
USAC: Code Breach™ is a unique coop experience set in a cyberpunk universe. As a special police unit, you and your partner are called in to investigate the unexpected shutdown of a high-tech research facility. Between reflection and action, you must survive a situation that is beyond you.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Spanish - Spain, German*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Played this with my girlfriend and I was very impressed with the depth of the story, and all the puzzles. There was a beautiful mix of combat and puzzles. The combat was challenging enough to keep me on my toes, and the puzzles really made me think. We completed the story in just under 12 hours and we both had an amazing time. Hats off to the devs O7
Music, puzzles and feedback are awesome. Shooting is simple but not too bad. I have feeling that too much resources, but 8 hours of gameplay for that price, that awesome
I don't usually leave reviews, but I kinda feel I have to on this one. I went into it expecting sci-fi horror, and got to live out [spoiler] fantasies of starting a reactor and becoming a recovery team. [/spoiler] What I got out was incredible music, gorgeous visual backdrops and now I'm really invested in the overall story. Can't wait to see what happens next. The action moments were very enjoyable. Heavily recommend if you enjoy what it says on the tin, it was way better than I expected, especially from a small dev team.
I still don't understand why this game has such positive reviews In short, the guys decided to make their first project on a grand scale and crammed so many "brilliant" ideas into it that the game began to fall apart - puzzles that you won't figure out how to solve until you look at the guides (and then you'll be surprised that there aren't many guides for the game, so you have to watch other people's streams) - co-op, where one player sits watching memes because they can't help the other solve their part of the puzzle - a brilliant decision to give out ammunition after a fight with a bunch of enemies, not before - a brilliant UX solution to introduce an oxygen indicator that looks like a person's real saturation level. So, at 90 and below, you're already starting to die. The purpose of such realism is unclear - just as it's unclear whether you're hitting the bosses in their weak spots or not, since you don't get any feedback - the plot is very uninspiring. It's crumpled, and after all the unpleasant details, you don't even want to follow it anymore - the controls are awkward in places - a strange decision to integrate survival gameplay where you have to monitor your stats and manage resources in your backpack, even though removing this mechanic would only improve the game - And most importantly, when the developers were told about the game's problems on the forum, especially the completely illogical puzzle solutions, they responded that it was a feature and that's how the game was designed
Gameplay is topnotch, I'd say it's a lot of interesting mind puzzles that you could solve via action, as a coop game it blew my mind. Spent multiple sessions to beat it with my friend. However. The plot. On the one hand it leaves all those clues for you to crack but the disappointment comes when they never actually lead to anything. The writing takes easy escape at the end. When we bought the game, we didn't expect it as a scifi horror. I thought it to be sort of early Rainbow Six games, instead I got sort like Dead Space coop.
[i]Le jeu est bien, il y a des séquences sympa, mais c'est IMPOSSIBLE de faire le jeu sans mourir[/i] [h1]LES MOINS[/h1] - Il y a un puzzle qui est spécifiquement HORRIBLE par son manque d'information ([spoiler]le serveur quantique avec un tableau qui induit en erreur[/spoiler]) - L'histoire est passagère - Impossible de ne pas tricher pour résoudre les puzzles, les solutions ne sont pas claires [h1]LES PLUS[/h1] - Univers beau - Séquence de fin très stylée - Puzzles parfois cool (j'ai adoré [spoiler]le réacteur[/spoiler]) En résumé : prenez un bon ami et ne perdez pas patience avec les puzzles
Je suis très déçue il y a des chronomètres partout dans ce jeu même dans l'entraînement qui sont trop court. Un timer de 5 secondes pour entrer un code est infaisable avec une manette convertie en clavier/souris. Je recommande pour les joueurs avec steamdeck. Dommage il semblait si bon!
I enjoyed it though i dont recommend trying to do this in one setting unless you plan on sitting somewhere for like 12 hours LOL
This game ruled, I'd recommend. Fun, lots of reading, some interesting puzzles. Really solid communication tester lol. Only gripes would be that the overall design of the game felt more advantageous for the digital operator, the infiltration agent ferlt more like a guinea pig than anything, Would have loved to see some more puzzles like the crane water puzzle, felt like a good balance switch. Also the office section was kind of obtuse feeling, had to look up how to go through it. Would highly recommend, and would absolutely play whatever this team makes next <3
The workforce for infiltrator agent and digital operator is very different and unfair but game is hard and enjoyable with a friend.
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Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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