
Explore procedurally generated living worlds in this 2D sandbox RPG. Meet hundreds of characters in cities, complete quests, craft powerful items, buy and furnish your home or fight monsters in dungeons.
Modeled estimate, not a reported figure. How we estimate →
Media

About






Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Fun game.It has so much potential to
像素风的开放世界RPG。 具有沙盒要素,不过房子是买的,不是盖的。这个世界相对而言资本化一些。 战斗比想象的简单一些,近战怪好打,远程的就麻烦一些了。 箭矢供应比较少,不想泰拉瑞亚那样爽快。资源相对而言还是很少的,需要艰苦打怪赚点钱。 不小心偷了个东西,被抓了罚了10块钱(当然东西要上交)。误操作买了一堆血瓶,再卖掉也不能回本了。导致我的前期节奏卡了一下,不过还好打怪又赚了点钱,半小时就凑齐了起步工具镐子、铲子、斧子。是的,这些基本工具也得打怪挣钱买,幸好没有耐久度。
Vagabond est un RPG bac-à-sable en 2D qui offre une expérience immersive dans des mondes générés procéduralement. Les joueurs peuvent y rencontrer une multitude de personnages, accomplir des quêtes variées, fabriquer des objets puissants et explorer des donjons remplis de monstres. Le jeu se distingue par sa liberté d'action, permettant aux aventuriers de forger leur propre destinée, que ce soit en devenant un chasseur de trésors renommé, un maître artisan ou un bienfaiteur des villages. De plus, il supporte le multijoueur, offrant la possibilité de partager ses aventures avec des amis. Bien que le jeu soit en accès anticipé, il reçoit des mises à jour régulières qui enrichissent continuellement le contenu et améliorent l'expérience de jeu.
Lo veo con potencial. Quizás una mejora estética en los menús, poder cambiar sus colores, que los objetos decorativos y los mapas tengan un poquito mas de relleno (arboles, plantas, decoraciones) para que no parezcan tan vacíos. Y que añadan un sistema de crafteo para bases, y seria tremendo.
No
The roots of a fun, open-world RPG are here, but not much more. The game is very basic, as is the progression. But hey, I got 8 hours out of it before I got bored, so I can't knock it too hard. Hopefully the developer will keep adding content and systems, but over 2 years into Early Access I'm not holding my breath. This is a neutral "I would buy on sale only" rec.
nope
C'est vraiment plaisant comme jeux j'adore le principe du jeux :)
This game is extremely simple, and not in a good way. After a while, it just becomes boring. I can see the potential, but in its current state it needs a serious rework. A lot of basic mechanics require a ridiculous amount of farming to level up, but since the game offers almost no challenge, farming quickly becomes a chore. The worst part is that you do not even need most of these upgrades to finish the game, so there is very little incentive to engage with the system at all. The concept itself is great. A 2D Elder Scrolls-style game sounded really charming and honestly got me interested. Unfortunately, the execution falls short. Most dungeons feel the same, enemies barely differ in their behavior, and combat becomes repetitive very quickly. There is one ranged enemy, but the rest just run straight at you and die on your weapon. The only real difference between weapons is their range. The main quest is very basic and quite tedious. There are no real twists and no final boss. Side quests are not much better. You have to complete several of them just to move the main story forward, and the rewards are minimal. Not that rewards matter much when the game is already this easy. To be fair, the game is still in Early Access, so things might improve. But right now it would need major changes to redeem itself. Combat needs to be deeper, the skill tree needs to be more interesting, and the talent grind needs to actually make sense. Most importantly, it needs to be less boring. And yes, that word comes up a lot for a reason. 12 hours played. Great concept, weak execution. I will check it again later in Early Access, but for now I cannot recommend it.
Honnêtement un jeu simple que je n'arrive pas à jouer seul mais avec des amis j'adore ce jeux :D
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Fox Girls Never Play Dirty | $52.7K | 214 | 86% | $13.99 |
| Twelves:Shadow | $52.7K | 160 | 35% | $12.99 |
| Actual Sunlight | $52.7K | 619 | 74% | $4.99 |
| Space Rescue: Code Pink | $52.7K | 332 | 90% | $11.99 |
| Still There | $52.7K | 1.3K | 86% | $2.99 |
| Backpack Dungeon | $52.7K | 442 | 88% | $3.19 |
Related
| EmergeNYC | $3.8M | 4.2K | 63% | $24.99 |
| Saleblazers | $1.9M | 2.2K | 80% | $29.99 |
| Tinkerlands | $1.7M | 4K | 86% | $12.99 |
| Finnish Army Simulator | $484K | 552 | 89% | $29.99 |
| ★ Fallalypse ★ | $459.5K | 63 | 24% | $199.99 |
| Wanted Raccoon | $358.8K | 800 | 73% | $16.99 |