captain, treasure hunter, or beast handler. Each companion comes with unique combat skills, background stories, and personal quest lines that can upgrade them further when you complete them.

Ally yourself with mighty factions that shape the Riven Realms with their influence on commerce, brutal wars, and constant scheming. From prosperous Trading Houses to criminal syndicates and religious organizations, these groups offer powerful rewards and boons to those loyal to their cause. But take heed - befriending a faction will more than likely antagonize others.


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Languages: English
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Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A hidden gem developing here. It's unique, and kind of niche. Do you like caravans and interesting worlds to explore? Well you'll probably love it. The world is a fantasy post-Rome dark age with some interesting twists, with an emphasis on dark fantasy (not edgy dark, just more realistic with adult themes). The art is gorgeous, and the writing is really, really good. You're a captain in this world trying to make enough money to keep your caravan going, navigating politics and maximising your opportunities. It describes itself as hard, and that's true, but it isn't the kind of hard that demands reloads for randomness, it's more along the line of it punishes you real bad for messing up with your decisions. For example: In the beginning I routinely pushed my men too hard in marching to get more map movement, which created a spiral of defections and discontent that cause a gameloss. Now I pay a lot of attention to morale, stamina and nutrition and enjoy all the benefits a provisioned, fit and determined caravan provides. Give it a try, the prologue is free and quite fun, I am shocked this is the studios first game, they've done a great job so far.
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Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
They should have done a straightforward tutorial, rather than the story... it was far too wordy as a tool for learning the game. Once I got into the game, it was rather... disappointing. Way too much RNG ruining the experience. If bad things happen, I want there to be a reason (and a way that I could have avoided it) rather than just an 'unlucky' roll of the die. However, I am grateful that I had an opportunity to try it.
решил посмотреть, что там за Вагрус такой загрузил демку, смотрю синематик... а там - вот, мол, была великая Империя, которая скатилась в деградацию.... Я приготовился слушать о коррумпированных властителях, которые начали практиковать человеческие гекатомбы во славу темных богов и прочее такое, но... знаете, в чем дегенерация по мнению создателей? Покорение слабых соседей! выкачивание ресурсов притеснение народов геноцид Я сижу и думаю... ну падажжите... а раньше Империя чем занималась? Она как империей-то стала? И главное - где минусы-то???? Либерализм головного мозга... Но это ещё не все! Боги разгневались (за что????) и сошли на землю, устроив катаклизмы и уничтожив почти всё человечество (ну, ладно, Империя, а других за что???), но потом увидели, что натворили, устыдились (WUT????) и навсегда ушли из этого мира... (ляяяя!) И вот, мы теперь на руинах цивилизации пытаемся выжить.... ппц... простите нас, классики гримдарка...мы всё продолбали... В остальном, ну выживач, чем-то похожий на Баннер Сагу. Вроде бы, и неплохо.
[b]Caravan leader tries to get by in Roman Empire-inspired post-apoc trading sim[/b] I love how old school over-engineered and lore-heavy this is. The game requires a lot of careful planning and reading and it rewards you for that with becoming part of its immersive world.
看不懂中文的小伙伴看我!!!去b站下RenpyThief这个软件,可以在在游戏里内镶翻译!!这个是unity平台的,能翻译成!!!虽然是机翻,好歹能看个所以然!!
Tanrıların terk ettiği ve gizemli bir felaketle harap olan bir diyarda tehlikeli bir yolculuğa çıkın. Ödüllü sıra tabanlı kıyamet sonrası fantastik RPG Vagrus'ta, cesur bir mürettebat eşliğinde ticaret yapmalı, savaşmalı ve seyahat eden bir şirketin lideri olarak başarıya giden yolu keşfetmelisiniz.
世界设定有点儿意思,但是这个水平的lore的富足程度支撑不起这个缺乏设计的游戏体验 这个游戏的实际游玩流程几乎不提供什么像样的正反馈心流,缺乏常规的足够吸引普通玩家的斯金纳箱或麦高芬,主要靠海量文本激发的玩家自行刻奇来保持探索动力,用我玩过的一些游戏来打比方的的话,似乎是一个在游戏性上更低,lore上更宏大但缺乏核心故事的outer wilds,也可以说是一个更宏大但是自由度更低的图文版kenshi 或许是个很好的战役设定集,在文本中能看出多年积累的扎实细节,可以说是阿塔斯plus版,但肯定不算是个优秀的游戏 音画体验也很一言难尽,我最初点进这个游戏的原因是一个光头女队员的立绘在造型设计上有点打眼,后来发现那居然是这游戏里唯一一个我觉得立绘看上去有点顺眼的角色 体验这个游戏精华部分最好的方法大概并不需要玩这个游戏,直接找个百科网站把这游戏提供的设定文本看一遍可能会有更好的体感
I..... really need the full game of this. It feels like a spiritual successor to Dark Sun, crossed with a game like Sunless Sea or House of Many Doors.
demo świetnie spełnia obie swoje funkcje, po pierwsze pokazując jak w praktyce wyglądają najważniejsze aspekty gry, a do tego po krótkiej rozgrywce nakręciłem się na grę właściwą jak mało kiedy (jaram się jak flota Stannisa w Kings Landing). od razu widać i czuć że gra została stworzona na bazie dekad grania w autosrki system pen&paper RPG - rewelacja, szczególnie dla ludzi którzy nie skupiają się na wyczesanej grafice (4/10) i efektach za setki tysięcy dolarów (2/10), ale na spójności systemu, odkrywaniu intrygującego świata i przygodzie. Bierzcie moje pieniądze!
Разработчики постоянно улучшают русский язык (совместно с волонтерами), игра нравится на первых парах, думаю что стоит купить полную версию и верить в дальнейшую локализацию. Но даже машинный перевод довольно хороший, все понятно. История мира стоит отдельных 5 звезд ))
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