
Urban Nightmare is a Found Footage like First-Person Parkour game where you are trying to get to the heart of the city as fast as you can! Replay levels to see how quickly you can get to the end of each map in this 15 min experience game!
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Languages: English**languages with full audio support
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This is legitimately neat. it feels a bit unpolished but it is also free and it has some cool imagery that makes me wish for the dev to take this format, polish it up and expand it into a full paid release.
Прикольная,простенькая, коротенькая и свободно доступная игруля. Визуально вполне годно и не отталкивает. Радует тот факт, что над ней продолжают работу и не забрасывают. Только вот частички эффекта ускоренного бега - лишнее и чуть мозолит глаза. Ещё бы что-то сделать с камерой с момент, когда бежим на стену или по стене и не видеть голову, лицо, ноздри и голову целиком. Было бы классно добавить отдельно выбор уровня и испытания на время. Можно даже какую-нибудь таблицу лидерства по времени. Тут может и до спидранов дело дойдёт :D Было бы ещё задорней проходить игру в CO-OP (онлайн) :D Хотелось бы улучшенного сцепления с поверхностями и стенами. Иногда приходиться много раз тыркать по пробелу, чтобы взобраться или нормально пробежать. Эффект скольжения вообще не лишнее, но сделано слишком фантастически xD Музыка подобрана очень хорошо и не раздражает. Контрольные токи тоже очень хорошо расположены. Есть над чем поработать и куда расти. Разработчики молодцы! Спасибо за хорошую и доступную игру. Желаю Вам удачи в вашей деятельности и в будущих проектах. "Моя оценка 7/10" Рекомендую
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 30 reviews with recorded playtime.
wow this game is so good
Took me about 8 minutes to beat, pretty good student game. Kudos for completing something. General Feedback - Movement felt pretty good, during some wall jumps you lose your momentum which feels a bit meh - Not really found footage, could have pushed this a lot more - Not horror at all, and the music doesn't contrast with the tone of the game very well - Collision needs a bit work, theres railings and building edges you can just clip through - lighting could use some work to add to the tone of the game quite a bit. I feel a quick lighting pass would add a lot of value - Level design is pretty good but very unnatural instead of where it could have been supernatural, floating buildings for the sake of just floating. Could have used the buildings more naturally i feel, at the start i saw several areas that i thought were paths like Mirrors Edge but then realized no i just have to ignore that and follow the orange prints. Would have liked to see a couple more levels at the end that were a bit harder to push your knowledge
Eh
Where Urban Nightmares excels is in providing a short and sweet speed-runner friendly experience that had me repeating levels over and over to beat my previous times, hence nearly an hour of game time despite each of the five levels taking roughly a minute to complete. The game runs well on a relatively older laptop, although the camera did have the occasional glitch through a wall or into the player character's head. I'd recommend this game as a quick and enjoyable experience available for free, and am excited to see how the speed running community manages to absolutely break it.
Free parkour game can be finished in 10 mins. Idk why I added it to my library but since I did I gave it a try. There’s a huge gap between broken bridges, I didn’t realize sliding could give me extra speed to jump farther, that was the only part stopped me. Only 5 short maps are available, all are made of basic jumps and wall runs. Devs should add a global or at least local leaderboard to encourage players to replay levels, and there should also be a key mapping in the options so I'd know R to reset when I fail instead of waiting for the system to detect. A restart button to replay a level would also be helpful. [u] [url=https://store.steampowered.com/curator/43342176-Why-Not-Games/#browse] My curator page[/url][/u]
It was ok! Kept me entertained for a solid 15 minutes. Probably I would replay it some other time. The kind of game I would play while listening to music and zoning out. I didn't find the controls to be too good, though it could be from my 360 controller, older than my grandma haha. Being a free indie game, I would say it is definitely worth a shot. Who knows? Maybe in the future there are updates coming. P.S. did not feel the horror element.
NOT YET
As someone who isn't a big on platformers or parkour, it was surprisingly fun, and at the end of the levels really gets into the swing of things. Though my start was a little rough as it took me a little bit to realize that LT was jump, the rest of it became fairly intuitive after that, just wish there was a controls screen at the start. As stated earlier though the last bit of the levels were the best and I wish i had more, and much more difficult jumps too, or alternate paths.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.