
Old school TBS, post-apoc survival and RPG. Recruit deranged locals in your militia, ally local factions and fight those you hate. Haul loot back and rebuild your shelter, doctor your wounds, and fix your guns. People need feeding, booze needs brewing and there is an end of the world to enjoy.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 25 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Urban Strife is a turn-based tactical survival RPG that blends old-school strategy, open-ended exploration and base survival with real ballistic simulation, ruthless factions and a zombie horde that will eventually come for everyone. You begin as a mysterious patient evacuated by the CDC from an Atlanta lab shortly before the city falls. Half dead, you are rescued by the good people of Urban Shelter, one of the last places left where kindness and apple pie are still on offer. But not much else. Most of these folks are old and frail, their home is falling apart, and monsters of both the undead and living kind are getting closer. You are not chosen. You survive because others pull you back from the edge.
The zombie virus pandemic has been raging for two years and has dragged humanity back to its most primitive, tribal roots. In Urban, survival means more than staying alive. You need to preserve one small glimpse of civilization, rebuild its defenses, choose who is worth saving, and live with the consequences.
Start as a mysterious patient evacuated from Atlanta shortly before the city falls.
Find shelter among old suburban survivors trying to keep their home alive.
Explore a city divided between gangs, soldiers, cultists, refugees and roaming undead hordes.
Make heavy choices about who gets saved, who gets used, and who gets left behind.
Prepare for the horde that chased you out of Atlanta and a final epic battle to end all battles.
Urban Strife features realistic ballistic simulation across all firearms, calculating every bullet trajectory down to each shotgun pellet and each fragment in your homemade grenades. Cover matters. What cover is made of matters too. Hide behind a car engine and you are safe from most calibers. An enemy is mocking you from the other side of a thin wall? Shoot through it with your hunting rifle.
Bullets follow simulated trajectories instead of abstract hit rolls.
Shotgun damage is calculated by individual pellet impacts.
Grenade explosions generate fragments with their own paths.
Cover depends on material, thickness and angle.
Weapon classes have distinct tactical roles, from low-AP pistols to high-damage rifles.
Burst fire can deliver heavy cumulative damage and multi-target penetration
Combat allows precise targeting of enemy body parts. Before you pull the trigger, an advanced Chance-to-Hit calculator estimates both your percentage odds and your potential damage, taking bullet attenuation into account. Skills, perks and weapon attachments can improve your chances, but bad positioning and bad luck can still ruin the day.
Target body parts to cripple, slow, disable or kill enemies.
Go for risky headshots, safer center-mass hits or tactical limb shots.
Use attachments, perks and skills to improve accuracy and damage.
Manage action points, ammunition, injuries, noise and positioning.
Face enemy AI that analyzes the battlefield and adjusts its tactics every turn.
Avoid pulling the entire map unless you enjoy being surrounded by very motivated and angry enemies.
Loud firearms are not always the smart option. When you do not have access to a silenced gun or a crossbow, it is time to go melee. And you can melee with everything under the sun in Urban Strife, from grandma's frying pan to Lucille's local cousin, your very own spiked baseball bat - one very personal way to settle a dispute with a zombie about who gets whose brains.
Use melee weapons when gunfire would attract too much attention.
Fight with blades, blunt weapons, improvised tools and other questionable solutions.
Sneak behind enemies for silent takedowns.
Set up Overwatch ambushes and trigger them during the enemy turn.
Win initiative checks to strike first, or lose them and get interrupted.
Keep clumsy teammates away from ninja games unless you want a disaster.

Urban is populated by NPCs struggling to survive in their own ways. They have their own survival story and personal agendas. Some are willing to help you, but only if you serve their interests first. Everyone has a dark side and everyone has a speech ready about why their side is righteous.
Meet survivors with their own wants, needs, routines and morality.
Recruit militia fighters from among Urban's deranged locals.
Gain allies by helping people, bargaining with them, or serving their interests.
Choose between three main faction blocs: the National Guard, the Church of Second Chance and the Shady Lady biker charter.
Unlock different story paths, shelter upgrades and long-term benefits depending on your alliance.
Remember that no alliance is clean and no path is morally safe.

The Shelter, your base, is central to survival. You find it damaged, overcrowded and close to collapse. Refugees need food, medical care, morale and power. Facilities must be repaired, expanded and staffed. The old suburban residents who built it offer their know-how as engineers, pharmacists, chefs and other specialists. They will be essential to your survival, and you will be essential to theirs.
Scavenge food, medicine, morale items, fuel and materials.
Repair and expand shelter facilities.
Unlock faction-specific upgrades and bonuses.
Produce your own arsenal, from explosive bullets to tactical weapon kits and high-capacity magazines.
Prepare carefully, because when the siege begins, scavenging stops. You survive only on what you built.

