
A physics-based mining sim, set in the thickest debris field in Sol. Every action has a reaction, lasers are invisible without a medium, and your thrust is a potent weapon. Find trade, adapt your equipment to your playstyle, hire a crew to help. Unravel the mysteries of the rings, or just get rich.
Modeled estimate, not a reported figure. How we estimate →
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About

You are a captain of an independent asteroid excavation ship, operating in the mineral-rich rings of Saturn - the thickest debris field in our solar system. Your task is to navigate rings, excavate minerals, and sell the ore at the Enceladus station.

You can hire and manage your crew who will aid you, update your ship - or switch to a completely new one. You can acquire a bounty hunter licence, explore mysteries or smuggle weapons - but at the core, you are a rock-hopper and rock-hopping is what you’ll spend most of your time at. And since it is the core of this game, we made sure you’ll have a great time flying your ship and excavating.
You are no chosen one, the story does not revolve around you - it is driven by the characters you hire and encounter, and each playthrough will play out differently. You can choose to investigate and embrace their lives, or just ignore them. It’s all up to you.
Tired of having more Fiction than Science? Here you will find lasers are not visible without a medium, sound does not move through the void of the empty space and every action has an equal and opposite reaction. Thrusters eject gas that heats up and pushes away objects, your reactor is cooled by propellant flowing through it and radiators glow when you pump heat into them.

There are no energy shields, teleporters and Heisenberg compensators. No lightspeed, no blasters, and no artificial gravity. Instead, we have fission reactors, thermal rockets, ion thrusters and centrifugal gravity. You'll have hard decisions to make, with no "best" equipment to answer every need.
All technologies are real and there is no technobabble. But it’s still a game and one that is fun to play.
ΔV is in active development, with new stable updates coming out each week, and experimental ones getting pushed out daily. Many ideas you’ll find in the game come from players and it is not uncommon to suggest something on our discord - and see it in the game next week. Our player community consists of enthusiasts geeks, engineering and science-fiction nerds, and if that sounds like your kind of crowd - come to our discord, chat with us, and see how the game unfolds in real-time.

The event-driven nature of our storytelling means that we can expand our stories and enrich your experience seamlessly - while you are still playing. There is no need to start a new save, new events, equipment and features will just appear as you go.
Sounds like your kind of game? Check the demo. It’s free, and your saves will carry over.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Number of ships is a bit lacking but very good otherwise. Satisfying to efficiently harvest chunks.
wszystko czy gra sie nadal rozwija ?
Absolute BANGER if you're into space simulation games
love it
To call this game brilliant would be an understatement. Stunning game design. Don't be fooled by the idea that this is just a mining game. It is incredibly deep, nuanced and full of surprises, incl. narrative ones. The atmosphere (and that includes the music) is impeccable. If you like hard sci fi novels - like Lem - then this is as close as it gets. It doesn't have a "gamey" feeling; everything seems real and has a reason for being there. That makes it very mature. Hard to think of another space game that immersive. But you need a few hours to fall in love with it.
they had an interressting idea, but the sheer incompitance with which the game was made boggles the mind. best example, i have no ♥♥♥♥♥♥♥ idea what left and right klick does, and its nowhere explained, it just does things. its insane how frustrading this game is, especialy after unlocking several upgrades which show just how half assed the flight model is. i really wish whoever made this game has it taked away from them and someone who knows what the ♥♥♥♥ they are doing finishes it, years into development the devs have shown that they dont have what it takes to do it themselfes. ♥♥♥♥♥♥♥ wasted potential.
9/10 only thing bad is the MPU mechanic
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Languages: English, Polish, Simplified Chinese, German, Traditional Chinese, Spanish - Spain, Russian, Ukrainian, Hungarian, Japanese, Italian, French
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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