
The Utawarerumono legend reaches a new climax in this sprawling JRPG! As a shadow falls over Yamato once more, Oshtor and friends set out on a fresh adventure—and somewhere, amid white mists, a long slumber approaches its end.
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Reviews
Themes across 71 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
先說我是受讚頌者老粉絲 所以好評 如果你也喜歡受讚頌者系列 那我會強烈推薦給你 不然就不推了 有太多值得吐槽的地方 優點: 我很喜歡主角群的互動 對於老粉絲就是大大的補充奧修特爾他們的互動 可能光是這樣就夠了吧 所以我還是願意給好評 這部分真的很有愛 很喜歡他們的日常 還有修娘跟HALU這兩個新角色 缺點: 遊戲性老樣子的不怎麼樣 像是你調困難 基本上就是一直被秒殺 也沒啥操作空間 除非就是要農 不過老實說我覺得沒啥意義 建議就開普通打下去 好好的看劇情吧(畢竟劇情才是重點) 頂多就打主線的時後開困難(主線基本上沒難度) 劇情前面很拖 明明後面才是重點 卻明顯被壓縮
从小玩到大的作品,估计能坚持下去,继续支持的不多了吧~期待续作~
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Languages: English, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 72 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
剧情太好了系列神作
好结局,放心玩
Shunya's aim is as abysmal as ever
Im playing the series from zero but ill be back to this one
The gameplay was an improvement from the first in almost everyway. However, the story suffers from bad pacing in my opinion. It felt as though nothing really happens for 80% of the game then it ramps up the last few chapters to a great conclusion. Time well spent but dont go into it thinking its going to be the mask of truth of Monochrome Mobius 1.
你要是玩过其余四部作品,就可以补全,但要是只玩过莫比乌斯环,就不推荐了。不过话又说回来,真的有人单入莫比乌斯环嘛,就像是HALU虚空摸到面具那样,不过是“命运”的指引罢。 不过,没有奇迹的故事,真的很无聊啊。
全成就達成, 就是覺得打打領域主以及稀禍主戰鬥都是在躺地板就是, 生命值全滿也是躺好躺滿,所以特地補殘血似乎意義不大,有生命值就好 劇情BOSS反而都沒什麼難度。 其他沒什麼特別想說的,劇情評價沒什麼問題。
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Where this game's players are, estimated from review languages.
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| $537.6K | 1.1K | 85% | $19.99 | |
| $537.5K | 1.3K | 84% | $14.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 791 | 81% | $29.99 | |
| $2.4M | 1.3K | 94% | $29.99 | |
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