Urban Strife uses a classic Action Points system inspired by old-school turn-based tactics, with interrupts and skill-based reactions. To avoid long waits against large numbers of enemies, zombie hordes act in a dedicated simultaneous phase. All undead move together while still making individual decisions, keeping combat tense and readable even when facing overwhelming numbers.
Classic Action Points combat with modern quality-of-life improvements.
Interrupts, reactions, Overwatch and skill-based tactical decisions.
Perks that can be trained up to three levels deep.
Cars with different speeds, fuel consumption and cargo capacity.
An arena system where you can fight for gold prizes.
Engagement
Reviews
Themes across 330 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Plays like a B-rated Jagged Alliance. Expect to kill more people with guns than zombies. The ending 'climax' was disappointing. All of the cool upgrades you build as defense serve zero purpose as far as I can tell. Maybe they are going to expand on it later? But I had enough fun clearing out the sectors on the way there. B-
其实应该是中评,一个及格的游戏,对于对得上电波的玩家,甚至可以说是良作。但是对于我来说,概率存在伪随机设计可能的,我一律给差评。 在这个游戏里,50%命中概率简直跟30%一样。我已经遇到过好多次,用手枪50%多的概率连续三枪打不中的情况,注意是经常遇到!甚至70%多命中概率连续3次miss也遇到过了三四次,这还是我只玩了这个游戏十来个小时! 这就是这种游戏的恶心之处,以前玩xcom等回合制游戏,就很恶心这种概率设计,明明不低的概率,就是给你搞得连续几次都命中不了!跟个nt一样的概率设计!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Russian*languages with full audio support
Hours played at review time, across 330 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
最多只值1块钱,打着复古的幌子,但是操作繁琐,比远古游戏的操作还差一大截,怀疑是用AI做出来的劣质游戏。战斗场景下行动时锁定不能操作非常浪费时间,回合结束的等待时间更是长的离谱。枪支的子弹基本搜刮不到,做的材料也几乎没有,然后任务让我用刀子去和一群拿枪的人拼,拿刀子跑到敌人面前就没了体力攻击,只能等着敌人一枪爆头?
It was a fun game, certainly got my value for money. Not sure about replayability but might revisit after a while. Story is, well, predictable. Missions are predictable. Combat it fun. Save cheesing is even more fun. I liked Jagged Alliance and turn-based combat, so this game checks all those boxes. The cheesing makes it fun, I find. That was one of my main issues with the Battletech game, you couldn't save in the gameplay itself. Here, that's possible. If you want to play clean, you can as well. One thing I am confused about, I expected a lovely big battle at the gates of my compound after 20 days. That didn't happen. I felt so sad.
小时候玩JA2的时候就想要是能有个正经的僵尸mod该多好,JA3的僵尸内容不算正经,这也算是圆梦作了,可惜的是似乎游戏太小众,目前还没有全收集攻略
Игра очень скучная и пустая. Противники тупые, постройки на базе нафиг никому не нужны. Половину времени сидел и крутил счетчик до прихода великой и ужасной орды. В итоге орда пройдена без единого выстрела и взмаха ножом за 10 минут от силы...
一款很像Dead State的感覺,就玩法來說很老式而且不是很自由,唯有物理效果比較現代, 但能玩的內容真的很少而且重複,遊戲目標是撐過第20天的殭屍入侵,過程就是想辦法收集資源, 然後建築自己的基地,基地發展不是自由的,就是蒐集物資然後依照遊戲提供可升級方案去建設, 唯一成就感大概就是看基地從破舊到豐富起來,支線就是去找不同陣營然後解任務獲得額外的升級圖紙, 但這個過程基本上大同小異,唯一讓我覺得最糟糕的是,三個陣營升級圖紙還一堆限制,可玩內容已經不多了還搞限制, 導致破關時陣營升級圖紙連1/5都收集未完全,說真的內容來說這個售價真的偏貴, 若不是懷念Dead State,整體感覺真的很糟糕,給好評算支持。
[b]Game has everything a tactical rpg should have, just not very detailed and/or deeply. If you like the genre and are looking for a well made play-along game, this is yours.[/b] Build your camp, find allies, recruit soldiers, scavange, learn skills, mod stuff and finally fight off the horde. Fights might become a bit repetetive the longer the game lasts, but you can get it more challenging by setting your own goals (head-shots only, knives only...). ;) Played on normal level, which at times felt a bit too easy for me. Since there are different ways to find allies, re-playability is quite high. Encountered some bugs or "mistakes", but nothing game breaking, so basically everything runs smoothly. It brings along a lot of good gameplay features, sometimes missing at other tactical rpgs, like being able to merge stuff; while featuring some new and innovative options in that area as well. Graphics and sounds are good, but with a limited variety. Things I found a bit annoying were: Sneaking/assassination are not an option at most encounters, and that - realistically - human npcs mostly don't die straight away, but bleed out or you have to execute them... I know, it's only pixels, but aren't we the 'good' guys... :shrug: Gets a solid 7/10 on my personal scale.
基本就是捡垃圾然后上缴基地,基地资源不够又去捡垃圾。 战斗十分无聊,打僵尸勉强过关。打人对面手枪和你狙击枪一个精度。。。
Its a good game, the storyline is a bit lacking in my opinion and the gameplay could use some more variety, I dont know some skills would be nice
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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